======================================================================= Tekken 4 Hwoarang Strategies and Movelist Ver 1.4 Created by: Chris Ilang Tuesday, June 11 2002 KillerChris@Tekken.cc ======================================================================= This Guide is Copyright Law by: Chris Ilang 2002 Upgrade News ------------ Now has a Basic techniques Now has a Advance techniques Table of contents xx Introduction 1.1 Hwoarangs Profile 1.2 Hwoarangs Movelist 1.3 Basic Techniques 1.4 Types of Attacks 1.5 Dash Attacks 1.6 Throws 1.7 Advance techniques 1.8 Special techniques 1.9 More to come 2.0 Thanks Introduction ------------ This Faq is will only be posted on Gamefaqs.com and non other site can post this Guide. This Guide Contains Hwoarangs Moves and Strategies and have some secrets as well if you see some errors on my moves or strategies pls. mail me or Contact in on gamefaqs message boards. I post on TTT and Tekken 4 ======================================================================= Hwoarangs Profile 1.1 ======================================================================= Name: Hwoarang Country of Origin: Korea Fighting style: Tae Kwon Do Age: 19 Height/Weight: 181CM/68KG Blood type: O ======================================================================= Hwoarangs Move List 1.2 ======================================================================= ======================================================================= Both Right Foot Forward-(RFF) and Left Foot Forward-(LFF) ======================================================================= 1+2 Switch BK / Face Forward 3+4 Switch (RFF) / (LFF) f,N,d,d/f Crouch Dash 2 Psuedo-Wind Godfist *Juggles on CH* 3 (LFL) 3~3 Thrust Sidekick 4 Wing Blade *Juggles* f,N,d~d/f+4 ELECTRIC WING BLADE *Juggles* d/f+1+2 Body Blow d/f+2 Uppercut *Juggles on CH* WS+2 Rising Uppercut *Juggles on CH* u+3 Flamingo Kick, (LFL) WS+3 Windmill Kick d/f+3>4 Twin Midkicks d+3,4 Kneekick, Highkick, (RFL) u/f+3,4,3 Hunting Hawk WS+4,[~4] Toe Kick, [Axe Kick, (RFF)] d+4,4 Low Kick, Lifting Leg Kick *Juggles* u/f+4 Leaping Highkick b,b~u/b TWISTING JUMPING ROUNDHOUSE *Against Wall* ======================================================================= Left Foot Forward-(LFF) Only ======================================================================= 1,1,3>3 Twin Jabs, Lowkick, Highkick 1,2,f+(3_4) JAB, RIGHT PUNCH, (SIDEKICK_JUMPING ROUNDHOUSE) 2,f+(3_4) RIGHT PUNCH, (SIDEKICK_JUMPING ROUNDHOUSE) [1,]2,3 HIGH PUNCH[ES], (LFL) [1,]2,4 HIGH PUNCH[ES], (RFL) f+1+2 SHORT AXE HANDLE *Stuns on CH* b+2 BOLT CUTTER f+2 Backfist, (RFF) ~F (LFF) u/f+2 LEAPING HEADSHOT 3,3,[d+3] High, Mid, [Low] Kicks 4 Highkick, (RFL) ~F (LFF) 4 Midkick, (RFF) 3,3,3 Machine Gun Kicks >3 Liftkick *Juggles* >4 Highkick, (RFL) ~F (LFF) 4 Midkick, (RFF) 3~4 Flying Eagle f+3 (LFL) f+3~3 Thrust Sidekick f,f+3 Spiral Kick, (RFF) b+3 LIFTING LEG KICK *Juggles* 4,3 Axe Murderer, (RFF) ~F (LFF) 4,4 Hot Feet 4 Toe Jam (RFL) 3 Blizzard Kick 4 Hot Feet, (RFF) BK 4 Lifting Leg Kick *Juggles* d/b+4,4 FOOT SWEEP, HIGH CRESCENT KICK u/b+4 CHICKEN KICK f+4 Face Kick, (RFL) >4 Sidekick, (RFF) f,N+4 Right Flamingo Feint f,f+4 Running Sidekick *Turns Opponent BK When Hit* b+4 High Facekick *Turns Side on CH*, (RFF) ======================================================================= Right Foot Forward-(RFF) Only ======================================================================= F_B_(u/b,N) (LFF) (d/f,N)_(d/b,N) (LFF) *Recovers Crouching* 1,1 Face Punches, (LFF) 2,1,1 Triple Punches, (LFF) 2,3 Punch-Kick Combo, (LFF) 2,b+4 Jab, Spinkick, (RFL) 2,4 Jab, Chainsaw, (LFF) F (RFL) 3 Chainsaw Kick >4 High Hook, (LFF) 3 Teaser Trip 3 Wild Roundhouse, (LFF) BK 3 Lifting Leg Kick *Juggles* 3~4 Power Roundhouse f+3 [~B] Hook Kick, (LFL) B BK Position 4 Teaser Trip, (LFF) f,f+3 Leaping Left Roundhouse b+3 High Kick, (LFF) 4 Chainsaw Kick ~F (RFL) 3 Overhead Axekick >4 High Hook, (LFF) f+4 (RFL) ~4 Lifting Leg Kick *Juggles* f,f+4 Piroette Kick, (LFF) ~3 Screw Kick d/f+4 Side Kick b+4 Right Sidestep Roundhouse Left Flamingo Stance - (LFL) ---------------------------- N (LFF) f_b Flamingo Shuffle u_d Flamingo Sidestep 1 Left Jab, (LFF) 1+4 Power Blast *Unblockable - b,b to Cancel* 2 Backfist, (RFF) 3,3 Machine Gun Kicks (LFF) >3 Machine Gun Lift *Juggles*, (LFF) 4 [,F] Changeup Combo, (RFL) F (LFF) >4 Changeup Mid (RFF) 3,3,4>4 Changeup Combo #2, (RFF) f+3 DUAL FLASH KICKS b+3 Left Sidestep Roundhouse, (LFF) (d_d/b)+3,4 FOOT SWEEP, HIGH CRESCENT KICK, (LFF) 3+4 (RFL) 4 Spin Kick, (RFL) b+4 Right Heel Lance *Juggles*, (RFF) (d_d/b)+4 Teaser Trip, (LFF) 2.2.3..4.3.4.44..43 Tenstring ======================================================================= Right Flamingo Stance -(RFL) ======================================================================= N (RFF) f_b Flamingo Shuffle u_d Flamingo Sidestep 1 Backfist, (LFF) 2 Right Jab, (RFF) 3 Spin Kick, (LFL) b+3 Left Heel Lance *Juggles*, (LFF) (d_d/b)+3 Teaser Trip, (LFF) 3+4 (LFL) 4 Side Kick *Stuns on CH*, (RFF) f+4 DUAL FLASH KICKS b+4 Right Sidestep Roundhouse, (LFF) d+4 Ankle Kick 1.2.3..4.3.4.44..43 Tenstring ======================================================================= GRAPPLING ======================================================================= (Front) 2+4 Falcon Dive Kick {2} F+2+4 Windmill Neck Kick {2} f,f+2 Rolldown Jawbreaker {2} f+2+3 Cannonball {1+2} QCB+3 Trapped Heel Explosion {1} d,d/b+1+3 Hip Toss {1+2} (Left) (2+4)_(F+2+4) 5-Kick Massacre {1} (Right) (2+4)_(F+2+4) Holding Neck Snap {2} (Back) (2+4)_(F+2+4) Jumping Leg Press ======================================================================= Basic Techniques 1.3 ======================================================================= The Following Techniques are common to all Tekken Tag Tournament characters. Controls are given for characters facing right. Reverse the controls when the character is facing left. Moving In and Out Running Charge -------------- Overwhelm opponents by rushing directly into them: Quickly tap the Directional button twice in the direction of the opponent. Hop Back -------- Dodge a punch or kick. Quickly tap the directional button twice away from the opponent. Jump Back --------- Press the Directional button Up and away from the opponent. Crouch ------ Avoid mid or high attacks or deliver your own attack. Press the opponent. Crouched Advance/Retreat ------------------------ Press the Directional buttons Down and Left/Right. Jump ---- Jump to deliver high attacks or avoid low kicks or sweeps. Press the Directional button Up. Backflip -------- Strike to the head or retreat. Press the Directional buttons Up,Left,Left. Note: some Characters cannot do backflips Sidestep -------- Position for an attack or avoid a strike. Move around your Opponent's side. Repeated sidestepping allows you to circle around To your opponent's flank. Tap the Dirctional button Up or Down Quickly. ======================================================================= Types of Attacks 1.4 ======================================================================= High Range Attacks ------------------ Hits standing enemies. High attacks won't hit a couching opponent, and will not cause damage to enemies in standing guard stance. Mid body Attacks ---------------- Can both hit standing and crouching enemies. Will not cause damage to enemies in a standing guard stance. Low Range Attacks ----------------- Hits both standing and crouching enemies. Can be blocked by crouching guard stance, or avoided by jumping over enemies. ======================================================================= Dash Attacks 1.5 ======================================================================= Running Tackle -------------- Double-tap the Directional button toward your opponent. You must take three or more steps before hitting the opponent, so execute this attack from a distance. You will knock the enemy over and sit on the character. You can then deliver additional attacks from this position. Running Cross Arm ----------------- Double-tap the Directional button toward your opponent, then 1+2 Run at the opponent, making sure you take three or more steps. Fly into Your enemy as while executing a mid range cross chop. Sliding Dash ------------ Double-tap the Directional button toward your opponent, the 4 Run at the opponent take three or more steps. Slide into your enemy as low range attack. This command performs different moves for King and Yoshimitsu. Unblockable Tackle ------------------ Double-Tap the Directional button toward your opponent. Run into the enemy after four or more steps to execute a shoulder tackle that cannot be blocked or counter-attcked. ======================================================================= Throws 1.6 ======================================================================= 2+4 or 1+3 Grabbing the enemy carries out throws. Throws have a weak point: You have to get close to the enemy and are vulnerable until you grab the opponent. However, a throw inflicts major damage on a opponent. ======================================================================= Advance Techniques 1.7 ======================================================================= Advance Techniques is usually use by the average players since the beginning of Tekken 3 and add some very special effect on the game it has a special properties in some of the characters in Tekken Ukemi [Quick Roll] ------------------ Into the foreground, 3 or 4 Into the Background, 1 or 2 Use this technique when you are knocked down to recover and get back on your feet quickly. Perfect timing is important to the execution of this move. Escapes ------- Basic Avoidance Throw --------------------- 1 or 2 Exeecute the move at the movement you are being grabbed during an opponents throw attack to avoid being thrown. *to avoid a front throw 1+3, press the 1 button *to avoid a front throw 2+4, press the 2 button *to avoid right/left throws, use the punch command 1+2 for the direction from wich you are being grabbed. *you cannot escape from a back throw High and Mid Parry ------------------ B+1+2 or B+3+4 Use this move to synchronize with an opponent's attack, Only certain characters can use this technique. If you care successful, you can quickly attack your enemy by taking advantage of his or her vulnerability. Low Parry --------- d/b+1+3 or d/b+2+4 Use this to avoid low range attacks. As the high and middle range avoidance moves, only certain characters can perform this move. If you successful, you can take advantage of an enemy's vulnerability. Low Parry with Directional Buttons ---------------------------------- d/f button while matching an enemy's attack This move is available to all characters. When you press the Directional buttons with the right timing, even characters who cannot execute the regular low parry moves can avoid a low range attack. Counter Throw Attack -------------------- b+1+3 or b+2+4 while matching an enemy's attack some characters can avoid an enemy's attack and deliver a counter throw attack at the same time. Only high and mid range attacks can be avoided success of this move depends on precise timing. ======================================================================= Special Technique 1.8 ======================================================================= Hwoarang is very good in countering opponents move. Hwoarang can deal more damge than baek or any other character in a second. Hwoarang has more confusing combos than Lei, Ling and Julia CRStechnique ------------ The CRStechnique means (Crouching Rush Stance) Hwoarang can dash right trough the opponent and pull out different moves ex: F,n,d,d/f,4 Here are some other moves of CRStechnique F,n,d,d/f,4 F,n,d,d/f,2 F,n,d,d/f,d/b,ws,4,4 F,n,d,d/f,f,4 F,n,d,d/f,f+3 ends with in Left flamingo stance F,n,d,d/f,3+4 ChangeStance ------------ In Tea kwon do Change Stance is very use full to confuse opponent. In Tekken Changing stance is very use full too not only to confuse opponent but to pull other move quickly and back dash quickly. Ex: f,f,3+4 b,b,3+4 SS,3+4 F,n,d,d/f,3+4 Here are some other moves of Changestance F,f,3+4 B,b,3+4 SS,3+4 F,n,d,d/f,3+4 3+4,3+4 1+2,3+4 Triple Side Step ---------------- This technique is very useful and very abusing you can do this every time you want just do it on a right timing, timing is very important ex: SS,F+3,SS Back Fighter ------------ This technique is very use full when tagging or when you want to make your opponent to move closer or to show off ex: 1+2 you can tag quickly when your in back turnes position and you can confuse your opponent. ======================================================================= More to come 1.9 ======================================================================= General Techniques Special techniques Glitches Chicken Hwoarang ======================================================================= Thanks 2.0 ======================================================================= To all CRSclan members and to Catlord also to the Kasipagan Boys "CRSclan Chris Ilang "Master of CRS Clan" John Andrew Ramos Michelle Alcaide ??????? ???? ??? ????? ????? ?????? ????? ?????? ?????? Ian Cortez, Rhenze, Jay2x, Aron Villablanca, Michelle "Egie . . ." Created by: Chris Ilang 2002