Original Author: Compiled & Edited by : Derrick P.S.P. (Gamers' Haven at http://home.pacific.net.sg/~sepoh) Subject: Some more SFA2 tricks plus a TAUNT FAQ --------------------------------------------------------- This Document may be freely copied, distributed or used in any way provided proper credit is given to it's author --------------------------------------------------------- STREET FIGHTER ALPHA 2 TAUNT FAQ BY G0UK1 ---------------------------------------------- Hello fellow Street Fighter fans; if you are reading this, you are probably not just the occasional player dabbling in Street Fighter. Even if you are, you will be happy to note that I have tried to make this FAQ both informative and as entertaining as possible. Considering the subject of the FAQ, SFA2 taunts, it is not difficult to muse on the entertaining aspects of this, rarely used, but rewarding aspect of the game. I say rewarding as in respect to the total gaming experience. Sure, taunts do not help you beat the opponent, or at least most players think they don't, but they sure are fun. Many players, in their quest to pulverize their opponents, tend to forget that videogames are supposed to be form of entertainment, and therefore fun! Before I go into the heart of the FAQ, let me quickly, explain why, in my humble opinion,the Street Fighter series is the best available. It is not just that Street Fighter is fun. Many games, including a variety of other fighting games are really enjoyable to play. I do not want to put down other fighting games, especially ones that I have not played. Fortunately, I own or have played extensively most of the popular fighting games available. My problem with many of them is not how entertaining they are, but for how long they keep one's attention. Longevity, I believe is the key to greatness in a game, and the key tolongevity is gameplay. What is gameplay? Gameplay, to me, is all the fine little intricacies in a game that the next battle slightly than the last. It is all the possibilities that can result from a certain move. Many games can be mastered in days. The more complicated ones, in weeks. Players have been playing Street Fighter for years and have not mastered every single thing in the game. Herein lies the strength of the Street Fighter series. It is a game that one can play for months and one day discover something that you didn't know. If you have read this far into the intro, I apologize for rambling. I tend to get carried away when talking about things that interest me. And Street Fighter, obviously, one of them. I will now return SFA2 TAUNT FAQ. In this FAQ, I have tried to list and describe as many of the taunts in the game as possible. I have also included information on victory poses. At the end of the FAQ is a list of all the codes for the SATURN and PSX versions. Though I own both versions and have played the arcade extensively, most of the testing was done on the SATURN version. This version, I feel, is the superior home version; but in general, they are both great translations. The SATURN version wins out in the its depiction of the small details. If you have any comments, question, corrections, etc, I can be contacted via EMAIL at G0uk1@aol.com. This is my first time writing any kind of FAQ, so any input would be greatly appreciated. Hope you enjoy and happy gaming! I would like to take a moment to thank a person that has sent a bunch of corrections. I would to thank Kenneth Miller for his email and I would like to say without people like him helping me out this FAQ would be as informative as it is amusing! Anyway, thanks Kenneth, feel free to write any time you feel like it!! ---[ CHARACTERS TAUNT GUIDE ]------------------------------------------ DAN ---- Dan is the king of taunts! He can taunt in any imaginable position! By pressing SELECT or the CHOHATSU button you can taunt while standing, jumping, crouching, rolling back, rolling forward, and the MIGHTY super taunt!! Dan is one of my favorite characters, he's very fun to use because of his speed and the fact that everyone underestimates him. His air taunt is a safe move to do because it is quick and there is little chance of getting hit out of it. Just make sure the opponent is not in the process of uppercutting! For example, read Ryu for a fireball, quickly jump doing the taunt, then land and throw them! In two seconds you do two of the most infuriating moves in the game! START- normal standing taunt. raises fist and says, "Doshta Doshta!" means "What is wrong?", in other words Dan asks why the hell aren't you attacking him?! fireball motion+START- rolls forward, like Ken/Akuma, and then stands and says, "Rachoo!" NOTE: this move goes under regular and super fireballs! backwards fireball motion+START- rolls backward and then does taunt, says, "Rachoo!" does NOT go under fireballs but is useful when opponent does an involving move(uppercut), you back away then taunt! START in the air- "yahoo!", very safe taunt to do! START while crouching- takes just as long as the normal standing one, says, "Jodan ja ne zo!" double fireball+START- SUPER TAUNT, what can I say! Absolutely never can you do this and not get hit! Bonus audacity points!! NOTE: Victory poses: hold START and the appropriate button immediately after winning to choose your pose. Most characters do not have six poses, so some buttons are redundant. START+fierce- Dan raises fist and, with tears running down his cheeks, says, "Oyaji!", means "Dad!" START+strong- raises fist and flexes, gi falls of his shoulder START+jab- just like standing taunt, can also be done with ST+forward and ST+roundhouse START+short- thumbs up and BIG smile! This is an exact replica of Yuri Sakazaki's pose from Art of Fighting 2 and the KOF series! SUPER TAUNT- says, "Ikuzora! Yoshya! Doshta Doshta! Rachoo! Yahoo! Oroaroara! Jodan ja ne zo! Yoyush!!!!!!" 'explaination: "Ikuzora!" means something like "Lets go!" "Yoshya!" is just a general yell like when excited. "Doshta Doshta!" I already explained. "Rachoo!" is basically like "Yoshya!" "Yahoo!", need no explaining... "Oroara!" is a taunting phrase to incite his opponent to attack. "Jodan ja ne zo!" means "is this a joke!" But more like the other person's efforts are laughable. -"Yoyush!" I am not sure if he says this but it sounds like it. No definition. Just another yell.' - Kenneth Miller ----------------------------------------------------------------------- SAKURA ------ Sakura is a fun character as long as you understand that you CANNOT play like Ken/Ryu. She has basically the same moves as Ryu but they are used completely differently. Rely more on her hurricane than fireball! START- she only has one taunt:( but its reasonably funny, she wipes her noses, points her finger and giggles. Her taunt also hits!! victory poses: START+short- she does a few kicks, shoe flies off and hits her on the head, "Duuuuh!" START+fierce- same as short but the shoes stays on! START+strong- raises arm above her head and laughs! START+forward- the dance! START+jab- same as taunt but says, "Sonna toko da ne", which basically means, "Thats the way it goes.", also done with ST+roundhouse ----------------------------------------------------------------------- CHUN LI ------- Ranked number one in most charts. When played well, se can give ANY opponent a major headache! She also has the elusive hitting taunt, sometimes it hits, sometimes it doesn't. Best bet is to knock an opponent down then as they get up, do the taunt. If they try to attack they will usually get hit by it, though sometimes not. Try at your own risk! START- her only taunt, she smiles and waves, hits maybe 60% of the time, risky. She says, "Gomen Ne!" victory poses: START+fierce- she jumps up several times, smiles, then does the V sign, for victory, with hand START+strong- does a few kicks for show START+jab- crosses her arms, then bows her head, can also be done with ST+any kick ----------------------------------------------------------------------- RYU --- What can I say about Ryu that hasn't been said before. One of the, if not THE, most popular characters. If you don't pick him alot, you sure will fight him often! I find Ryu quicker than his evil counterpart and more effective if played correctly. START- stops and fixes his gloves START+toward- stops and fixes his headband victory poses: START+fierce- crosses arms and looks away, leaf blows across pants START+strong- just crosses arms START+forward- raises right arm and smiles, also done with ST+jab START+short- raises left arm and smiles, also done with ST+roundhouse ----------------------------------------------------------------------- ZANGIEF ------- Zangief is quite frankly the most humiliating player to play with! I love picking him because everyone swears it is easy to beat him, until they're into the match, then they realize they are dead. Only move that competes with his LEVEL 3 SUPER PILEDRIVER is Akuma's DEMON RAGE! START- only taunt, does his most muscular pose! victory poses: START+fierce- flexes right arm and smiles, says "Bolshoi Pavieda!" which means "Big Victory!" START+short- flexes left arm and then smiles, says "Xorosoa!" which means "Good" START+jab- lifts arms high in the air, and says, "da!", which means "yes", also done with ST+strong, ST+roundhouse, ST+forward NOTE: On the SATURN, if you play ZANGIEF vs ZANGIEF you will get the pose that he flexes his pecs before raises his arms, this is because when one plays same characters ALL the frames from the arcade are used! ----------------------------------------------------------------------- KEN --- Ken is not as capable as Ryu, but more fun to play. Maybe it has something to do with his uppercut. My problem with Ken is that his flying forward has short range and doesn't stick out as long as Ryu's. START- runs his hand through his hair then gives the thumb's up sign, he says, "Yatta ze!",which is an arrogant way of saying, "I did it!" START+foward- tells his opponent to "come on" with his hand victory poses: START+fierce- the classic pose from SF2, victory! START+strong- same as taunt but runs left arm through his hair, says, "Yatta ze!" again START+forward- raises right arm and smiles, like Ryu's START+short- raises left arm and smiles, also done with ST+roundhouse and ST+jab ----------------------------------------------------------------------- ADON ---- Adon is, arguably, the quickest character in the game, except for Shin Gouki! He'd be damn near invincible if his Jaguar Kicks didn't have such bad lag time after being blocked! He also has FIVE win poses, most of them are pretty cool too. START- Adon gives them the thumbs down! victory poses: START+fierce- turns around and flexes, what is this, SF or a bodybuilding contest? START+string- same as taunt START+short- puts hands behind head, then bobs head up and down, kneels and looks up START+forward- flips back and takes off headpiece START+jab- crosses arms and laughs!, is also done with ST+roundhouse ----------------------------------------------------------------------- BIRDIE ------ Birdie is the prince of taunts. He has three, of which one of the hits. The knife not only hits, but it hits regularly. It acts as a regular move, opponents can block it, though they cannot air block it, and most importantly, if you want to be really, really cool, you can end a custom combo with it! Just sweep, do two to three headbutts and then hit CHOHATSU. The opponent will be juggled by the knife! START- Birdie pulls his knife, can hit! START+toward- Birdie rubs his stomach, too much to eat huh? START+back- Birdie licks his chain, is this guy weird or what?! victory poses: START+fierce- runs a comb through his hair, then it gets messed up again START+strong- combs hair, but this time it stays combed! START+short- same as taunt, he pulls his knife START+jab- licks his chain, says, "I'm number one." also done with ST+forward, ST+roundhouse ----------------------------------------------------------------------- ROSE ---- Rose is a fun character to play with. For some reason I liked her better in SFA, but she is still a solid character. Not to difficult to wup ass with! Also has SIX poses! Her taunt has hit a few times for me, I think it works like Chun Li's. START- she waves her finger and says, "Mada mada ne!", means, "Not yet" as in you're not ready to fight her yet victory poses: START+fierce- same as taunt but with two FRIENDS START+strong- extends arm and a glowing orb of energy floats around it START+jab- same as taunt START+short- leans against one FRIEND START+forward- hides behind huge tarot card and then appeard in a dress!, says, "Daijoubu?", which means, "are you alright?" START+roundhouse- she flips a tarot card to the ground ----------------------------------------------------------------------- AKUMA ----- Akuma, akuma, you are the man! I actually like his story better than the actual character, but who can argue with a DEMON RAGE! They should have not made him playable, as every version of Akuma gets more watered down. He even takes more damage than anyone else! That was fine in SFA when he was actually more cheap than everyone else but not anymore. START- Akuma is not a very vocal character, he just goes into the Horse stance and grunts victory poses: START+fierce- turns around and the TEHN symbol on his back shines START+jab- same as taunt, also done with ST+forward, ST+roundhouse START+short- same as fierce, but Akuma says, "shoush!", means Pathetic!" START+strong- he goes into the horse stance, but doesn't stomp, and keeps trembling ----------------------------------------------------------------------- GUY --- Guy is an unconventional character is there ever was one. You have to pester the opponent like hell to win, using Guy's poking moves and overheads. He's an alright character, but I liked him better in SFA. The chain combos made poking alot easier. START- turns around and does the Bushin sign with hand victory poses: START+fierce- same as taunt says, "Waraku omou na", means "don't make me laugh" START+strong- folds arms and does the bushin sign again, also says,"Kore zo Busin Ryu!", Bushin Ryu is his fighting style and he's letting you know what style he used to kick your butt! START+jab- just crosses his arms, also done with ST+any kick ----------------------------------------------------------------------- ROLENTO ------- Rolento is really fun to play with. His style reminds one of Vega from SF2. He's been called the "flying monkey" because he's always in the air pestering opponents. There's something about grenading your opponent that's just too funny. START- Rolento throughs a dud, unfamiliar opponents will try to avoid it! victory poses: START+fierce- snaps fingers and says, "mission complete!", the guys that hang down from the guys that hang down from the top of the screen come down with the fourth guy outta sync START+strong- same as above but the guys are all in sync this time START+jab- throws grenade on opponent while the lay helpless, and then laughs!! START+short- snaps fingers... but guys come down in waves START+forward- same but the fourth guy has a hook this time START+roundhouse- snaps fingers... but(amazingly), no guys appear! ----------------------------------------------------------------------- BISON ----- Bison is evil incarnate! If you watch the animated movie you'll know what I mean. He has been weakened drastically since SF2! Still fun though.They slowed down his scissor kick A LOT! Not combo-able any more. START- stands and says, "Nurui wa", an insult START+toward- stands and runs thumb across neck victory poses: START+fierce- he does a mini teleport into the air above him then hovers while laughing START+strong- runs thumb across neck START+jab- stands and says, "Nurui wa", also done with ST+any kick ----------------------------------------------------------------------- DHALSIM ------- Dhalism, in my opinion, is the most improved character since SF2. He is VERY effective if used with patience and guile. One of my favorites, Dhalsim is another person that is underrated! START- stands with hands together as if in prayer and says, "yoga!" victory poses: START+fierce- hovers in air with legs and arms crossed START+strong- stands with hands together and says, "yoga!" START+jab- same as above but stays silent, also ST+roundhouse START+short- same as fierce but chants START+forward- hovers in air with palms out and chants, mouth moves ----------------------------------------------------------------------- CHARLIE ------- Charlie is Guile, except a lot slower. He's a popular character but, I don't like using him. I used to be able to stand him. His only redeeming feature is his double super juggle. At the end of a combo you do the super kicks then the super flash kicks, in the corner. Chun Li can supposedly do all three! If you have done this, mail me! START- pulls out a notebook and writes something START+toward- pulls on his jacket victory poses: START+fierce- puts on glasses, says, "huh!" START+strong- pulls on jacket START+short- turns around and says, "too easy!" START+jab- writes in diary?, also ST+forward and ST+roundhouse ----------------------------------------------------------------------- GEN --- Gen is my weakest character. I still like him though its really hard to win. The switching styles idea was cool at first, but each style has good moves and you're forced to switch every second! He reminds me of Chun from REMO WILLIAMS! Though not nearly as cool. START- motions "come here" with his hand victory poses: START+fierce- puts hands in sleeve and says, "you a big fool" START+strong- puts hands in sleeve and laughs START+jab- same as fierce, also done with ST+any kick ----------------------------------------------------------------------- SODOM ----- Sodom is very cool. Sure, he looks funny, but he's fast AND has a piledriver. His tick is better than Birdie's. His taunt hits also. His taunt is fun to do at the end of CC's also! He was MUCH more powerful in SFA, though. START- he bows, hits, can also be done in CC victory poses: START+fierce- bows START+strong- pulls out fan with flowers START+jab- pulls out fan with water sprouting out, also done with ST+roundhouse START+short- twirls sai START+forward- twirls sai, then drops them, shakes head ----------------------------------------------------------------------- SAGAT ----- Sagat is a decent character. They sped him up from SFA. His uppercut rules. Other than that, his only highlights are hitting someone with an uppercut right before they die, and they have to sit through six SLOW hits(I LOVE THAT SOUND!!!), and the way he laughs when he wins, hilarious!! START- grabs chin with hand victory poses: START+fierce- grabs chin, also done with ST+short and ST+jab START+strong- folds arms across chest and laughs loud START+forward- same as fierce but laughs and also done with ST+roundhouse ----------------------------------------------------------------------- The following are codes for the home versions that I know of: PSX --- Chun-Li original outfit- ------------------------ hold SELECT on her picture for five seconds then press any buttons Super Akuma- ------------- press and release SELECT on Akuma then press: down, right, right, down, left, down, left, down, right, right, right; you should be on Akuma again. Hold SELECT and press any button. SATURN ------ Chun-Li original outfit- ------------------------- hold START for five seconds long then press any buttons Evil Ryu- ---------- press and release START then press: right, up, down, left; then hold start and press any button Super Akuma- ------------- press and release START on Akuma then press: down, down, right, down, right, down, down, down, left, down, left, down; you should be on Akuma again. Hold START and press any button. Championship Edition Zangief- ----------------------------- on Zangief press and release START then press: down, left, left, left, left, left, up, up, right, right, right, right, right, down; you should be on Zangief again. Hold START and press any button. Championship Edition Dhalsim- ------------------------------ on Dhalsim press and release START then press: left, down, right, up; you should be back on Dhalsim. Hold START and press any button. Super Sakura colors from SFZ2A - -------------------------------- press and release START on Sakura then press: up, left, down, left, down, right, right, down, left, left, down, down, down, right, up, up, right; you should be on Ryu. Hold START and press any button. NOTE: THIS CODE ONLY WORKS IF NONE OF THE PREVIOUS CODES WERE ENTERED AND ONLY ON SURVIVAL MODE. YOU MAY HAVE TO ERASE SATURN SFA2 DATA. Turbo Buttons- in training mode, -------------------------------- hold LR+START before picking characters. Survival Mode- when picking characters hold L+START to pick Super Akuma at the end or hold R+START to fight Bison at the end. "WEAKLINGS! IS THERE NO ONE WORTH FIGHTING?"-akuma,SFA "DON"T MAKE ME ANGRY OR I'LL BEAT THE KICK OUT OF YOU"-zangief,SFA2 that's all folks!-porky pig, looney tunes-------< END >----------------