THE UNOFFICAL SOLAR ASSUALT FAQ BY THe MeSSiaH oF DaRKNeSS VERSION 2 (Final Version) 10/9/1998 Part 1: Introduction 1-2 What's new. Part 2: Credit 2-1 Konami Part 3: Game Basics 3-1 3D Perspective 3-2 Controller 3-3 View Button 3-4 Manual Select Button Part 4: The Planes 4-1 Alpina 4-1-2 Weapons 4-1-3 Mega Laser 4-2 Lord British 4-2-2 Weapons 4-2-3 Mega Laser 4-3 Vic Viper 4-3-2 Weapons 4-3-3 Mega Laser Part 5: Enemies 5-1 Aircraft 5-2 Ground Vechiles 5-4 Indestructible Part 6: Stages 6-1 The River Styx 6-1-2 Boss: Roating Launcher 6-2 Fierce Blaze 6-2-2 Boss: Lava Dragon King 6-3 Curse 6-3-2 Boss: Pharoa Mask 6-4 Abyssal Forest 6-4-2 Boss: Mega Dino 6-5 Speed Demon 6-5-2 Boss: Telewarp Ship 6-6 Solar Assualt 6-6-2 Boss: The Solar Assualt Part 1: Introduction Solar Assauslt is a first person percpective shooter similar to the Afterburner series, that has six increasing hard stages. However with many differnces, one being the polygon graphics, the other being the ability to select different planes and the fact that the planes have differnt weapons. I believe the game to be a sequel to Gradius III or a cousin of the series. 1-2 What's new. 1. Added stage 6 2. Renamed some enemies 3. Stated the stages that enemies appear in 4. Most enemy values 5. Finished the walkthrough 6. Fixed name of one ship 7. Correct weapon names 8. New e-mail adress "thantos@nbn.net" (my old server went under) 9. This will be the last update (the store that I use that has this game got rid of and exchagned it with a MOTHERFUCKING ASSHOLEIC COCKSUCKING VITRUA FIGHTER LIKE ONE ON ONE FGHTING GAME) Part 2: Credit 2-1 Konami This game is copyrighted to Konami 1997. This faq is not endoresed by Konami, so do not write them asking about it. Send mail to thantos@nbn.net if you have questions or suggestions. Part 3: Game Basics 3-1 3D Perpective The game has 3D perpective to it like Afterburner, Galaxy Force, etc. Which give the feel that you are flying the plane. It also puts in effect that items have a length, width, and depth, unlike 2D shooters that have only a length, and width. Keep that in mind when dodging things so you do not crash into them. 3-2 Controler The game has a cotroler that acts like a planes up is down, and down is up. The controler has 2 buttons like the one on Afterburner. The top button fires missiles, the index button fires your lasers. The two buttons can be held to together to charge the mega laser then release one of the buttons to fire it. The best way to use the controler is with one hand not two. Practice with each hand to find which hand works best for you. Keep your index finger on the laser button at all times, the game has auto fire, and use your thumb to charge and fire the mega laser. 3-3 View Button This is the little circle button on left hand side of the machine and toward the front. It changes the view from close to the screen to farther into the screen. 3-4 Manual Select Button This button is right below the view button. It selects the options that are highlighted on the screen. Is only used if you select manual entry at start up. Part 4: The Planes 4-1 Alpina This is a black, blue and orange colored plane, that has the weakest weapons but an useful mega laser 4-1-2 Weapons The weapons include a homing missile and a rapid fire laser cannon. 4-1-3 Mega Laser The mega laser for this plane is very useful. It fires a bunch of richoting lasers that damage and destroy all on screen enemies. 4-2-1 Lord British This plane is red and white, looks like the one plane in Lifeforce probaly is. This my personal favorite plane to use. 4-2-2 Weapons The plane has straight missiles and a ripple laser (looks like rings) that has high probalbility of hitting targets. Must useful of the planes. 4-2-3 Mega Laser The mega laser is a contracted sphere of energy that cause masive damage to what ever runs into it. 4-3 Vic Viper Blue and white probaly the same plane form Gradius. 4-3-2 Weapons Vic Viper has missiles similar to Lord Britsh and contracted laser blaster. 4-3-3 Mega Laser This is the most unuseful mega laser of them all. The mega laser is super conctrated laser that fires from the plane itself. To make use out of it you must stay idel with your target. Not very good idea to do! Part 5: Enemies 5-1 Aircraft Floating Cubes- These carry powerups and rotate around the screen and fire bullets at you. Appear in stages 1,4,5, and 6. Value is 100. Ram Ships- They fly in squadrens and try to crash into you. Appear in stage 1. Value is 400. Diamond Ships- They are green apear in groups and fire at you the same time. Appear in stage 1. Value is 300. Eye Ship- A large ship that takes many shots to kill. Appears in stage 1. Value is 5000. Boxes- Fly in groups and tries to crash into you in they also fire at you. Appear in stages 1,5, and 6. Value is 200. Firebirds- That act similair to floating cubes accept they fly in different formations. Appear in stage 2. Value is 600. Horseshoe Crabs- Just like floating cubes. Appear in stage 2. Value is 200. Tri Jets- These appear red or blue fly in formations similar to floating cubes and fire alot more then enemies you have encoutered. Appear in stages 3,5, and 6. Value is 300. Floating Masks- Act like ram ships, but also fire. Appear in stage 3. Value is 100. Egypt Masks- They fire lasers that trap you in a triangle. Appear in stage 3. Value is 500. Panels- Panels that come lose from the walls. Appear in stage 3. Value is 100. Scarabs- Red and white, they come off walls and fly at you. Appear in stage 3. Value is 300. Mini Moa- Come out of the 3rd boss's mouth, and fire ripple beams at you. Value is 100. Bubble fish- They come out of the water fly at you. Appear in stage 4. Value is 200. Saw Disc- Very fast moving enemies that act like karmazis. Appear in stage 4. Value is 500. Crabs- Move around the screen and contsantly fire at you. Appear in stage 4. Value is 700. Flying Caterpillia- Long enemies that slowly float around the screen. Appear in stage 4. Value is 2000. Sphere Ships- They appear in formations. They fires bullets at you, or lasers. Appear in stage 4. Value is 200 or 300. Laser Ships- They stand at the opposite end of the screen and fire lasers. Appear in stages 5, and 6. Value is 1300. Fighters- Like ram jets but fire. Appear in stages 5, and 6. Value 200. Super Ship- It is red and fires a stream of bullets. Appear in stage 5. Value is 10000. Bombing Ships- Drops bombs that explode in a circle. Appear in stage 5. Value is Bombs- Dropped from bombing ships. Value is Advanced Sphere Ships- Act similair to thier cousins, but fire in bursts instead of once. Appear in stage 6. Value is Super Black Ship Trio- They look like super ships but are black instead. They attack with spinning blasts and wave shots. Appear in stage 6. Value is 15000 each or 50000 for all 3. Dual Diamonds- They are blue and look like two diamonds one inside of the other. They attack by ramming you. Appear in stage 6. Value is 5-2 Ground Vechicles Spiders- Appear out of the lava and fire bullets. Appear in stage 2. Value is 400. Moving Magma- Look like mini volcanoes and act like spiders. Appear in stage 2. Value is 500. Tanks- Roam the ground and ceilings while firing at you. Appear in stages 3, 5, and 6. Value is 200. Gators- Just like spiders but fires more bullets. Appear in stage 4. Value is 700. Supply Vechile- Activates laser columns at you while trying to escape. Appear in stages 5, and 6. Value is 500. 5-3 Stanionary Moa Heads- Fire ripple beams at you. Appear in stage 3. Value is 2000. 5-4 Indestrucable Lava Dragons- Appear in stage 2 and fly around the screen. Laser Traps- Appear in stage 5 these fire straight at you or rotate. Part 6: Stages 6-1 The River Styx The stage is a huge asteriod belt even though you never hit any. The first thing that appears are couple formations of floating cubes. Kill them and take the power ups. Next you come up to 3 fomations of ram ships that are flying in threes kill the red ones for powerups. By now you should have your mega laser avaible. Next a huge formation of ram ships appear, then some floating trees, then another large formation of ram ships. After that more floating trees followed by the eye ship. Next floating boxes appear use you mega laser to destroy them if you are using Alpina or Lord British. 6-1-2 Boss Roating Launcher It rotates around and fire lasers at you from its four guns, then fires missiles then finaly tries to ram you. Stay centered with it as it fires its laser fire at it weak point. You have to move with it. When it fires missiles just bank away from the boss, the same when it tries to ram you. Eventualy you will destroy the red sheild and just few more shots into blue haze will destroy this boss. Approximate value is 60000. 6-2 Fierce Blaze You start by flying straight into a volcano, then you are greeted by fire birds, and horseshoe crabs. Kill them for powerups. The next thing 2 colunms shoot out of the lava stay centered between them. This is followed by another set of colunms. Now some lava dragons appear stay near the bottom center to dodge them, do not forget about the other enemies firing at you. You will soon reach a part with 2 lava dragons after that the boss. 6-2-2 Boss Lava Dragon King Looks like a giant lava dragon. It will appear out of the lava and fire at you then fly through the screen. Then it will repeat this, next it will rotate around the screen firing at you when flys toward the screen. Beware that the loops get larger so after a while it will crash into you. This boss is very easy to beat just keep firing at the head just moving to dodge the bullets. You should easily destroy him before he crashes into you. Approximate value 90000. 6-3 Curse The stages with flying under some pilliar then you are attacked by tanks, and tri jets. After that you will be in an open caynon with more tri jets. Next you fly through a mess of moa heads, either blast them or dodge around them. Now you will enter the tomb with falling pilliar stay in the upper right corner to pass them all saftly. Next thing is more tank appear along with flying masks, and also panels will fly at just keep moving. You will bank down another corridor that stones coming out of the walls stay at the bottom of the screen. Another bank and you are introduced to egypt masks. Soon you will come to an open area and the boss. 6-3-2 Boss Ancient Mask Looks like a big egypt mask. It fires large blurs and moa from its mouth. It will fire ripple blasts from its mouth when close, it also fires bullets from its eyes and snake head. Fire at its open mouth to damage it but quickly dodge the attacks. Rember after it teleports next to it will vanuarble for a while take advatage of this time to cause some serious hurt. Approximate value 60000. 6-4 Abyassal Forest Get ready for some major enemy dodging. Rember the trees on the far sides can not be passed by going around the sides closer to the edge. The laser firing planes fly in a formation before they fire just look at the formation and move according to their postions. Hint try to destroy the crabs as they appear. The end of the stage is singled by hugh amount of sphere ships. 6-4-2 Boss Mega Dino It attacks with balls, a boomerang like tail and a mega laser. Start by firing its head then moving to avoid it from crashing into you. Next it comes from the screen and fire balls it you keep firing and dodging. Then it fires the mega laser just dodge aoround it. Keep up the firing and he will go down. Approximate value is 60000. 6-5 Speed Demon Great job getting this far, either you a great pilot or have a ton of quarters. This is stage is very, very hard and longgg. First you are attacked by tanks, fighters and tri planes, now you will purse the supply vechile while dodging pilliars of light. Next you find more tanks and laser ships, don't forget move under the laser tarps. Now the super ship apears along with more laser ships and laser traps. The tunnels are next the first 2 you will be flying after bombing ships. Next tunnel starts with a center pilliar that has 3 spokes on it after that more fighters, and laser gates the appear verical then horizonal and keep repeating, you get less time to dodge between each one. The next tunnel you must dodge around pipes beware the later ones rotate. The final tunnel is loaded with opening and closing gates. It is also loaded with fighters (a lot of red one through) After that you will slow down and find yourself in large room facing the boss. 6-5-2 Boss Telewarp Ship Awesome work getting this far you are a great pilot. Remember when you continue you start at the start of the stage. If you though the stage was hard you haven't seen a thing yet. This boss is one major fucking pain in the ass to beat. It attacks with gatling lasers, by opening and closing itself, it moves by warping there. (giving you little or no time to react) The boss is surrened by floating mines that either fire bullets at you or, fly at you or, become spinning lasers. (the mines can be destroyed, the lasers can't) The boss also fires lasers then spins, stay between the lasers, but dodge on the side of the boss that has the most screen. (do not dodge in front of the boss, you will crash) The last thing the boss has is a huge mega laser, the blast takes up 90 percent of the sreen. To destroy this boss you need some fancy flying and some luck. Start by firing at the 3 areas of the boss's center (look like red boxes) there are three bixes per area, then at the blue hazes on the ship don't forget to rotate with the ship when the laser come into play. After you destroy the 3 laser guns the center becomes damagable and the boss final weapons also takes effect. Hopefully you will have enough of lives and power to win this battle. A few tips if you are using the Alpina use the mega laser, if not some fancy flying. Boss's pattern is teleport and fire gatling lasers, rotating lasers, dodge into background and send spinning lasers, teleport with gatling lasers, rotating lasers, gatling lasers, dodge background mega laser, gatling lasers, rotating lasers, teleport with gatling lasers, rotating lasers, and finally another round of gatling lasers. Approximate value is 100000. 6-6 Solar Assualt Stage looks similair to 5, you start by going down a large corridor, then a bank to the right accurs. A closing door appears flowed by some cubes and fighters that now shoot on sight. Next a door appears, blast it to enter the column room. The columns appear 1 center followed by 2 on the sides, this repeats. The whole time you are dodging the columns you are attacked by boxes and fighters. Another closing door followed by the super black ship trio. These 3 planes are a real pain, only quick shooting and fancy flying will save you. After that more closing doors, then high low barriers, then one more closing door, the whole time you are attacked by advanced sphere ships and fighters. After that last door you will be in a corridor with spinning laser traps, either blast them or carefully dodge them, this is followed by blast away door. Enter the laser grid, laser are coming from the far wall, floor, and ceiling to make matters worst there fighters in here too. Next more spinning laser traps (these are closer together). More closing/opening gates, with some high/low gates. Another set of spinning laser traps. Now you will be in a long corridor being attacked by an armada of eye ships, boxes, dual diamonds, and fighters. 6-6-2 Final Boss: The Solar Assualt Upon entering Solar Assualt's chamber the boss will retreat and start decending down a corridor with you on top of the boss. Solar Assualt attacks with regular bullets and spread like gatling lasers, it also has fighter that fly up to you as an attack. To destroy this boss blast the three joints that are connecting him to the corridor. This faq can not be changed with out my permission or distrubed with out it. This faq does have mistakes (most grammitk) they will be fixed in the next version. Afterburner and Galaxy Force are copyright of Sega Gradius and Lifeforce are copyright of Konami If I forgot mention some one please email me at saint-n@mbcomp.com