Rabbit Punch Boss Faq. Table of contents 1.Legal 2.Intro 3.Mechanical Bull 4.Mech Squad 5.Robotic Cheetah Pack 6.Giant Robot 7.Stone Head 8.Ghost 9.Floating Statue 10.Evil Head Monster and Snake 11.Dragon 12.Mammoth 13.Return of the Defeated 14.Axe Weilding Ogre 15.Rotting Dead guy 16.Other stuff 1.Legal- This may not be reproduced under any circumstances except for personal ,private use. It may not be placed on any web site or otherwise distributed pu- blicly without advance written permission. Use of this guide on any other web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and is a violation of copyright Without permission from me the author of this faq. Sites that may use this are-www.gamefaqs.com, http://www.cheats.de, 2. Intro- Rabbit Punch is a great game with its only downfall being its difficulty. The stages and enemies are hard ,but the bosses are really tough too,not to mention the lack on online help for this game. Therefore I bring you the Rabbit Punch Boss Strategy Guide. To help you as the game would say........ DESTROY ENEMY MASTER Note: Boss health is determined by shots with normal laser. It also may vary depending on the difficulty and rate of fire dip switch settings on the machine you are playing on. 3.Mechanical Bull Level:1 Difficulty: 1 out of 5 Health:medium Description: As soon as you see the mechanical brute get to the floor and fire away at him. After a second or to he'll shoot out some bullets headed in your direction dodge them by flying above him and going right. Usually he'll jump back toward his original position on the screen this is your chance to fly under his bullets and shoot at him. When you see two fire balls on him accompanied by a charging sound get out of his line of sight as he is going to shoot an energy beam at you. After its over swoop down and blast him. You'll find that when he (as well as all bosses) starts flashing he is almost done for. 4.Mech Squad Level:2 Difficulty:2 out of 5 Health:(Individual)medium Description: You've seen these guys around before but now 3 will attack you at once and won't leave you so easy.They fly in a circle around the screen pelting you with a straight laser as well as several bullets. One trick is to line up with the legs of one of these guys and shoot them in the legs before they move. While shooting the legs the straight laser will go right over you. Also remember to shoot them while they are entering the screen. Getting rid of them quickly before they overwhelm you is key. 5.Robotic Cheetah Pack Level:3 Difficulty:2 out of 5 Health:(Individual)Low Description: As you did with the mechanical bull get on the floor and shoot at them while they file in. They fight similar to the bull as they jump back to the other side of the screen while they attack, However these guys don't have the dual fireball attack of the bull. Unfortunatly lack of Firebeam doesn't mean they don't make up for it in bullets. Rotating in a circle around the bullets is the best way to dodge them and get in a couple of shots. With there weak they should go down pretty fast. 6:Giant Robot Level:4 Difficulty:4 out of 5 Health:High Description: Ok fromt the get go you are at a disadvantage because this baddie takes up alot of the area, and It also shoots many, many bullets. To bring it down keep shooting the whole battle its so big you'll hit it or one of the devices it uses to shoot a straight laser(these can be destroyed for good). Start swerving up and down as the stream of bullets follows you. Going up and down you must find a hole in the bullets to slip through. Just don't give up and keep shooting. 7.Stone Head Level:5 Difficulty:3 out of 5 Health:Medium Description: Ok so its a big floating head that can shoot a straight eye laser only easy to kill right? Wrong He has several rocks floating around him each of the rocks shoots those annoying little rainbow flashy bullets that kill you so much.BUT! Don't despair each of the rocks can be destroyed. Just keep shooting the whole time you won't need to get all the rocks because as the openings to him grow he'll get hit more and more. To dodge the rocks' bullets you'll have to go under and foward or over and foward as they fire in your direction in short burst. 8.Ghost Level:6 Difficulty:3 out of 5 Health:High Description: Not to tough but he too has a gimmick to help him. Those turtles that charge you appear frequently throughout the battle to ram you. So as always be firing the whole battle and get ready to dodge 3 bullets shot toward you while dodging the turtles the ghost will also ram you by flying to your side of the screen. Sooooooo as he charges fly downward shooting the turtles and going through the gap made by the bullets and going back to your spot blasting him awhile and repeating. 9.Floating Statue Level:7 Difficulty:2 out of 5 Health:Medium Description:OK this guy is tough because of the sheer amount of firepower he puts on screen at a time. Luckily his attack plan has a fatal flaw. Stay at the bottom of the screen and shoot him when he dips down to the ground. All you have to do is dodge one flashing bullet or two that comes your way by flying over it and back to the ground. 10.Evil Head Monster and Snake Level:8 Difficulty: 4 out of 5 Health:Snake-low Head-Medium Description: This wouldn't be SO hard if not for the snake monster gliding around you can destroy it by shooting it in the head but you might get killed in the process as the head shoots 3 bullets in your direction in burst the whole time. Once the snake is gone you can dodge these by getting close to the source of them(the mouth) and flying up and over and then down and to the right and going back. Do the following pattern while shooting the mouth as it is the only weak point. You can track the head's damage taken by the cracks he err sh err it gains as you hit it more and more. 11.Dragon Level:9 Difficulty:4 out of 5 Health:High Description: The dragon is one tough mythical reptile in rabbit punch for many reasons.One is how he flys in very unusual angles and keeps you from dodging his attacks.Two is is his ability to shoot a fire chain that tracks you around screen for practically forever. Third is the his rate of fire,Like other bosses he shoots 3 at a time in burst but his are quicker than the others. Having a friend here really helps as your combined fire can bring him down quicker. Good luck fighting him, You'll need it. 12.Mammoth Level:10 Difficulty:5 out of 5 Health:High Description: This Here is a toughie. He uses the usual 3 bullet burst but even faster than the dragon, and to make things worse he jumps to the top of the screen at timed increments firing the whole time. Again having a friend really helps here as you can bring this bad boy down faster. One thing that might help is that if you listen to the music you can tell by the beats when he is going to jump. Also try to save up your missiles for this fight. 13.Return of the defeated Level:11 Difficulty:7 out of 5 Health: same as before Description:Who in the world came up with the idea of making you fight the harder bosses over again on a game this hard with NO MORE CONTINUES? Anyway you'll face The bull,cheetah pack,rock head,floating statue and ghost all over again. 14. Axe Wielding Ogre Level:12 Difficulty:4 out of 5 Health:Invincible??!!!! Description: Yes you read right he cannot be harmed by your conventional means of attack. There is only one way to beat him. First shoot at him a little bit to let the game know you know he is invincible(no you really have to). Then go and attack the cracked wall behind him to reveal..... 15.Rotting Dead Guy? Level:12 Difficulty:10 out of 5 Health:High Description:The final battle......once the wall breaks it reveals this dead looking guy in a chair and the ogre dissapears. Now as if I need to tell you he uses the standard 3 shot burst but at an alarming rate. Not to mention he can do the dragons fire chain attack(yes it still homes in). Don't hold back shoot him, have a friend shoot him use all your missiles.The time to end this is Now! 16.Other stuff Cowardly Enemies- some bosses will run away when you leave them flashing red for too long. I've seen the mammoth run away without being red. 17.Questions,Complaints,Comments or concerns- trentchaolan@gmail.com 18.Thanks to: Dad:For leaving this game in his shop so I could play it V-system for making it Gamefaqs-For having a great place for game help Copyright 2004 Trent Harmon.