=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Power Instinct FAQ By: Goh_Billy (billy_kane_32@hotmail.com) Version #: 4.5 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sections -------- 1. Legend 2. System 3. Characters 3.1 Annie Hamilton 3.2 Reiji Oyama 3.3 Keith Wayne 3.4 White Buffalo 3.5 Goketsuji Otane 3.6 Hattori Saizo 3.7 Angela Belti 3.8 Thin Nen 4. Conclusion 4.1 What's Missing/Needed 4.2 Credits =============================================================================== 1. Legend =============================================================================== ub u uf f - Forward HP - Heavy Punch P - Any Punch \ | / b - Back LP - Light Punch K - Any Kick b-- --f u - Up HK - Heavy Kick + - And / | \ d - Down LK - Light Kick / - Or db d df , - Then qcf - quarter circle forward (d, df, f) qcb - quarter circle back (d, db, b) hcf - half circle forward (b, db, d, df, f) hcb - half circle back (f, df, d, db, b) =============================================================================== 2. System =============================================================================== Double Jump ub/u/uf after any first jump Block High b Blow Low db will not block overheads Dizzy Recovery shake joystick and tap P and K rapidly when dizzied Throw f/b + HP close Air Throw any direction except u + HP close in air Dash Forward f, f Quick Retreat b Retreat Punch P Retreat Kick K knocks opponent down Dash Punch P Dash Kick K knocks opponent down Dash Backwards b, b invulnerable for a split second =============================================================================== 3. Characters =============================================================================== ******************************************************************************* * 3.1 Annie Hamilton * ******************************************************************************* Colors ------ LP, LK, HP, Start - Green w/ Red trim HK - Pink w/ Yellow trim Throws ------ Shoulder Toss f/b + HP close Air Shoulder Toss any direction except u + HP close in air Basic Move ---------- Reaching Backfist HP far Command Moves ------------- Upward Strike Dash Forward, P Rising Kick Dash Forward, K Retreat Upward Strike f, f, b, P Retreat Rising Kick f, f, b, K Low Backfist d + HP close 2 hits Special Moves ------------- Golden Swan hcf + P LP=slow, HP=fast; will collide with other projectiles as both will be "destroyed" in the process Rainbow Barrier Charge b for 2 seconds, F + P absorbs projectiles Annie Dynamic Charge HK for 4 seconds, release Photon Ball qcf + P in air LP=steeper angle; will collide with other projectiles as both will be "destroyed" in the process `````````````````````````````````````````````````````````````````````````````` Win Quote --------- ~Ha, ha, ha! There is no one stronger than me! Ending ------ Annie: They are lovely! I'll buy all of them. Let's go to the next store. ******************************************************************************* * 3.2 Reiji Oyama * ******************************************************************************* Colors ------ LP, LK, HP, Start - White w/ Purple hair HK - Blue w/ Light Blue hair Throws ------ Kick Toss f/b + HP close Air Kick Toss any direction except u + HP close in air Basic Move ---------- Power Uppercut HP close 2 hits Command Moves ------------- Straight Punch Dash Forward, P Side Kick Dash Forward, K Retreat Straight Punch f, f, b, P Retreat Side Kick f, f, b, K Special Moves ------------- Thunder Globe qcf + P LP=slow, HP=fast; will collide with other projectiles as both will be "destroyed" in the process Flying Dragon Punch f, d, df + P LP=short, HP=further Thunder Kick tap K rapidly Super Spin Kick 360 + K in air LK=steeper angle `````````````````````````````````````````````````````````````````````````````` Win Quote --------- ~Intense training is the key to strength. Ending ------ Reiji: Come, it's time to prepare for more training! Let's get to work! ******************************************************************************* * 3.3 Keith Wayne * ******************************************************************************* Colors ------ LP, LK, HP, Start - Blue pants w/ White top HK - Gray pants w/ Pink top Throws ------ Uplifting Knee f/b + HP close Air Knee any direction except u + HP close in air Basic Move ---------- Knee To High HK close 2 hits Command Moves ------------- Uppercut Dash Forward, P Power Kick Dash Forward, K Retreat Uppercut f, f, b, P Retreat Power Kick f, f, b, K Special Moves ------------- Lightning Flash qcb + P LP=slow, HP=fast; will collide with another Lightning Flash as both will be "destroyed" in the process; goes under nearly all other projectiles Knuckle Bomber Charge b for 2 seconds, LP=short, HP=long f + P Spiral Kick qcf + K LK=short, HK=long; move must touch opponent to perform the entire maneuver and for the follow ups to be possible Spiral Kick Follow Up tap K rapidly very quickly Jump Over Finish continue tapping K very quickly Rolling Cannon f, df, d + K LK=short, HK=further `````````````````````````````````````````````````````````````````````````````` Win Quote --------- ~What a great workout! Ending ------ Keith: Another perfect day! Okay, let's go! Kuroko: Keith...p-please wait for me! ******************************************************************************* * 3.4 White Buffalo * ******************************************************************************* Colors ------ LP, LK, HP, Start - Green w/ Blue trim HK - Yellow w/ Green trim Throws ------ Flipping Slam f/b + HP close Air Flipping Slam any direction except u + HP close in air Basic Move ---------- Snapping High HK close 2 hits Command Moves ------------- Strong Straight Dash Forward, P High Kick Dash Forward, K Retreat Strong Straight f, f, b, P Retreat High Kick f, f, b, K Special Moves ------------- Arrow Shot hcf + P LP=slow, HP=fast; will collide with other projectiles as both will be "destroyed" in the process Smash Tackle Charge b for 2 seconds, f + P LP=short, HP=long Charging Buffalo Charge d for 2 seconds, u + K buffalo will collide with other projectiles as both will be "destroyed" in the process Flying Elbow Blow 360 + P in air LP=steeper angle `````````````````````````````````````````````````````````````````````````````` Win Quote --------- ~It looks like you are not worthy to be my rival. Ending ------ White: Chief, it's a good haul. Chief: Humph. Kuroko: Eeek, the fish in the pond.... ******************************************************************************* * 3.5 Goketsuji Otane * ******************************************************************************* Colors ------ LP, LK, HP, Start - Yellow pants w/ Pink top HK - Blue pants w/ Red top Throws ------ ~Transform f/b + HP close ~Air Transform any direction except u + HP close in air Basic Moves ----------- Crawl Forward Hold df Stomp Out HK in air both hits are overheads Rapid Punches HP close 4 hits Flying Needle Kick LK far Otane Twister HK far Command Moves ------------- High Punch Dash Forward, P Needle Kick Dash Forward, K Retreat High Punch f, f, b, P Retreat Needle Kick f, f, b, K Ducking Knuckle d + HP close Slide d + HK must be blocked low Special Moves ------------- Teeth Throw Charge b for 2 seconds, f + P LP=slow, HP=fast; will collide with other projectiles as both will be "destroyed" in the process Flying Face Attack Charge d for 2 seconds, u + P LP=short, HP=long Comet Attack hold f and tap P absorbs projectiles rapidly Air Wave Kick u, d + K in air LK=steeper angle ~~~~~~~~~~~~~~~ ~(Young Otane)~ ~~~~~~~~~~~~~~~ (transform lasts for 10 seconds) Throws ------ Hard Throw f/b + HP close Air Hard Throw any direction except u + HP close in air Basic Move ---------- Reaching Backfist HP far Command Moves ------------- Flying Knuckle Dash Forward, P Swift Kick Dash Forward, K Retreat Flying Knuckle f, f, b, P Retreat Swift Kick f, f, b, K Low Backfist d + HP close 2 hits Special Moves ------------- Straight Heart Toss qcf + P LP=slow, HP=fast; will collide with other projectiles as both will be "destroyed" in the process Air Heart Toss qcf + P in air LP=steeper angle; will collide with other projectiles as both will be "destroyed" in the process Sweeping Rainbow Charge b for 2 seconds, f + P absorbs projectiles `````````````````````````````````````````````````````````````````````````````` Win Quote --------- ~This is still my realm. Ha, ha, ha. Ending ------ Otane: Come on! Put your back into it! Kuroko: Yes sir! Otane: Don't think you can slack off in front of me! Kuroko: Yes sir! ******************************************************************************* * 3.6 Hattori Saizo * ******************************************************************************* Colors ------ LP, LK, HP, Start - Blue w/ Orange trim HK - Orange w/ White trim Throws ------ Ninja Drill f/b + HP close Air Ninja Drill any direction except u + HP close in air Basic Moves ----------- Jaw Cracker HP close 2 hits Roundhouse To F. Kick HK far Command Moves ------------- Ninja Strike Dash Forward, P Flying Kick Dash Forward, K Retreat Ninja Strike f, f, b, P Retreat Flying Kick f, f, b, K Slide d + HK must be blocked low Special Moves ------------- Dragon Flame Flash qcf + P LP=slow, HP=fast; will collide with other projectiles as both will be "destroyed" in the process Dragon Flash Bomb qcb + P LP=short, HP=long; blast absorbs projectiles Blue Flame Slice hcf + K LK=short, HK=long Tsunami Slash 360 + P in air LP=steeper angle `````````````````````````````````````````````````````````````````````````````` Win Quote --------- ~You lost because you are weak and I am strong. Ending ------ Kuroko: Boss, did you call? Saizo: Concentrate, fool! Kuroko: Boss......... ******************************************************************************* * 3.7 Angela Belti * ******************************************************************************* Colors ------ LP, LK, HP, Start - Red w/ Aqua HK - Purple w/ Green Throws ------ Disaster Mount f/b + HP close Air Disaster Mount any direction except u + HP close in air Basic Move ---------- Shin Kick LK close must be blocked low Command Moves ------------- Cheap Shot Dash Forward, P Big Boot Dash Forward, K Retreat Cheap Shot f, f, b, P Retreat Big Boot f, f, b, K Slide d + HK must be blocked low Special Moves ------------- Whip Attack Charge b for 2 seconds, f + P Angela Body Attack Charge b for 2 seconds, f + K LK=short, HK=long Thunder Wall LP+HP absorbs projectiles Smash Kick u, d + k in air LK=steeper angle `````````````````````````````````````````````````````````````````````````````` Win Quote --------- ~Ha! It's as if a worthy opponent does not exist. Ending ------ Angela: Ha, ha, ha! What a luxurious lifestyle! Kuroko: Pochi! No, Spike, down! Eeek! ******************************************************************************* * 3.8 Thin Nen * ******************************************************************************* Colors ------ LP, LK, HP, Start - Orange w/ Black Trim HK - White w/ Blue Trim Throws ------ Backdrop f/b + HP close Air Backdrop any direction except u + HP close in air Basic Move ---------- Shin Kick LK close must be blocked low Command Moves ------------- Strong Palm Dash Forward, P Strong Kick Dash Forward, K Retreat Strong Palm f, f, b, P Retreat Strong Kick f, f, b, K Special Moves ------------- Freeze Curse Card hcb + LP+HP stuns opponent; will collide with other projectiles as both will be "destroyed" in the process Oro Ball Wave hcf + LP+HP start up orb will absorb projectiles; skull projectile will collide with other projectiles as both will be "destroyed" in the process Thunder Kick qcf, uf + K LK=short, HK=long Striking Thunder Fist b, f, b + P `````````````````````````````````````````````````````````````````````````````` Win Quote --------- ~Your fate is in my hands. Ending ------ Thin Nen: (Chomp, chomp) Delicious. ---One Month Later--- Thin Nen: Oh so fat... =============================================================================== 4. Conclusion =============================================================================== 4.1 What's Missing/Needed -Clean up and corrections -If you have anything to add, any corrections I need to make, please email me at billy_kane_32@hotmail.com. Credit will be given for your contribution. 4.2 Credits -Atlus -Gamefaqs -And me for writing this FAQ