=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Metamoqester / Oni - The Ninja Master FAQ By: Goh_Billy (billy_kane_32@hotmail.com) Version #: 1.0 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sections -------- 1. Legend 2. System 3. Characters 3.1 Kaiohmaru 3.2 Tenchimaru 3.3 Yukihime 4. Conclusion 4.1 What's Missing/Needed 4.2 Credits =============================================================================== 1. Legend =============================================================================== ub u uf f - Forward HA - Heavy Attack + - And \ | / b - Back MA - Medium Attack / - Or b-- --f u - Up LA - Light Attack , - Then / | \ d - Down BA - Blast Attack db d df qcf - quarter circle forward (d, df, f) qcb - quarter circle back (d, db, b) hcf - half circle forward (b, db, d, df, f) hcb - half circle back (f, df, d, db, b) =============================================================================== 2. System =============================================================================== Block High b Block Low db Dash Forward f, f (hold f to continue to dash) Roll df allows you to roll past the enemy Backdash b, b invulnerable for a short period of time Dizzy Recovery shake joystick and tap P and K rapidly when dizzied Negative Edge allows you to perform an example would be maneuvers by holding performing a hcf + P the attack button maneuver by instead holding down and then P, then performing the hcf performing the motion; this works for motion special moves; note that in Metamoqester negative edge works slightly different as most games require you to release the attack button after your motion to perform a negative edge Super refer to character's each super costs one stock movelist =============================================================================== 3. Characters =============================================================================== ******************************************************************************* * 3.1 Kaiohmaru * ******************************************************************************* Basic Moves ----------- Stabbing Staff LA Bashing Staff MA Step In Smash HA Revolver Shot BA (hold BA to fire can fire up to 3 shots more) Weak Digging Staff LA in air Normal Digging Staff MA in air Strong Digging Staff HA in air Air Revolver Shot BA in air (hold BA to can fire up to 2 shots fire more) Command Moves ------------- Blaster Dash f, f (hold f to continue to slide) Roll df allows you to roll past the enemy Dashing Staff Stab LA Double Flying Kick MA Cannonball Staff Roll HA Backdash b, b invulnerable for a short period of time Weak Crouching Stab d + LA Normal Crouching Stab d + MA Strong Crouching Stab d + HA Crouching Revolver Shot d + BA (hold BA to can fire up to 3 shots fire more) Meter Charge hold LA+MA will fill your super meter Special Moves ------------- Triumph Spin b, f + LA/MA/HA Dragon Quake qcf, uf + LA/MA/HA Air Dragon Quake qcf, uf + LA/MA/HA in air Dragon Crash qcb, ub + LA/MA/HA Air Dragon Crash qcb, ub + LA/MA/HA in air Super ----- Vortex Explosion MA+HA dizzies opponent ******************************************************************************* * 3.2 Tenchimaru * ******************************************************************************* Basic Moves ----------- Side Slice LA Diagonal Cut MA Double Slash HA Shuriken BA Weak Downward Slash LA in air Normal Downward Slash MA in air Strong Downward Slash HA in air Air Shuriken BA in air Command Moves ------------- Nimble Dash f, f (hold f to continue to dash) Roll df allows you to roll past the enemy Dashing Side Slice LA Double Flying Kick MA Jousting Impaler HA Backdash b, b invulnerable for a short period of time Weak Crouching Blade d + LA Normal Crouching Blade d + MA Strong Crouching Blade d + HA Crouching Shuriken d + BA Meter Charge hold LA+MA will fill your super meter Special Moves ------------- Oni Buzzsaw hcf + LA/MA/HA Divine Somersault f, d, df + LA/MA/HA Oni Slider qcb + LA/MA/HA Super ----- Vortex Explosion MA+HA dizzies opponent ******************************************************************************* * 3.3 Yukihime * ******************************************************************************* Basic Moves ----------- Small Spark LA Medium Blast MA Hammer Throw Blast HA Ice Block Toss BA Weak Air Shock LA in air Normal Air Shock MA in air Rolling Blast HA in air Air Ice Block Toss BA in air Command Moves ------------- Speed Dash f, f (hold f to continue to slide) Roll df allows you to roll past the enemy Hopping Energy Stab LA Set Up Pierce Kick MA Flying Hammer Throw HA Backdash b, b invulnerable for a short period of time Weak Crouching Shock d + LA Normal Crouching Shock d + MA Strong Crouching Shock d + HA Crouching Ice Block Toss d + BA Meter Charge hold LA+MA will fill your super meter Special Moves ------------- Mystic Cloak f, d, df + LA/MA/HA Floating Exclamation hcf + LA/MA/HA Energy Thrashing f, b, f + LA/MA/HA Super ----- Vortex Explosion MA+HA dizzies opponent =============================================================================== 4. Conclusion =============================================================================== 4.1 What's Missing/Needed -Corrections and clean up -If you have anything to add, any corrections I need to make, please email me at billy_kane_32@hotmail.com. Credit will be given for your contribution. 4.2 Credits -Banpresto -Gamefaqs -And me for writing this faq