=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Martial Champion FAQ By: Goh_Billy (billy_kane_32@hotmail.com) Version #: 1.0 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sections -------- 1. Legend 2. System 2.1 Basics 2.2 Weapons 3. Characters 3.1 Mahambah 3.2 Avu 3.3 Chaos 3.4 Bobby 3.5 Jin 3.6 Goldor 3.7 Racheal 3.8 Zen 3.9 Hoi 3.10 Titi ----------------------- 3.11 Salamander 4. Conclusion 4.1 What's Missing/Needed 4.2 Credits =============================================================================== 1. Legend =============================================================================== ub u uf f - Forward LA - Low Attack + - And \ | / b - Back MA - Medium Attack / - Or b-- --f u - Up HA - High Attack , - Then / | \ d - Down A - Any Button db d df qcf - quarter circle forward (d, df, f) qcb - quarter circle back (d, db, b) hcf - half circle forward (b, db, d, df, f) hcb - half circle back (f, df, d, db, b) =============================================================================== 2. System =============================================================================== ++++++++++++++ | 2.1 Basics | ++++++++++++++ Throw f + MA if opponent has a weapon they will drop it Block High b Block Low db does not block overheads Negative Edge allows you to perform an example would be maneuvers by holding performing a qcf + P the attack button maneuver by instead down, performing holding P, qcf, the motion, then releasing P; this releasing the attack works for specials button and supers +++++++++++++++ | 2.2 Weapons | +++++++++++++++ In this game some of the characters have weapons. The characters possessing weapons include Mahambah, Avu, Goldor, Zen, and Titi. These characters can also lose their weapon during the match. This can occur if they are thrown or if they are struck a number of times and are knocked down. The weapon will then be on the floor and can be picked up by any character (weapon wielding or not). This is done by press d when over the weapon. A character that currently possesses a weapon can also exchange his weapon by pressing d over the floored weapon. Heavy Knockdown strike opponent multiple the opponent will fall times down; if opponent has a weapon they will drop it Pick Up Weapon d over dropped weapon Exchange Weapon d over dropped weapon =============================================================================== 3. Characters =============================================================================== ******************************************************************************* * 3.1 Mahambah * ******************************************************************************* Colors ------ Default - Blue costume w/ Yellow cape Alternate - Pink costume w/ Green cape Throw ----- Ferocious Strangle f + MA close Basic Moves ----------- Shin Tap LA close must be blocked low Shin Kick LA far must be blocked low Command Moves ------------- Upward Stab/Upward Punch d + HA close Low Swipe/Knee Punch d + MA close must be blocked low Low Stab/Low Slap d + MA far must be blocked low Low Foot d + LA close must be blocked low Sweep d + LA far must be blocked low Special Moves ------------- Savannah Tornado f, d, df + HA unblockable when close Panther Claw Charge d for 1.5 seconds, u + MA ******************************************************************************* * 3.2 Avu * ******************************************************************************* Colors ------ Default - Red costume and Blue boots w/ Purple beard Alternate - Blue costume and Green boots w/ Brown beard Throw ----- Layback Toss f + MA close Basic Moves ----------- Low Boot LA close must be blocked low Reach Swipe/Reach Punch LA far must be blocked low Command Moves ------------- Hilt Strike/Gut Punch d + HA close Low Hilt Strike/Low Punch d + MA close must be blocked low Crouch Swipe/Swing Punch d + MA far must be blocked low Low Front Kick d + LA close must be blocked low Shin Cutter/Shin Punch d + LA far must be blocked low Special Moves ------------- Arabian Burner qcf + MA will absorb projectiles Arabian Drill Charge b for 1.5 seconds, f + MA ******************************************************************************* * 3.3 Chaos * ******************************************************************************* Colors ------ Default - Yellow costume and Yellow trim w/ Brown hair Alternate - Green costume and Gold trim w/ Blue hair Throw ----- Lifting Toss f + MA close Basic Moves ----------- Shin Tap LA close must be blocked low Shin Kick LA far must be blocked low Command Moves ------------- Upward Elbow d + HA close Low Chop d + MA close must be blocked low Crouch Punch d + MA far must be blocked low Quick Crouch Kick d + LA close must be blocked low Split Kick d + LA far must be blocked low Special Moves ------------- Nile Star qcf + MA will collide with other projectiles as both will be "destroyed" in the process Double Cross Charge d for 1.5 seconds, u + MA ******************************************************************************* * 3.4 Bobby * ******************************************************************************* Colors ------ Default - Green costume and Blue beret Alternate - Yellow costume and Green beret Throw ----- Rough Slam f + MA close Basic Moves ----------- Quick Shin Kick LA close must be blocked low Reaching Shin Kick LA far must be blocked low Command Moves ------------- Flex Strike d + HA close Low Driving Punch d + MA close must be blocked low Knee Cracker d + MA far must be blocked low Low Kick d + LA close must be blocked low Reaching Low Kick d + LA far must be blocked low Special Moves ------------- Hell Slugger qcf + MA will collide with other projectiles as both will be "destroyed" in the process Bloody Screw qcb + MA ******************************************************************************* * 3.5 Jin * ******************************************************************************* Colors ------ Default - Red pants and Blue trim w/ Brown hair Alternate - Light Gray pants and Red trim w/ Blonde hair Throw ----- Reaping Slam f + MA close Basic Moves ----------- Blind Shin Kick LA close must be blocked low Double Shin Kick LA far both parts must be blocked low Command Moves ------------- Crouch Chop d + HA close Crouch Jab d + MA close must be blocked low Crouch Punch d + MA far must be blocked low Blind Low Kick d + LA close must be blocked low Double Sweep d + LA far both parts must be blocked low Special Moves ------------- Ho'o Ken qcf + MA will collide with other projectiles as both will be "destroyed" in the process Ten Ga Ren Ken f, d, df + HA unblockable when close ******************************************************************************* * 3.6 Goldor * ******************************************************************************* Colors ------ Default - Purple top and Mauve pants Alternate - Green top and Gold pants Throw ----- Skull Breaker f + MA close Basic Moves ----------- Rough Shin Kick LA close must be blocked low Shin Kick LA far must be blocked low Command Moves ------------- Weapon Push/Clawed Hands d + HA close Low Blow d + MA close must be blocked low Low Strike/Crouch Punch d + MA far must be blocked low Crouch Knee d + LA close must be blocked low Scoot Kick d + LA far must be blocked low Special Moves ------------- Gol Barrier tap MA rapidly absorbs projectiles Gol Wave Charge b for 1.5 seconds, will go under the other f + LA projectiles but will collide with another Gol Wave as both will be "destroyed" in the process; must be blocked low ******************************************************************************* * 3.7 Racheal * ******************************************************************************* Colors ------ Default - Blue top w/ Gray stockings Alternate - Pink top w/ Turquoise stockings Throw ----- German Suplex f + MA close Basic Moves ----------- Double Jump ub/u/uf after any first jump Low Swipe Kick LA close must be blocked low Step Shin Crush LA far must be blocked low Command Moves ------------- Crush Palm d + HA close Low Wild Punch d + MA close must be blocked low Low Driving Elbow d + MA far must be blocked low Double Sweep d + LA close both parts must be blocked low Slide d + LA far must be blocked low Special Moves ------------- Hiton'No Jutsu tap MA rapidly must be blocked low Shadow Attack Charge b for 1.5 seconds, f + MA ******************************************************************************* * 3.8 Zen * ******************************************************************************* Colors ------ Default - Yellow costume and Tan pants w/ Red hair Alternate - Green costume and Yellow pants w/ Blue hair Throw ----- Hair Choke f + MA close Basic Moves ----------- Shin Tap LA close must be blocked low Twirl Kick LA far must be blocked low; hair can also strike opponent after kick Command Moves ------------- Sneaky Headbutt d + HA close Crouch Knee d + MA close must be blocked low Weapon Swipe/Wild Swing d + MA far must be blocked low Low Shin Tap d + LA close must be blocked low Low Twirl Kick d + LA far must be blocked low; hair can also strike opponent after kick Special Moves ------------- Kumo No Himo qcf + MA will collide with other projectiles as both will be "destroyed" in the process Koma No Mai Charge b for 1.5 seconds, f + MA ******************************************************************************* * 3.9 Hoi * ******************************************************************************* Colors ------ Default - Yellow top and Purple pants w/ Red trim Alternate - Blue top and Yellow pants w/ Orange trim Throw ----- Flipping Driver f + MA close Basic Moves ----------- Shin Tap LA close must be blocked low Double Prop Kick LA far must be blocked low Command Moves ------------- Crushing Headbutt d + HA close Low Punch d + MA close must be blocked low Double Bladed Strike d + MA far must be blocked low Low Tap Kick d + LA close must be blocked low Split Kick d + LA far must be blocked low Special Moves ------------- Sho En Kyaku f, d, df + HA Makuken Charge b for 1.5 seconds, will collide with other f + MA projectiles as both will be "destroyed" in the process ******************************************************************************* * 3.10 Titi * ******************************************************************************* Colors ------ Default - Purple costume w/ Gold trim Alternate - Red costume w/ Blue trim Throw ----- Swing Frenzy f + MA close Basic Moves ----------- Double Shin Tap LA close must be blocked low Windmill Foot Stab LA far must be blocked low Command Moves ------------- Upward Stab/Upward Poke d + HA close Knee Stab/Knee Poke d + MA close must be blocked low Reach Stab/Reach Poke d + MA far must be blocked low Foot Stab/Foot Poke d + LA close must be blocked low Shifting Feet d + LA far must be blocked low Special Moves ------------- Chameleon Attack qcf + MA Hyaku Rettoken tap MA rapidly ------------------------------------------------------------------------------- ******************************************************************************* * 3.11 Salamander * ******************************************************************************* Colors ------ Default - Red top and Blue pants Alternate - N/A Throw ----- N/A Basic Moves ----------- N/A Command Moves ------------- N/A Special Moves ------------- Gol Barrier HA close Panther Claw HA far / HA/MA in air Hiton'No Jutsu MA close Hyaku Rettoken MA far Tornado Screw LA close Gol Wave LA far will go under the other projectiles but will collide with another Gol Wave as both will be "destroyed" in the process; must be blocked low Double Cross d + HA close / LA in air Makuken d + HA far will collide with other projectiles as both will be "destroyed" in the process Arabian Burner d + MA close Shadow Attack d + MA far Trick Knee d + LA close Chameleon Attack d + LA far =============================================================================== 4. Conclusion =============================================================================== 4.1 What's Missing/Needed -Corrections and clean up -If you have anything to add, any corrections I need to make, please email me at billy_kane_32@hotmail.com. Credit will be given for your contribution. 4.2 Credits -Konami -Gamefaqs -And me for writing this faq