------------------------------------------------------------------------------ Killer Instinct 2 Character Biographies/Endings FAQ: VERSION 1.00 -Created, Edited and Compiled by: Psychochronic of Shoryuken.com (Brettdude in Gamefaqs) Another form of Psychochronic Literature! ------------------------------------------------------------------------------ Last Update: October 3, 2006 ------------------------------------------------------------------------------ Notes before reading this document: ------------------------------------------------------------------------------ 1) This document is NOT a tier list or a movelist. It's a brief description of every characters Biographies and Endings for Killer Instinct 2 for Arcade and marketed for Nintendo 64 under the name Killer Instinct Gold so don't expect anything answered such as "Which character is top-tier?", "How do you do this specific move?" or anything on why this game is broken in all concepts. If this is not the information you are looking for, please close this text now. 2a) This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. This document is for private and personal use only--it cannot be reprinted in part or inwhole or reproduced in any way or in any form (written or otherwise). It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. Although I am...the author in the majority of the text, please respect the other authors whose work I have included in this guide. 2b) This document cannot be hotlinked to any other forums/ sites other than Gamefaqs, Shoryuken and my Geocities webpage (link provided below on the Contact section). To kinda repeat point #2a, this guide cannot be referenced, altered, or used by anybody (including webmasters, publishers and magazine staff) without my express written permission. This guide is created and is owned by me, Brett "Psychochronic" Navarro (aka. "Brettdude" in Gamefaqs). Plagarizing is a crime and is punishable by law. 3) This document is better read on Notepad with the Font set on "Times New Roman" on Regular setting, Size "10" and the screen resolution set on 1024x768. Use the Find feature (Ctrl + F) to find whatever term you're looking for easy mobility. ------------------------------------------------------------------------------ Table of Contents: ------------------------------------------------------------------------------ 1) Version Changes 2) Characters *Each character having the following: ^Personal Information ^Story ^Endings -Combo -Fulgore -Glacius -Jago -Kim Wu -Maya -Orchid -Sabrewulf -Spinal -Tusk *Gargos doesn't have a storyline or an ending. 3) Contact 4) Credits ------------------------------------------------------------------------------ Version Changes: ------------------------------------------------------------------------------ 1.00 - October 3, 2006: Compilated on September 22, 2006 and finished on October 3, 2006. ------------------------------------------------------------------------------ Characters: ------------------------------------------------------------------------------ 1) Combo: Height: 6'1" Weight: 220 lbs. Age: 26 years Story: After a decisive victory over Riptor in the tournament, Combo attempted to destroy Ultratech HQ. Caught as Ultratech is ripped intothe past, Combo must escape home before it is too late. Endings: #1: Kill Tusk: Having won the tournament and vanquish Gargos, Combo knows he can achieve anything. With no challenge remaining in the past Combo returns to the future through a time portal. Strengthened by his experience he vows soon to regain his lost fame and fortune once again. #2: Don't Kill Tusk: Having won the tournament and vanquish Gargos, Combo knows he can achieve anything. Rejected by modern society for cheating, Combo grabs the chance to again win fame in the arena. Staying in the past he puts his fighting skills to work and soon becomes a great champion. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 2) Fulgore: Height: 6'5" Weight: 560lbs Age: Unknown Story: The advanced and deadlier successor to the original Fulgore cyborg destroyed by Jago. Activated after the time jump, its final Ultratech commands are executed... find Jago and kill him. Endings: #1: Kill Jago and Orchid: Defeating Gargos has opened the way towards a new and more Robot controlled Ultratech. Fulgore's program has run its course. The vengeange of Ultratech is completewith the death of Jago. All of Ultratech's enemies have fallen. None now stand in the way of their deadliest weapon. Bent on armageddon, Fulgore builds his robotic army. A doomed Earth will soon fall to a merciless enemy. #2: Kill Jago Dont Kill Orchid: Defeating Gargos has opened the way towards a new and more Robot controlled Ultratech. Fulgore's program has run its course. The vengeange of Ultratech is complete with the death of Jago. But other spare enemies lie in wait. Eager to grasp vengeange and finish it once and for all. Although Fulgore rebuilds Ultratech, Orchid takes a warning to the future. A deadly strike by agents soon ends the Ultratech threat forever. #3: Kill Orchid Don't Kill Jago: Defeating Gargos has opened the way towards a new and more Robot controlled Ultratech. Fulgore's task lies incomplete and his deadly nemesis is still alive. The error of sparing his nemesis is soon apparent. Jago tracks down fulgore for a final confrontation. Building a mord of cyborgs Fulgore fights an epic battle against the army raised by his nemesis. A final epic confrontation is inevitable. The fate of the world rests on the outcome... #4: Don't Kill Jago or Orchid: Defeating Gargos has opened the way towards a new and more Robot controlled Ultratech. Fulgore's task lies incomplete and his deadly nemesis is still alive. The combined might of Jago and Orchid assails Fulgore. The price of failure is a high one. Fulgore's failure and destruction at the hands of Jago and Orchid has sealed the fate of Ultratech. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 3) Glacius: Height: Variable Weight: Variable Age: Unknown Story: 2 millenia from now a captured relative earns freedom by slaying a fire being and escaping home. But now in the past, a distress call has been answered. Glacius must free his stranded kin. Endings: #1: Kill Sabrewulf and Destroy Glacius' Spaceship: With Gargos defeated Glacius starts the long search for his lost comrades. Returning to a well hidden place previously discovered, Glacius is reunited with the captured members of his race. Freeing his captured comrades Glacius leads them back to his ship, and onto their home world. The rescue mission has been a total success. #2: Don't Kill Sabrewulf, Destroy Glacius Spaceship: With Gargos defeated Glacius starts the long search for his lost comrades. Returning to a well hidden place previously discovered, Glacius is reunited with the captured members of his race. But he has been careless a spared enemy has tracked him with only revenge in mind. His joy at finding his comrades is short lived. #3: Kill Sabrewulf: With Gargos defeated Glacius starts the long search for his lost comrades. Although victorious Glacius still has no idea where his captured friends are. Frustrated he resigns himself to a long trip home alone... The consulation that he himself has survived is not enough. Leaving earth the victory is hollow. His mission is a failure and his people remain lost. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 4) Jago: Height: 5'9" Weight: 190lbs. Age: 22 years Story: After destroying Fulgore a furious Jago is betrayed by his one-time master the Tiger Spirit. The disguised Demon Lord used him to escape from the void and now Jago swears vengeance. Endings: #1: Kill Fulgore Don't Kill Orchid: Jago's task is complete he has risen to the heights of which only a grand master can attain. Jago's victory is doubly complete with the total destruction of his nemesis Fulgore. And in the events that follow, Jago finds out he has a lost sister - Orchid. United at last they form a deadly fighting team. Fulgore is dead but the new team of Jago and Orchid must face a familiar enemy. Ultratech is rebuilt. The fight is not yet over... #2: Kill Fulgore and Orchid: Jago's task is complete he has risen to the heights of which only a grand master can attain. Jago's victory is doubly complete with the total destruction of his nemesis Fulgore. But his victory seems hollow searching for his soul and using power of meditation he senses he has lost something unknown. Although Fulgore was destroyed in the conflict. Enough remained of Ultratech and it was rebuilt. Jago must continue his quest... #3: Don't Kill Fulgore or Orchid: Jago's task is complete he has risen to the heights of which only a grand master can attain. After all the battles, Jago senses Fulgore has survived. Wary of the danger the cyborg presents he knows he must watch his back. The attack is quick to arrive, but the mysterious Orchid comes to Jago's aid once again. Unable to withstand both of them Fulgore is destroyed. Fulgore is dead but the new team of Jago and Orchid must face a familiar enemy. Ultratech is rebuilt. The fight is not yet over... #4: Kill Orchid, Don't Kill Fulgore: Jago's task is complete he has risen to the heights of which only a grand master can attain. After all the battles, Jago senses Fulgore has survived. Wary of danger the cyborg presents he knows he must watch his back. But mere vigilance is not enough against the lethal Fulgore. Taking full advantage of Jagos weakness the cyborg finally gets its revenge. With no one left to stop him, Fulgore rebuilds Ultratech in the past. History is rewritten to a world totally ruled by the corporation. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 5) Kim Wu: Height: 5'4" Weight: 130lbs. Age: 17 years Story: Descendant of the heroes who banished Eyedol and Gargos, Kim is appointed her people's guardian. With the return of Gargos, Kim must fulfill her duty to her homeland and destroy him forever. Endings: #1: Kill Spinal: Her task as guardian is complete she can now return home. After a long trek back to her homeland, Kim Wu is once again confident that it is safe from danger in any form. Undefeated in combat, with her enemies crushed beneath her, Kim has proven herself the best guardian yet to bless her people. #2: Don't Kill Spinal: Her task as guardian is complete she can now return home. Although Gargos is destroyed a servant of his who was not destroyed when the opportunity presented itself remains at large. Brooding over previous losses in combat, Kim Wu soon finds out that this lack of concentration can prove to be fatal. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 6) Maya: Height: 5'10" Weight: 140lbs. Age: 23 years Story: Made Queen of Amazonia after her part in banishing the Dark Lord Gargos. Cast out by her tribe as Gargos returns, Maya must vanquish him to regain her throne. Endings: #1: Dont Kill Tusk: Maya saves her home land from Gargos life in the rain forest can proceed as normal. The threat has been destroyed and Maya has earned a new admirer. She quite takes a fancy to... the two are soon married and with the protection of Maya's goddess ther reign is a long peaceful one. #2: Kill Tusk: Maya saves her home land from Gargos life in the rain forest can proceed as normal. Triumphant, Maya returns home on her own to the jungle realm of amazonia. The enchantments of the queen keep the tribe well defended and although lonely she rules well. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 7) Orchid: Height: 5'7" Weight: 125lbs. Age: 24 years Story: Eyedol's death by Orchid's hand freed massive energies, ripping Ultratech back in time. Now 2000 years in the past, Orchid must face a new challenge, and an even greater foe. Endings: #1: Kill Sabrewulf, Don't Kill Jago: Gargos is defeated. The way stands clear for the forces of good to rid the world of Ultratech. Cursing Orchid as he is dying, Gargos reveals that Jago is her brother and they'd both soon be dead... Separated at birth the orphaned brother and sister are reunited. A new fighting team has been formed. #2: Kill Jago and Sabrewulf: Gargos is defeated. The way stands clear forthe forces of good to rid the world of Ultratech. With his dying breath Gargos curses Orchid to the same fate that had befallen her brother Jago. She returns home, but her victory is hollow, for the rest of her life she mourns the loss of the brother she never knew. #3: Don't Kill Jago or Sabrewulf: Gargos is defeated. The way stands clear for the forces of good to rid the world of Ultratech. Cursing Orchid as he is dying, Gargos reveals that Jago is her brother and theyd both soon be dead... Reaching beyond the grave, Gargos possesses Sabrewulf and attacks. But Jago slays the wulf and they siblings return home to a new life. #4: Kill Jago, Don't Kill Sabrewulf: Gargos is defeated. The way stands clear for the forces of good to rid the world of Ultratech. With his dying breath Gargos curses Orchid to the same fate that had befallen her brother Jago. His spirit possessing Sabrewulf in a last desperate act. Gargos attacks, taken by surprise, Orchid falls and Gargos has his vengeance. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 8) Sabrewulf: Height: 5'11" Weight: 400lbs. Age: 46 years Story: Unwilling to succumb to the beast within him, Sabrewulf was badly beaten in the KI tournament. Captured by Ultratech, he is driven berserk by their "repairs" and now has only revenge to live for. Endings: #1: Kill Glacius: With Gargos defeated Sabrewulf pursues his search for a cure. There is nothing left for him in this time, so Sabrewulf grasps the opportunity to return home. Hope has finally vanished and life is emptier then ever. Having still found no cure, his only achievement was a petty revenge. #2: Don't Kill Glacius: With Gargos defeated Sabrewulf pursues his search for a cure. Sabrewulf bitterly regrets leaving alive a member of a race he made his mortal enemy. Bereft of all hope,Sabrewulf finally succumbs to the madness of the beast. All that has once human to him is finally gone. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 9) Spinal: Height: 5'5" Weight: 110lbs. Age: 651 years Story: Although destroyed by Thunder in the present, a younger Spinal still exists in the past. Resurrected by Gargos and forced to serve him, he goes up against the tyrant to win his freedom. Endings: #1: Kill Kim Wu: Freed of the chains of slavery Spinal relishes his freedom. Unable to recover the artifact that summoned him, Spinal contemplates his future. Consultation with his ancestors offers Spinal no guidance. Sadly he resigns himself to an eternity alone and without purpose. #2: Don't Kill Kim Wu: Freed of the chains of slavery Spinal relishes his freedom. Unable to recover the artifact that summoned him, Spinal contemplates his future. Lost, he goes to consult with his ancestors. During the ceremony he learns once important lesson, never leave your enemies alive. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 10) Tusk: Height: 6'11" Weight: 380lbs. Age: 31 years Story: With the return of the Demon Lord to the land, Tusk leaves the arena to issue his challenge. Only by defeating all ad- versaries can a hero gain the right to face the evil Gargos. Endings: #1: Kill Combo, Don't Kill Maya: Tusk has achieved his goal and now awaits a greater challenge. Finding one of his past adversaries particularly grateful to him for destroying Gargos, he scorts Maya back to her homeland. Taks and Maya wed and embled a long rule over Amazonia. Tusk is never truly happy. His thirst for battle remaining unquenshed. #2: Kill Combo and Maya: Tusk has achieved his goal and now awaits a greater challenge. With another challenge successfully completed, Tusk thirst once more for battle. He begins the ardous journey back to the arena. For now at least he lives only for the fight, more than living up to his legendary reputation Tusk goes on to become the greatest undefeated champion ever seen. #3: Kill Maya, Don't Kill Combo: Tusk has achieved his goal and now awaits a greater challenge. With another challenge successfully completed Tusk thirst once more for battle. He begins the ardous journey back to the arena. With younger and more skilled fighters around every corner. Tusk wonders how long he'll remain champion. ------------------------------------------------------------------------------ Contact: ------------------------------------------------------------------------------ Contact me! Here are the following e-mails and internet forums you can find me at: E-Mails: MSN Messenger/Hotmail: b_unit905@hotmail.com Yahoo!: psychochronic2004@yahoo.ca Internet Forums: Gamefaqs.com: brettdude Shoryuken.com: psychochronic MIRC (channels on EFnet): #Capcom (The main channel for Shoryuken.com) #Gamecombos (The main channel for Gamecombos.com) #Srkgd (The General Discussion part of Shoryuken.com) #Srklive (The XBOX Live part of Shoryuken.com) My Fighting Game Site: www.geocities.com/psychochronic2004 ------------------------------------------------------------------------------ Credits: ------------------------------------------------------------------------------ Props to those who made this guide possible: Me for researching a game that's totally broken and finding the various ending supon the game and also KillerInstinctOnline for confirmation on how and what to do for the endings. Peace. -Psychochronic Copyright (c) Brett Navarro 2005-2007