_DONKEY KONG JR. FAQ/WALKTHROUGH_ by: Rick Nuzback (Alias: Rick) {Version 2.0} TABLE OF CONTENTS 1) Introduction 2) Level 1 3) Level 2 4) Level 3 5) Final Level 6) FAQ 7) Version History 8) Thanks To... 9) Disclaimer 10) Contact I.) INTRODUCTION Hey there! Another FAQ from Rick, and this one is for the awesome classic, Donkey Kong Jr. In this guide, you will find strategies on how to beat each level for the game. After all, you obviously _are_ a little cheater who needs to get a guide for a simplistic game like this just to see the ending, no matter how 8-bit nostalgiac it is. (NOTE: This guide is only compatible for the Nintendo Entertainment System and Arcade Deck of Donkey Kong Jr. This includes Donkey Kong Classics for the NES.) Some Strategies for this game are: 1) You get bonus points for knocking off fruits, double when they fall on enemies. 2) To go up faster, use two vines when possible. 3) To go down faster, use one vine. 4) Speed is your friend. The faster you get through a level, the more bonus points. Now, on with the guide! II.) LEVEL 1 The easiest way to get through this game is the quick way. Go as fast as you can without running into something. 1) As soon as the game starts, jump immediately to the vine on your left and crawl up it using both hands. Make sure that you quickly dodge a Blue Crab should it come down your way. If possible, drop the fruit onto a blue crab that you dodged for bonus points. 2) Fall onto the platform at your right, making sure that there isn't a Red Crab on it. Immediately jump over to the vine with the apple on it. 3) Drop down onto the island closest to you and jump over the various sets of islands. When you are all the way to the right side of the screen, jump onto the vines above you and crawl to the left, up, and to the right. Also make sure you don't run into any of the Blue or Red Crabs along your way, dropping fruits on them if possible. 4) When you make it to the upper right hand corner of the screen, drop onto the main platform that is constantly hovering over you. Walk towards Mario and Donkey Kong, jumping over any Blue Crabs that start coming toward you. 5) Jump onto the small vine next to the floating platform that is next to Donkey Kong, and drop onto the platform. Congrats for beating Level 1. III.) LEVEL 2 A great opportunity for bonus points, this level requires perfect timing. I'll try to explain it in the easiest way possible. 1) Go forward to where you see a catapult or bouncer. If you want to take a shortcut, wait until the floating platform (the one that you obviously need to jump up on to get up to the vines at the top) comes close enough to the catapult/bouncer. If you have perfect timing, you can make a huge shortcut right here by jumping on the catapult and onto the floating platform. If not, simply use the catapult to get over to the next island in which you must take the smaller floating platform to cross the cliff. 2) Jump up on the vines that are right above the island where you should be at right now, whixh is the one on the bottom right hand corner of the screen.Wait until the vine that is attached to the moving girder is close enough to you for you to jump onto it. Don't forget to watch out for the bird eggs that might fall on you if you're not careful. 3) After you're on the vine that was on the girder, wait until the floating platform closest to you is directly under you and drop on it. In front of you, you will see another vine on the sliding girder, only this one slides up and down. DO NOT let this worry you. When you are actually on it, at no point will it lift up and knock you off. Anyway, jump onto it and reach out your hands towards the large set of vines that starts directly to your left at this point. 4) Make your way up and to the right across this large series of vines. Make sure you don't get hit by a bird, though. If at all possible, don't forget that you might want to spend some extra time dropping fruits on top of enemies for quick bonus points! 5) When you reach the top platform, simply get up to the platform next to your dad that's locked up in the cage. If Mario releases a bird on you, simply jump over it. IV.) LEVEL 3 Without a doubt the easiest level in the game, it is also the coolest looking. You should be able to get a good time bonus for this level, seeings as how it's very easy to blaze right through. 1) The first platform in front of you is easy enough. When you first jump on it, I advise getting your timing right and knocking off the fruit that is just a jump away right onto the Orange Bolt that rotates around every platform. Oh, and watch out for the Blue Sparks. They _can_ hurt you, but a simple little jump over them nabs you a quick 200 points. 2) Climb up the vines at the end of the first platform to the edge of the second platform. The enemies are growing progressively faster, so look before you leap. Make sure that you are never in a position where the Orange Bolt can sneak up behind you. He can be jumped over, but once he gets faster, it's really not worth the risk. Get to the end of the platform, up on the next set of vines, and on the next platform. 3) Up on the third platform now, the speed factor is starting to wear in, so keep an eye open. Wait until the Orange Bolt is directly in front of you before you jump on. If you do this, your chances of getting back-attacked are slim to none. Keep going, go up the vines and onto the fourth and final platform. 4) Okay, the Orange Bolt is very fast now, so the possibility is good that he will back attack you and you will need to jump over him. Just work on your timing with him, and you'll do fine. Also, watch out for any Blue Sparks that Mario may be letting loose. When you are close enough, jump up on the vine next to the platform by your dad and save him again. V.) FINAL LEVEL There is a simple strategy for this stage, so I won't bother putting it in step form. Once again, timing is the key. You need to watch out for the birds that Mario is constantly sending down on you, dropping the few fruits there on them and the Red Crabs whenever possible. Anyway, the basic strategy is to remember the speed plans. Use both hands to get the keys in the locks at the top of the platform faster. In fact, always try to get two keys in at a time, if at all possible. And don't forget, you can slide back down really fast if you only holding on to one vine. Following these speed strategies and watching out for your enemies, you'll have your dad free and Mario with a migraine in no time. VI.) FAQ The FAQ section of this guide is to answer any questions you may have that are not covered in the guide. If you have any questions you would like put into the FAQ, feel free to E-Mail me at CresFresh420@cs.com. 1) What is the point setup in this game? I'm not positive, but I'm pretty sure it goes like this; Jumping over Enemy: 100 points Knocking Off Fruit: 400 points Fruit Hits Enemy: 800 points Fruit Hits 2 Enemies: 1600 points Bonus Points: starts at 5000, steadily goes down as time increases 2) What is the fastest you can possibly be in this game? Since there are no kinds of speed options, the fastest you can go in this game is by going down on one vine. This is very handy for escape situations. Another fast, but nowhere near _as_ fast, way of getting around is holding two vines and climbing up. Great for getting around in levels, however it leads you twice as more vulnerable to an attack. 3) Why do you call him Mario in your guide when his name is Jump-Man in the game? Nobody likes a wise-ass. 4) I heard that Mario is actually a carpenter, not a plumber. Is this true? Shigeru Miyamoto has never actually stated that Mario is a plumber, or a carpenter, or even Italian for that matter. He likes the idea of letting the gamer's imagination decide where, what, and why his surroundings are what they are. Now I wouldn't mind a question that actually has any relevance to this game, please! Honest to god, next thing you know you'll be asking me where Mario is keeping all those crabs in this game. Wait a minute.o_O Forget I said that. That's all for now. E-Mail me with questions about the game for me to add to the FAQ! VII.) VERSION HISTORY The following is just a little guide I keep for the purpose of looking over what changes and additions are made to this guide for the curiosity and convenience of myself and the reader. {Version 1.0}- Entire guide is written with all basic information. Posted on GameFAQs. {Version 1.5}- At home revision of spelling mistakes and updated information. Never posted online. {Version 2.0}- Updated information and FAQ section added. Posted on GameFAQs. VIII.) THANKS TO... 1) As always, CJayC at GameFAQs. What can I say that hasn't been said before? Keep up the good work, man. 2) Also as always, James, sabin, and Ray for arguing with me over video games. I SHALL KILL YOU PUNKS! ARRRRGGGH!!! >:) 3) People who play video games because without you guys there probably wouldn't be that many video games. 4) TechNinja's Rantz of DOOM! down at EO for yelling at crap that is too obvious for anyone else to pick up. TechNinja rules, man. 5) My sister for getting me into punk music. IX.) DISCLAIMER Upon and if this guide's aceeption into the GameFAQs library, it may not be used by anyone except them. If you don't like it, bug CJayC, in which case I will have to give you 50 lashes with a wet noodle. Ph34r m3! Donkey Kong, Donkey Kong Jr., Mario, and all other characters and events mentioned within this guide are copyrighted Nintendo 1981-2000. (Wow, our hairy little friend has been around a while, hasn't he? Why are you giggling? That wasn't a metaphor, stupid!) I myself have no copyright properties or inqueries and if I did like I'd share them to your sorry self. X.) CONTACT As for me, myself, and I, don't bug me. Don't bug me about stupid crap. And by that I mean stupid questions like "Why did you thank.....in you Thanks To list? They suck!" However constructive criticsm is definately accepted with open arms. As is hatemail, so send me more of that crap! Keep it coming! I've got quite a nice big pile already. (Too bad I deleted it. GGRRRR!) Anyway, you can contact me at the address at the bottom of the screen Seeya! --Rick >:P "Sometimes, I wish I were dead. No wait, not me, you." --Jack Handey Rick {CresFresh420@cs.com}