Version 1.0 Disclaimer!! ------------ Unauthorized replication is prohibited. If you wish to post this guide, please contact the author first for permission and leave this guide in its ENTIRETY unless previously discussed with the author. If you want to put this on your website or such, please let me know. [Answer will most likely be yes.] This guide is FREE and should not be distributed other then FREE! TknoMncr is Mr. Kelly R. Flewin [K_Flewin@Yahoo.Ca] Dark Adventure is Copyright of Konami, 1987 This guide is Copyright Mr. Kelly Flewin, 2003 Copyright Time Traveller's Inc. 2003 Good day fellow adventurer :) I see you've stumbled upon my little solve for this very difficult, yet fun little Hack n Slash Adventure cooked up by Konami. Now, though some will realize that this was also released as Devil World, this Guide and solve is specifically for this version, as there are some big differences [namely, where portals take you, weapons.. etc.] With this, I hope to walk you along the quick and hasty path to annihalating the game, without having to wander through endless doors of doom... and possibly get stuck too. By stuck, I mean this... you require keys to open the doors to the next area... and sometimes the game gets VERY evil and will give have NO key for a certain area... and if you have no keys either.. you're screwed. [So there's a lesson to be learned :) Max out keys asap] But enough of this meager beginning, on to the good stuff that is more relevant and important :) I. Characters ------------- Dark Adventure is a 3 Player Simultaneous game.. kinda like Gauntlet, for an example of the top of my head. Each character has a different starting weapon that you use to fend off the beasties, until you find better weapons. The Left player is Labrynna, a rather cute Blonde in a Pink dress. She wields a sword and with some decent speed to it as well. The Middle player is Condor, the nearly stereotypical Indiana Jones man, with fedora and whip, but a White shirt and Blue jeans. The Right player takes control of Zorlock, laid back Business man who's a killer with the spear. Alright... it's not like there was much to research on in regards to the characters... Your reporter, archeologist and businessman.. but you came for a solve.. not an elaborate book ^^;; II. The Buttons --------------- Start - This'd be what ya press to start your game ;) It also works as a handy map option! It will show you exits [E] and where any remaining keys are. [It will NOT show you hidden exits and it won't work on EVERY stage] The other 3, Attack, Jump and Dynamite.. well they're self- explanatory. III. Items & Weapons -------------------- Now we're getting somewhere! What are the items and weapons you can collect on this adventure? Welllll....... Keys - The MOST IMPORTANT item in the game. Stock them to the max... believe me... you will regret it if you run out. Food - It comes in the form of a can of Pop giving you much needed Life. Believe me.. you will need A LOT if you're going to survive. Necklace - You see one of those beauties laying around? GRAB IT! This is your key to some seriously needed speed! Faster speed means quicker escapes from levels and overwhelming enemies. Shield - Pick up one of these well crafted protectors and you will find some much needed relief from the enemies attacks. Crystal Ball - Your base weapon not packing enough oomph? Pick up a Crystal Ball and you will enjoy some added power to it :) Dynamite - When you crave some wanton destruction :) One Stick'll do ya until you die. Just start throwing like mad and enjoy things going Kaboom!!! Also useful for hurtling over those annoying walls :) Flame Thrower - BBQ TIME! Watch the flame shoot out... roast every enemy caught in its path... and huts too! Right through those annoying walls :) The only downside is that this is a bit slow on the reload... Laser Gun - My PERSONAL FAVOURITE weapon of mass destruction! It's fast! Hold down the fire button and it keeps shooting! Fire fast for more oomph... but!! The one catch is.. it can't go through walls [Unless you push against it and fire, and even then it will only kill something just behind that, no further]. Good for mowing down enemies galore in lightning speed. Sword - In a 2 Player Game if Labrynna loses all her lives, her sword will remain for any other player to pick up. In a 1 player game, if you lose all your lives as Labrynna and continue, you can pick up the left over sword. Whip - In a 2 Player Game if Condor loses all his lives, his whip will remain for any other player to pick up. In a 1 player game, if you lose all your lives as Condor and continue, you can pick up the left over whip. Spear - In a 2 Player Game if Zorlock loses all his lives, his spear will remain for any other player to pick up. In a 1 player game, if you lose all your lives as Zorlock and continue, you can pick up the left over spear. IV. Monsters & Other Things --------------------------- Enemy - Well, self explanatory.. from minotaurs and rats, to flying weapons and even the Devil itself... they're everywhere :) Enemy Huts - These will ALWAYS take 2 hits to destroy with a base weapon or 1 with a super weapon or dynamite. Dark Grey Rocks - These can be attacked to unveil either nothing, new weapons, food or even keys! Also look for small cubes that look out of place. They usually can be whacked down as well. Dynamite will help rapidly destroy these as well as your super weapons. V. Anything Else? ----------------- Well... I am hoping to screen capture maps and compile some from screen shots... but that will be later... and I will update this guide with their location. Keep stocking those keys... yes.. third time I mention it.. but believe me.. it's that important! Make a beeline for food WHENEVER you need it.. believe me.. if you don't find a speed up necklace.. you're gonna need it badly! The game RANDOMLY places items around.. but it's not THAT random! Monster huts will ALWAYS be the same, no matter what.. but.. there's about Five different random cycles. Each cycle will have the items appear in the same spot for the entire game duration. When you start a brand new game, the game will randomly choose a cycle again. This is a big boon! If you follow my guide and you manage to luck out and find a Laser Gun in the Second stage... you will find the game A LOT easier! The right cycle can make ALL the difference in how well you do... there are literally points where the right cycle will give you a crapload of food RIGHT WHEN YOU NEED IT! This game is also known as Devil World.. but that game has A LOT of differences.. including only being 2 Players and the exits take you to different places... But I digress... let's get on to giving this game an asswhoopin' :) VI. The Solution - The Current Fastest Route to Glory ----------------------------------------------------- Mercedia -------- No matter what cycle the game randomly chooses, this is where you will always begin a new game here. You're main goal will to whoop some rear, walk around a bit and get familiar with the monsters. Becareful around the trees, as they will morph into HUGE Red monsters with swords! They take quite a few hits before they will bow down, and their swords do some serious damage. They also tend to go through EVERYTHING [including walls that you can't], so please take care. Grab some keys [3 should work] and move your way to the exit in the Upper Right corner to proceed to the next area. Zoastra ------- Right off the bat, try to conserve some health and ignore the monster huts and go Right. You will cross the first bridge, to which you may have to jump over some gaps if any pop up that are more then 1 slot big. If you manage to luck out, you'll find a Laser Gun and will be able to wreak some MAJOR Havoc upon the enemies ^^ Anyways, continue on to the Right, going for the lower pathways and working your way around the walls... becareful of the cliff edges though. Cross the second bridge and go to the bottom of the screen. You'll come across 2 Monster huts. The farthest Right hut will contain a secret door! You will definitely want to take advantage of this and go on through to the next area of the game. Gotham ------ I won't make any Batman jokes.. too easy... much like this area. Go up and to the Right, collecting keys where you can, and trying to work your way to the Upper-Left area of the map and the next exit. Becareful of those annoying rats. Joplin ------ This area is full of rocks galore.. the downside? Not every one of them has anything useful... heck.. most of them don't! Destroy the enemies as you wander about and pick up some much needed keys, and the odd can of Pop. Work your way to the far Right of the map and jump on in the door. Zartacla -------- Thought that was rocky? Well welcome to the Rocky Mountains of the game. Go to the middle of the map and you will find Five enemy huts all grouped together. Take down the one in the middle to find the hidden entrance that will take you to the next area, Metropolis. Metropolis ---------- This is one of the first areas you will come across that will not let you see a map... which sucks... but this guide will fix that problem. When you enter the area, head off to the... well yeah, no surprise.. the Right. But here's the catch! When you have the chance to move up, go for it and go through the archway and keep pushing it. You will end up coming to a set of double doors. Enter and prepare to cry. Olmecs ------ Why did I say cry? This isn't the boss area yet... but.. it is one of the most single annoying areas of the game. If you don't move and groove properly.. you will definitely lose a life, unless you happen to have a speed power-up. Beware of the annoying bats that fly around and the flying demon with spears. Go down the path and head on Left and take the Fifth path. Follow it up and around and you will come to the exit at last. The other paths will either be empty or have different powerups and the like, depending on what cycle the game started at. Kalamazoo --------- This is another one of those quick and easy maps to go through. Quite literally. All you have to do is head Left to the next exit.... to the bottom is a nasty ACTIVE volcano, so you may not want to roam, unless you are in desperate need of keys. Des Plaines ----------- Avoiding a Fantasy Island spoof, you now stand VERY close to the end of the game! :) You also stand in one of those annoying cities that won't let you see a map... and A LOT of doors to go through. Go to the far Right until you reach the wall. Now go back to the Left and ignore the First door, but do enter the second door. Meso ---- Another one of those places where you can easily lose a life if you don't luck out. Just simply follow the path where it leads, and be prepared to make some diagnol jumps near the end. That area is usually where you can luck out with some powerups or food. Head on to the end and get ready for the next area. Garr ---- Welcome to the Lava Room. Watch your step, since those tiles will sink into the Lava! Here you will most likely find more keys and almost always find Pop. If you get enough spare keys, you can go to the first exit, go through, and then go back the way you came and replenish food and key again. Not a bad idea. When you're done this, or if you're in good shape, follow the path to the very end [Upper Right corner] and leap onto the exit. Nigriv ------ This is a ... well.. a pain the royal ass to get through. You enter only to find a crapload of moving blocks going up and down, any of which will drain you of much needed life! Your main goal is to reach the Left wall and hack down the breakable concrete slabs until you find the hidden exit in the Bottom Left corner of the screen. Lyons ----- We're almost near the end. This will be Spider central as well as introducing one of the most annoying enemies, the Skeleton. It can come through the walls as it pleases and it does nasty damage! So becareful! Move to the Upper Left hand corner and then to the seeming dead end to the Right, that has a monster hut. This is yet again, ANOTHER secret entrance, and the most important one! It leads you to the second last room of the game ^^ AND!! If you REALLY luck out, you may find a Laser Gun just before you go to the next room :) You will definitely need 2 keys though.. one for this room and one for the next. Enid ---- The Boss is A LOT easier then this annoying room of pain and death! Notice the exit? Now notice all those annoying monster huts in the way? No problem... until you factor in the FLYING SWORDS!!! Sure you can swat them away, but even one hit and you lose a MASSIVE chunk of health! It's not fun! Tread carefully and you will make it to the last exit of the game and go to the final room. Bundra ------ The FINAL room of the game! This is what it has all culminated up to! Move downwards to avoid the columns as they fall down. Notice those statues on either side of you? As you go past them, they turn into annoyingly real life menaces! 5000 points a kill is a nice bonus.. though you're going to have to kill them all before the Devil is willing to go at it with you. Have I mentioned that they're packing heat? In the form of some very QUICK and PAINFUL fireballs? Now, though, the moment you've been waiting for! You beat the nasties and the Devil has come out. He's big.. he throws around A TON of those evil energy balls and he wants you DEAD! But... there lies hope for you.. and believe me.. you're going to be shocked how quickly he can fall down. [It took me a minute or so normally to fell the bastard] Simply try to stay behind him and attack him from behind and as quickly as you possibly can. He will succumb to your blows fast and will turn back into stone and crumble before you. [My personal best is about 2 seconds after he comes to life.. and believe me, it's not that hard to duplicate with practice] The only down side? As he dies, and as the screen goes all cumbly and you fade out... your life keeps going down for a few seconds.. which essentially means.. you can die as you're waiting for him to die... Ah well... 10,000 more points will be yours ^^ And that's basically it! You've now beaten one of Konami's most frustratingly challenging games... mind you... you'd think they'd make a slightly better ending.. It's neat... but kinda.. blah... but that's my own opinion and yours may differ. VII. In Conclusion ------------------ Well, that's about it, really. Just beginning to make maps and such for the game and edit screenshots to reflect hidden exits and such. I will probably update this later to add a few minor details, such as points for certain things. Or if someone finds an even FASTER route! Otherwise, I hope you have enjoyed this guide and enjoy the game as well :) Play on Play on :) If you have any questions or comments, please direct them to me at; Tknomncr@Hotmail.Com Attn: Dark Adventure If you want to distro it, be my guest. As long as you don't edit this in any way, unless permission is granted. You MUST ALSO Inform me of which website you wish to add it to so I may add the link to future updates and give my official OK. It MAY be editted to be displayed on a web page only if my name is intact and I am notified so I may come and marvel. :) It may be printed out... not like I could stop you :) Just please keep it intact. This solve/walkthrough and any subsequent updates can always [Hopefully] be found/available at the following site; Game Faqs [http://www.gamefaqs.com] Dark Adventure is Copyright of Konami, 1987 This Guide is Copyright Mr. Kelly Flewin, 2003 Copyright Time Traveller's Inc. 2003