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Liberation Maiden -- FAQ/Walkthrough
, ,, ,, ,, ,, , , , , ,
/////////////////////////| |\\\\ ////| >> Written by Andrew Barker
///////////////////////// | | \\\V/// | >> scrawlknight[at]gmail[dot]com
|~~~||~~~||~~~||~~~||~~~| | | |~~~| | - - - - - - - - - - - - - - - - - -
|===||===||===||===||===| | | |===| | >> Version: 1.00
| || || || || | | | | F | | >> Last Updated: Feb 17th, 2014
| I || X || || || | | | | A | | - - - - - - - - - - - - - - - - - -
| || || || || | / \ | Q | / >> First Written: Feb 15th, 2014 -
|===||===||===||===||===|/ \|===|/ Feb 17th, 2014
'---''---''---''---''---' '---'
I---------------------->> PLEASE RECOMMEND THIS GUIDE <<----------------------I
Did you enjoy this guide or find it helpful? Please click the button at the top
to recommend it! The author will be very appreciative!
II----------------------------->> COPYRIGHT <<-------------------------------II
This guide is not to be used without the author's permission under any
circumstances. See the bottom of the document for more details.
+-----------------------------------------------------------------------------+
+---- TABLE OF CONTENTS [0.00] -----------------------------------------------+
+-----------------------------------------------------------------------------+
| Hit Ctrl + F then enter the corresponding number in the table of contents |
| to jump to the section you want. |
+-----------------------------------------------------------------------------+
[1.00] -- Introduction
[2.00] -- Game Basics
[2.01] -- Story and Characters
[2.02] -- Controls and Mechanics
[2.03] -- Game Modes
[3.00] -- Walkthrough
[3.01] -- Stage 1: Tokyo
[3.02] -- Stage 2: Kagoshima
[3.03] -- Stage 3: Osaka
[3.04] -- Stage 4: Hokkaido
[3.05] -- Stage 5: Mt. Fuji
[4.00] -- Stage Attack Mode
[5.00] -- Gallery Liberation
[6.00] -- Frequently Asked Questions (FAQ)
[7.00] -- Afterword and Legal Information
[x.xx] -- The End
+-----------------------------------------------------------------------------+
+---- INTRODUCTION -------------------------------------------------- [1.00] -+
+-----------------------------------------------------------------------------+
Welcome to my 9th walkthrough! I know no one cares about the introduction, but
there are a few things I'd like to bring up before we begin! Firstly,
Liberation Maiden is an awesome game. Forget those reviews scoring it harshly
because it's too short. Yes, it doesn't take long to beat, but it's exciting
and thrilling for the whole ride.
This guide is primarily a walkthrough for story mode. However, I have also
dedicated specific sections to both Stage Attack Mode and unlocking images in
the Gallery. If you'd like help or tips on either of those, hit up the table of
contents just above this to find where to scroll to.
I hope you find this guide useful!
+-----------------------------------------------------------------------------+
+---- GAME BASICS --------------------------------------------------- [2.00] -+
+-----------------------------------------------------------------------------+
Liberation Maiden is effectively a third-person shooter. It shares many
similarities with more traditional arcade shooters, but breaks free of them by
being off-rails. If you've played the new Kid Icarus game on 3DS, you'll feel
right at home playing Liberation Maiden.
o==========-----------------------------------------------------==============o
| ~ STORY AND CHARACTERS ~ | [2.01] |
o==============-----------------------------------------------------==========o
The story in Liberation Maiden is not a primary focus, and little time is spent
explaining the world or characters. If you are interested in learning more, the
gallery provides more information as you unlock images. Alternatively, have a
read through this section and the Gallery Liberation section of the guide for a
run-down.
You play as Shoko Ozora, the second president of New Japan (who is, of course,
also a high shcool girl). After the previous president, her father, was
assassinated, she was elected into office and now fights against "The Dominion"
who are aiming for world domination. By using her Gundam-like weapon "Kamui,"
she fights to free New Japan from its conquerers.
-----------------------
| SHOKO OZORA |
-----------------------
The second president of New Japan. She is a young, attractive woman who was
elected into office after her father, the previous president, was assassinated.
She pilots the Liberator weapon known as "Kamui," and fights to free New Japan
from the control of the empire known as "The Dominion." She is the protagonist
of Liberation Maiden, and the player character.
-----------------------
| KIRA |
-----------------------
A member of the New Japan parliament and the First Secretary under Shoko. He
acts as both Shoko's guardian, political advisor and battle strategist. During
missions he will provide tactical tips, relay important information and guide
Shoko on her missions.
-----------------------
| YOKUICHIRO OZORA |
-----------------------
The first president of New Japan and Shoko's father. He was assassinated as he
led an uprising against The Dominion.
o==========-----------------------------------------------------==============o
| ~ CONTROLS AND MECHANICS ~ | [2.02] |
o==============-----------------------------------------------------==========o
While the controls are relatively straight forward, there are a few little
intricacies in terms of interface and mechanics that the game doesn't point
out for you. I detail them here.
-----------------------
| CONTROLS |
-----------------------
Controls are almost identical to Kid Icarus: Uprising, if you happen to have
played it. If not, or you need a refresher, check out the info below.
CIRCLE PAD >> Free movement.
CIRCLE PAD + [L] >> Move while strafing.
TOUCH SCREEN >> Fire weapon by tapping / locking-on / holding.
>> Activate Blade Attack when gauge is full.
>> Counterattack (when blade gauge is full and health hits 0).
>> Sacrifice Drive - spin stylus rapidly.
(A)/(B) BUTTON >> Confirm/Cancel. Scroll through dialogue.
START/SELECT >> Pause the game.
-----------------------
| INTERFACE |
-----------------------
While action takes place on the top screen, the bottom screen is equally
important in terms of controlling Shoko and managing what's happening with
Kamui.
T------------------------------------------------T >> TOP SCREEN <<
| | ----------------
| POINTS TIME | POINTS - Curent Score.
| 00000000 00:00:00 | TIME - Time remaining.
| |
| | Chain - Kill combo.
| CHAIN |
| |--| | Mission - Current task.
| | | |
| |--| |
| |
| (1) |
| _ |
| // \\ |
| MISSION || O || |
| Destroy the Lesser Conduit Spike! \\_// |
| |
T------------------------------------------------T
(1) In the bottom-right corner (circle with a heart in it) is your energy and
health. The outer circles are your energy. This functions as both your shields
and your weapons attack power. Attacking depletes your shields, as does getting
hit by an enemy. With no energy you are undefended and unable to fire your
weapon.
The inner red circle is your health. Take enough hits with no shields and it's
game over. However, if your blade attack is fully charged, it will save you
from death.
B------------------------------------------------B >> BOTTOM SCREEN <<
| >>]]]]]]]<>>>>>>>>>>> (1) | -------------------
| | (1) - Blade attack charge
| | (2) - Spikes remaining.
| |
| | (3) - Mission map. Show
| | mission targets.*
| o (2) |
| o |
| o (3) |
| |
| |
| |
| |
| |
| MISSION STAGE /\ |
| <