-------------------------------------------------- Harvest Moon 3D: A New Beginning - FAQ/Walkthrough -------------------------------------------------- Game: Harvest Moon 3D: A New Beginning System: Nintendo 3DS Author: Steve Edwards Contact: cerberusalchemist@gmail.com Current Version 1.00 Submitted on 10/20/13 Original Version 0.50 Submitted on: 09/19/13 This guide is the copyrighted property of Steve Edwards. Licenced for use on GameFAQs.com, neoseeker.com, cheatcc.com & supercheats.com ................. ***************** TABLE OF CONTENTS ***************** ................. 1. Introduction and Frequently Asked Questions (FAQs)...........[100] 2. Useful Notes and Tips and Tricks.............................[200] What to Sell and What to Keep................................[201] Animal Care..................................................[203] Crops........................................................[204] Festivals................. ..................................[205] Online Connectivity and Multiplayer..........................[206] Blueprints and Edit Mode.....................................[207] Town Restoration.............................................[208] 3. Villagers....................................................[300] Bachelors....................................................[301] Bachelorettes................................................[302] The Rest.....................................................[303] 4. Walkthrough - First Spring...................................[400] Goals and Waiting for Stuff to Unlock........................[401] Spring 1 - A new beginning...................................[402] Spring 2 - Getting to know you...............................[403] Spring 3 - How to Grow Crops.................................[404] Spring 4 - How to Ship.......................................[405] Spring 8 - Your First Harvest................................[406] Spring 9 - Have a Cow, Man...................................[407] Spring 14 - Harmony Day: The First Event.....................[408] Spring 15 - Iroha, the Hammer, and the Axe...................[409] Spring 17 - Meet the Harvest Sprites.........................[410] Spring 25 - Meet Rebecca and Toni............................[411] Spring 27 - Meet the Harvest Goddess.........................[412] Spring 30 - Crop Festival....................................[413] 5. Walkthrough - First Summer...................................[500] Goals and the Town Restoration Project.......................[501] Summer 2 - You get a Fishing Rod.............................[502] Summer 3 - Gifts from the Forest.............................[503] Spring 11 - A Gardening Tour.................................[504] 6. Walkthrough - First Fall.....................................[600] Goals and fun stuff you can start doing......................[601] 7. Walkthrough - First Winter...................................[700] Goals........................................................[701] 8. Walkthrough - Second Year....................................[800] Goals........................................................[801] Spring.......................................................[802] Summer.......................................................[803] Fall.........................................................[804] Winter.......................................................[805] 9. Walkthrough - Third Year and Beyond..........................[900] 10. Version History and Contact Info............................[1000] .............................. ****************************** 1. INTRODUCTION AND FAQS [100] ****************************** .............................. Hello hello dear reader. Welcome to my Harvest Moon 3D walkthrough. This guide exists to show you how to accomplish this game's two main objectives: saving the doomed town of Echo Village and finding yourself a lovely lad/y to call your own. And if this guide can give you a few tips to get super-rich along the way, well... that's just icing on the cake, isn't it? This guide won't primarily be focusing on providing you with lists of items and prices and events and people. I see Harvest Moon games as more 'story' or 'role playing experience' than 'game with exploitable mechanics'. I am writing this guide for those people who enjoy this series because they can get wrapped up in the characters and world of a good dating-sim/community living game, and not because it is a good item-management/farming simulator. But if dollars and cents are really what you're after you may find a tip or two in here. Anyways here are some questions and answers: 1. What is Harvest Moon? Harvest Moon is a Japanese video game series developed by a company called MARVELOUS ENTERTAINMENT. The first game came out in 1996 on the SUPER NINTENDO and has since spawned over a dozen 'main' titles and a whole bunch of re-makes and spin-offs and whatnot. The game is ostensibly a 'farming simulation' game, but really that would be rather too dull a thing to spawn a perennial video-game franchise, wouldn't it? The farming stuff is the more mechanical 'video game-y' side of these games, but the part that hooks players and keeps them invested and buying more games is the 'community life' aspect of the game, which is a little like a light version of a VISUAL NOVEL or a DATING SIM. These games are populated with interesting characters for you to live and interact with, and eventually you can marry one and start a family. Once-upon-a-time this was a very novel and realistic (and interesting) thing to put in a video game, as back in the day games were usually more focussed on action and... well, just action. Games with more realistic settings and characters and romance are more common than they used to be, and the continual success of Harvest Moon has something to do with that, I think. Harvest Moon games have more or less stuck to the 'farm and family' formula, but as they have been released on a half dozen systems over nearly two decades there have been some developments and changes along the way. Perhaps most significant is that the developers started catering to a burgeoning 'female gamer' market by releasing versions of some of these games where players can play as female farmers and woo manly folk. As the most recent iteration of this series, Harvest Moon 3D: A New Beginning gives players the option to choose their sex from the very beginning and from there gives each gender an equal-ish number of potential marriage candidates. 2. What is new in Harvest Moon 3D: A New Beginning? Harvest Moon 3D: A New Beginning (hereafter referred to as HM:ANB because writing it out over and over is tedious) is the second Harvest Moon for the 3DS... but the first one (Tale of Two Towns) was a port from the old DS and so it was not really designed around the 3DS system (it had some programming problems too, or so I've heard). HM:ANB uses 3D models for the gameplay but the 3DS's 3D effect is very underplayed. Even without a huge 3D graphic boost, there is still a lot of change from past HM games to this one. The biggest new feature in this game is the amount of CUSTOMIZATION available. Believe it or not, in previous games in this series your character was pre-designed and couldn't be altered at all, even though people love personalizing things. Maybe MARVELOUS was hoping this game would attract new players to the series (hence 'A New Beginning') so they really increased the amount of customizing you can do to your character. When you start up your file you get a character creation screen that gives you lots of options... well there are a lot of hairstyles and colors at least... so that's something. You are able to choose which sex you want to be without having to buy a separate copy of the game... so that's progress, at least. The customization doesn't end with your character, though. When you arrive at your town, you will be immediately made into MAYOR of the town and be given the opportunity to move the buildings around to suit your mood... oh, wait... no... that's not this game, that's ANIMAL CROSSING NEW LEAF, a game that came out half a year later and somehow has the same new town-designing feature as this Harvest Moon does. These games are rather similar aren't they? In my opinion though HM:ANB is the superior game because it allows you to marry and bed characters and as far as I know Nintendo has yet to implement that feature in Animal Crossing, much to the chagrin of certain AC:NL fans I'm sure. Anyways, getting back to HM:ANB, you really are given the option of creating buildings and moving them around town. It sounds like a lot of freedom... and it is... with a catch. The downside to MARVELOUS designing this game around new players (which is really only a theory of mine) is that they felt the need to include a ridiculous number of TUTORIALS and only introduce you to new characters and town-customization options slowly. So EVENTUALLY you will have a large, populated town and you will be able to customize it however you want, but for the first few month/seasons you are going to be VERY CONSTRAINED in what you are able to do. That's just how it is. Oh... and there are other new things too, besides the customization stuff. There's an online item-trading system. And there's probably other stuff too. 3. What is the point of this game? Why would anyone want to play a 'farm sim'? This game is about your character (hereafter referred to as 'YOU' because I expect you to identify with your character) coming to own a dilapidated farm and undertaking the enjoyable challenge of fixing it up and turning it into a successful enterprise. These games have substantial farming gameplay elements which really dig into your consumerist and entrepreneurial desires to make a lot of money and buy a lot of stuff. And while you are indulging in the wish- fulfillment of running your own business and making easy money, the game's world of interesting characters will be surreptitiously sinking their hooks into you and arresting your interest and addicting you to continually buying Harvest Moon games. This particular game takes the standard HM premise and expands on it quite a bit. This time around it is not just your farm that starts out as a run-down piece of manure: it's the whole village. ECHO VILLAGE is a ghost town, or maybe a dying town in its last gasps. So this time around you're not just saving your farm, you're saving a whole town. Your efforts are going to be instrumental in attracting people and businesses back to Echo, and if you work hard enough then you will be able to bring happiness and success to dozens of people who otherwise would have lived sad and lonely lives somewhere else. You are the only one, no... the CHOSEN ONE... the lone soul who can bring forth the blessings of the earth and share the bounty with a whole community of people that you carry on your back. You aren't just a simple farmer here, you're a veritable ARCHETYPAL HERO... blessed by THE GODDESS to save a DYING LAND. Your actions will determine whether THE WORLD PROSPERS OR WITHERS. THIS IS THE MOST EPIC FARMING-SIM EVER! Or something. You can just do whatever you want, whatever. 4. I've just started playing and there is literally NOTHING to do. What gives? In the beginning this game is a very empty and boring experience. The game designers have deliberately set about delaying your access to the different game systems and villagers, and whenever something new is introduced it comes with a tedious TUTORIAL. This makes the first month of the game a very sluggish experience with not much to do. All I can say is that IT GETS BETTER and recommend that you just plant and water and sell crops and then just go to sleep early every day to speed the game calendar along until it gets to those dates when interesting things start happening. If you just hurry forward to the first summer then the option to EDIT the TOWN and move buildings around and whatnot will be unlocked, and the MAYOR will give you TOWN RESTORATION PLANS that function as goals to work towards and drive the game towards more and more COMPLEXITY (and INTERESTINGNESS). From then on you'll have plenty to do if you so choose. The Town Restoration system acts as a system of goals for you, and getting married is certainly a popular pursuit for players of this particular game, but you are essentially free to live whatever sort of life you want in this game. 5. How do I read this guide? This guide is divided up in to different sections so if you are looking for something specific then you should check out the handy TABLE OF CONTENTS and check out the three bracketed numbers next to that section ([xxx]) and if you want to jump to that section you can search for it using ctrl-f or some other search method. I'm going to outline some of the basic GAME SYSTEMS first and then dive in to the WALKTHROUGH. The walkthrough is going to be divided by MONTH/SEASON and its going to include GOALS and point out when and how things get unlocked, but keep in mind that new features get unlocked at different rates depending on how you play so I'm going to have to be vague about when things are happening in this game. This game is pretty mellow and go-at-your-own-pace so don't worry if it takes you 3 years to get married or whatever you have all of the time in the world. 6. Are there any exploits I can use to get lots of money really quickly? Yes, but I'm not really interested in telling you about them. Getting money is something you're supposed to do gradually so that you stay with the game over a long period of time and get attached to the characters. Which is to say that if you get all of the money at the very beginning then you are going to BREAK the game and get bored with it and never be able to enjoy it the way its meant to be enjoyed. Now the biggest exploit in this game comes from a side-feature in this game that allows you to CONNECT to other players, either ONLINE or LOCALLY, to TRADE items. If you check out any gaming website that has a HM:ANB forum you're going to find a community of people willing to trade you items that may be of better quality or from later in the game or would otherwise just be too expensive for you to get immediately. There are even ways to do this trading without saving so you can keep the items you supposedly traded. If you ever played POKEMON (is there anyone who owns a 3DS but has never played pokemon?) you may think of this system as being just like the trading in system in those games, and just as loaded with game-breaking and item-duplicating possibilities. So if you want to make a lot of money fast and not enjoy the game as it was meant to be enjoyed, then what you want to do is find someone online who is willing to send you certain items that will help you complete TOWN RESTORATION PLANS or build houses or win FESTIVALS early or whatever, and this will UNLOCK features you wouldn't normally have access to yet that you can use to make lots of money. 7. What qualifies you to write a guide on this game? Not much actually. I am a player just like you. I'm not an authority of any kind. I don't have any knowledge about this game that cannot be found by playing the game directly or scouring websites (particularly the HARVEST MOON WIKI) to obtain information. The only thing that qualifies me to write a guide to help you is that I have the time and skill to write and that I sat down and did it. So basically I'm just a guy who played this game when it came out at the end of 2012. And now in 2013 it's about to come out in Europe and I thought that means there will be new players and that some person should write a guide for them. And then I realized that *I* am some person, so I wrote this. I started a new file (of the opposite gender from last time) so that I could write down everything that happens in this game as it happens and cover the full length and breadth (and depth cuz it's 3D) of this game's content. If you've read some of my opinions on this game and you're wondering what sort of experience I have with this series and where my views are coming from, then I'll admit that I'm an 'old-school' Harvest Moon player in that I haven't played any of the multitude of Wii and DS titles. I don't know anything about them or what they've done to advance the series or what features they have. HM:ANB is the first Harvest Moon in many years to interest me enough to give it a try because it tried to shake up the formula. That said, in recent years I've been playing the Harvest Moon spin-off series RUNE FACTORY and I've enjoyed that a lot and I would recommend that series to anyone who likes Harvest Moon and fantasy dungeon-crawling (and hey, there's a 3DS RUNE FACTORY game coming out soon... check it out((it's got dragons and stuff!))!). Now since I am just a guy with my own opinions of what is important in this game there are going to be huge biases in what I choose to include and what I don't bother to write out. For instance, I don't feel the need to include lists and tables of items and whatnot. That info can be found elsewhere. This isn't a compendium, it's a guide mean to help you unlock all of the stuff that the game has locked up. If you need to find out specific information then you can go look it up elsewhere (I recommend the WIKIA, but really it shouldn't be so hard for you to go to your preferred search engine and 'something' search for whatever you're looking for. 8. Dude, I want this game but I can't find it in stores anywhere! Where can I get this game, bro? Well dog, Harvest Moon games are sometimes hard to find in stores. I know that when I was trying to find a physical copy of this game that it was just impossible, even though the video game stores around my area usually had 3DS copies of Tale of Two Towns for some reason. So if you really want a physical copy (to say, lend to other people) then you might have to resort to Amazon.com to get it. But... if you don't care about physical copies then you might be happy to learn that this game is available from the 3DS eShop and available for download anytime! Neat! That's how I got the game after giving up on finding it in stores. If you choose to download it's going to eat up like 2000 or so blocks of 3DS memory block units. .......................................... ****************************************** 2. USEFUL NOTES AND TIPS AND TRICKS [200] ****************************************** .......................................... Here's my overview of all of the game systems. If you want to know how this game works then you can read up on it here. But then again, I'm not super interested in writing out all of the same stuff that you can find in the game's manual, especially since all of that stuff and more gets explained to you tediously at the beginning of the game. And then all of that information is available for you to check up on in the BOOKSHELF in YOUR HOUSE. So, yeah... three different ways that you can look up information on these game systems makes me think that writing about them here would be stupidly redundant. So like... I guess I'll mention each of the game systems, but it'll be an abbreviated explanation and I'll probably be all like sarcastic and condescending just to keep myself interested. If you're interested in finding out how all of these systems actually work, I suggest reading the in-game material or checking another website. If you're interested in my opinions on them and which things are more fun or better uses of time or whatever, then read on. The MANUAL for this game covers things like controls and on-screen displays how the menus work and what not. You should read it if you want to know about that kind of stuff. If you downloaded the game from the ESHOP then the manual can be found by tapping the game icon and then looking to the bottom of the bottom screen where there will be a 'manual' button next to the START GAME button. Furthermore if you are playing the game and go into YOUR HOUSE you will find a BOOKCASE which is packed full of TUTORIALS on all sorts of game systems, so that is another avenue of information. Anyways here's a bunch of useful miscellaneous tips and things that I thought you should read first and foremost (oops gettin' a little too tipsy to type this may not be the most coherent or organized piece of writing in the world but whatevers): In your first spring you can seriously water all of your crops and take care of your cow and talk to everyone in the village and ship all of your items and go gather items in the wilderness before frigging noon. If you skip the item gathering part you can be done for the day before 9AM. Just go to bed early and move the day forward. When Summer comes you're going to want to have some HONEY and BEES saved in your box, but otherwise feel free to sleep and sell whatever you find. * Bugs are totally useless for anything but selling. Just sell them. * You want to hold onto BRANCHES and ROCKS though. You CAN turn them into LUMBER and MATERIAL STONE using tools if you really need too... but on the other hand you are going to need unprocessed rocks and branches and you can just buy the processed stuff... so just hold onto this stuff (and make it a priority to build the STORAGE SHED asap). * Your initial WATERING CAN has 24 drops - after 14 it is 'almost empty'. you start the game with have 32 spots to water (if you plant grass near the barn) and 24 drops... make it work. You should make upgrading your watering can a priority... but only AFTER upgrading the AXE and HAMMER. You need to upgrade the axe so you can clear-cut the trees and build the town... but an upgraded watering can is going to allow you to work many more fields and earn way more money. * On festival days there will be a little icon next to the date/time/season on your lower screen. * Also on the lower screen you can tap the map to switch between a zoomed-in and zoomed-out map. * The big mushroom in the woods can be jumped on to get to a 'secret' area. It's not a big deal. When you start playing you may also discover that you can jump on some rocks to get to a spot with these colorful tree stumps. Yeah, that will be explained to you by the end of Spring. And you may notice a couple of boulders blocking paths and trees that when you press 'A' near them bring up a message... yeah, all of that stuff will be unlocked as the game progresses just be patient. * If you stay up for 12 hours you can watch your fields dry up like the negative ghost of how you planted them. You can water your fields again if you want your crops to grow a *little* faster, but you'll also need to eat to recover the stamina to do so. Whatever, it's not worth it. Just go to sleep early and move the calendar along. * You don't have to water crops on rainy days but you also can't water crops twice in the rain. * You are going to want to FERTILIZE some of your crops when you have some extra money, first to win the BEGINNER level CROP FESTIVAL, but then to turn your higher QUALITY crops into SEEDS which can be planted and fertilized to make even higher quality crops in a sort of cycle that will eventually allow you to win the higher levels of crop festivals. * You can hammer/axe large numbers of rocks/branches at once by PLACING large numbers of them on the ground together and hitting them just once. * If you aren't very interested in listening to what a villager has to say and you are more interested in looking at their chest, just press the R button! * You can move the CAMERA around using the D-PAD. When you are just starting out you will want to zoom the camera out as far as you can so you can see your surroundings, but after you have a pretty good idea of where everything is you can zoom the camera in to get a better look at your character and whatnot. In any case you should move the camera to a new angle every so often to keep the game feeling fresh. ................................... WHAT TO SELL AND WHAT TO KEEP [201] ................................... This section is for those of you who don't like to be kept guessing, who don't like to try things for yourself and risk failure (or at least being impeded). Right from the start this game will be throwing items at you with nary an indication of whether or not they will someday be valuable to you. You will have only a small storage space and a small amount of cash, and you will be tempted to divest yourself of all of the strange things you've found. Don't give in to the temptation! Selling the wrong items now will get you a couple of hundred gold, sure, but it could potentially delay the achievement of your goals by months or even years. This game has a lot of its content LOCKED AWAY and only gradually will it reveal to you what items you'll need to UNLOCK all of that content. Some of the items it will ask for are rather rare, and some items are SEASONAL, which means that they will be available in certain seasons but not others, unless you had the foresight to store them away just in case. And while any good Harvest Moon player knows that HOARDING items is a key to success, they also know that items are worth money if they are shipped and that money is always useful. If you don't want to be disappointed in your decisions of what to sell and what to keep then you should read these lists (when they are completed) ............. STUFF TO SELL ............. Bugs. Sell all of the bugs. In the beginning of the game you will have nothing better to do then run out into the wilderness and collect bugs and they will be your primary source of income until your crops are grown. That said, hold onto any BEES you find. You can sell fish too, but fish can also be eaten so you should save some for that. Sell crops like mad, too. Save a couple of each kind for recipes. Oh, and do some experimenting to see if cooked crops sell for more than regular crops. If that's the case then make sure you DON'T SELL your crops until after you've cooked them. Sell your eggs and milk, too. Sell lumber because that stuff is worth mad stacks of cash. You'll need lots of lumber for building houses, but there are lots of trees around to cut, too. mushrooms are alright to sell i guess. And probably extra jewels and whatnot. Extra anything can be sold. ........................ STUFF YOU SHOULDN'T SELL ........................ until you're sure you don't need it anymore Bees Honeycombs rocks and small rocks small branches and branches and black branches iron moondrop flowers Mint Camomile Colorful downs Bricks Copper High-quality crops Bottles Silver Glass Stone Wheat Cotton Wool Walnuts Weed Some honey high-quality crops that can be turned into seeds or entered into festivals some jewels ................. ANIMAL CARE [203] ................. This game gradually gives you access to many different kinds of animals but caring for them is not all that difficult or varied. Hopefully you won't have any problems. You can even be somewhat negligent about feeding them or putting them back inside overnight and they won't mind too much.... But anyways the most important thing to know about animals is that NEIL is the guy who sells animals and animal items in the plaza from 10-6 Mon-Thur and if you need anything you should go see him. The first animal you will get is a COW on day 9. It lives in your barn and you're going to have to TALK to it and MILK it everyday (and brush it every couple of days). This is the standard routine. You can also push it outside for fresh air but this is a slow and cumbersome process. Later you will have the option of making or buying a BELL to move you animals a little more easily. Oh yeah, you get the brush and milker with the cow... but if you lose them somehow you can make or buy them again later. Your animals will need to be fed. You can grow FODDER from GRASS and it is a very easy crop to grow. One bag of seeds will give you 4 pieces of fodder every day for a month. Buy 2 bags asap and plant them in that field in your barnyard, as I'm pretty sure that's what it's there for. You harvest tall grass with a sickle, and be careful not to sickle the small stuff. You can bring animals outside overnight and have them eat grass, but they don't really like that. Put them back inside before the day is over. You can't grow chicken feed so you have to buy it from Neil. You can't even get chickens until you build a COOP but it's not terrible expensive to do so. You have to wait until REBECCA moves to town and starts selling BLUEPRINTS and letting you build stuff, at least. Chickens don't need brushing but otherwise they're similar and will give you an EGG everyday for little care. Soon enough you'll also have access to SHEEP, which live with your cows but don't produce WOOL everyday. Make sure to make SHEARS when you get a sheep. And then when winter rolls around YAKS are available. They're just ugly cows. You'll get access to even more exotic animals as time goes on, and buying each new type of animal also gets you access to that particular ANIMAL FESTIVAL. You can have one barn and coop for every SECTION of your farmland. Did you know that you get new sections of land as the game progresses? Well, you do, and once you do you can put down another barn if you want. Anyways every animal house is going to have a desk with ANIMAL INFORMATION on it that will tell you everything you need to know about your animals. Animals have STRESS meters and the best way to get their stress down is to talk to Neil and take your animals to the ANIMAL SANCTUARY for a while, but that place is kinda boring and eats up a lot of time. Animals also have an AGE in this game and can DIE of age. They can also die of sickness if you leave them out in the RAIN or don't feed them and don't give them MEDICINE. Keep some medicine on hand just in case Neil is closed while your animals are sick. Animals can produce more than one PRODUCT per day if you give them lots of TREATS, which you buy from Neil. Animals also have a FRIENDSHIP METER of hearts for how much they like you. This will determine how well your animals do in ANIMAL FESTIVALS. Any kind of interaction with an animal raises their affection towards you. You can ask Neil to IMPREGNATE your cows for you. Pregnant cows get isolated in the corner of your barn and you can't do anything with them until they give birth. Getting more chickens is easier because you just have to take an egg and put it in your incubator (its in the coop somewhere). Hatching new chickens only takes like 10 days, too, so you might think that you can get a lot of chickens really fast, and you can, but that also means you'll have to buy a lot of expensive chicken feed. Giving birth to new cows takes almost a whole season and the baby cows will stay useless babies much longer than chicks stay as useless chicks (which is only about a week). Furthermore, when you get a little further into the game (TRP3) you will unlock the character ROD, the boy who runs a PET STORE. From him you'll be able to buy HORSIES and KITTIES and PUPPIES. Those animals all have their own special items you'll need to buy to care for them, and they need their own ANIMAL HOUSE, and they don't directly contribute to your profits... but they're not totally useless. They can help you around the farm if you let them. And here is the grand old list of animals you can get and when they become unlocked (for sale at Neil's or Rod's): Cow: 1st spring 9 Old Style Cow: Won at cow festival Jersey Cow: 2nd fall or birth 3 cows yak: 1st winter sheep: 1st fall suffolk sheep: 3rd spring or birth 3 sheep alpaca: 2nd spring brown alpaca: 3rd summer or birth 3 alpaca llama: 2nd summer chicken: 1st spring 9 Silkie chicken: 2nd winter or hatch 10 chickens 4 kinds of horses: when Rod is unlocked Dog: Rod Cat: Rod Other puppies and kitties: complete TRPs 4 and 5 ........... CROPS [204] ........... In this game you are a farmer and therefore it should come as no surprise to you that a lot of your time will be spent tending to crops and that most of your money will come from your efforts. The basics of farming in this game should be pretty familiar to Harvest Moon veterans: you have fields that you TILL with your HOE and then you can SOW SEEDS in those fields. You buy seeds from the GENERAL STORE and each bag of seeds sows four squares in a 2x2 square, so it'll take 2 bags to fill every 2x4 field you have. And then after you sow the seeds you have to water them everyday until they are grown. When your crops are ready to be HARVESTED the name of the crop will be displayed when you look at the square. Some crops can only be harvested once, some keep on growing all season (you'll want to plant those at the start of the season). Your daily crop watering is going to be the primary drain on your daily STAMINA. Every action you perform with a tool drains a little bit of stamina, but watering is the action that you're going to be doing 30 times a day. You CAN water your crops twice a day, once in the morning and again twelve hours later... BUT this will require staying up all day and you'll have to cook some food to replenish your stamina to do so. If you water your crops twice a day they will grow a little faster. On rainy days you don't have to water, but the rain only counts as one watering. Watering your crops is your biggest use of time and stamina in this game, and it is very repetitive. Therefore you're going to want to make upgrading your watering can one of your highest priorities whenever you unlock a new tier of METALS. So when you get some COPPER put it towards upgrading your watering can, and do the same when you get SILVER and GOLD and DIAMOND. The copper can can be CHARGED UP by holding down the A button and then it will water two squares. Silver does 4 squares in a line and gold does an 8 square field and makes watering hundreds of crops a day a total breeze. Oh yeah, I forgot to mention it, but you won't be able to upgrade your items at all until after you buy the blueprints from Rebecca. To grow your crops the fastest (and optimize profits) you'll need better FIELDS. The fields you start with are the worst kind. If you want better fields you're going to have the buy the blueprints and make them. Better fields also give your crops some tolerance for growing after their season. Oh, did I mention that many kinds of crops can only be grown in a single season? Yeah, that's pretty basic stuff you should know. The general store sells the seeds for the season you're in and until you get the best fields try to make sure that the crops you plant will be done before the season is through. Crops also have a QUALITY rating in STARS. The quality of your crops effects how much they sell for, directly and indirectly (through crop festivals). The quality of your crops is determined by the quality of your seeds. The seeds old Hana sells you will usually be of the lowest quality, but you can also buy FERTILIZER to put on your seeds to raise their quality. Starting around year 2 you'll have access to a SEED MAKER that can turn your fertilized crops into seeds of a higher quality... and then you can plant those seeds and fertilize them everyday to make even higher quality seeds, eventually building for yourself a stock of high-quality seeds that grow high quality crops that sell for lots of money and win festivals which enables you to sell your crops for even more lots of money. Money, it's what you want. ***PRO-TIP*** Fertilizing is expensive, so you may not want to fertilize all of your crops. If you just fertilize one of each crop, then you can turn that crop into a bag of seeds that covers 4 squares. I tried this out and then I ran into the problem of always forgetting which one I had fertilized, so afterwards I stuck to just fertilizing the upper-right corner square of every four-square crop. Simple, cheap, and effective. In the beginning of the game, though... your crops are going to be of low quality and you can't make seeds and fertilizer will be mostly out of your price range. What are you to do? I'll tell you... in your first spring you should take just one potato and fertilize it everyday and that will get it to 1.5 star quality, enough to win the beginner level crop festival at the end of the month and raise the SHIPPING PRICE of all your crops. But then again, if you buy or otherwise get RECIPES and use them to turn your crops into DISHES you can also raise the amount of money you get. For instance, a .5 star turnip may only sell for 100G, but a turnip stew costs no time or stamina to make and it sells for 120G... so you would be well advised to ship dishes rather than straight crops when it's profitable. Oh, and it's not just crops you'll be growing, in a strict sense. You can also grow GRASS as FODDER, and textiles, and fruit trees, and flowers. Fruit trees are the most unique I think because they don't need to be watered and they are permanent. You'll get used to this stuff in time. You'll also be growing stuff in PADDIES which have to be kept full of water, which is a real hassle to do with your watering can. After TRP3 you'll be getting a new area of farmland that can water all of your crops in that area at once, so fill that area with paddies and fields. And sometimes... after you've harvested lots of crops already your crops may turn out BIG or even GIANT. Naturally these big'uns sell for much more money. Big crops only show up in good fields though so when you're nice and established you're going to want to make yourself lots of good soil fields. This explanation of mine was a little meandering, I admit. I'll conclude it by talking about the different crops you can grow in each season and those that grow in all seasons, and when all of those different crops will become available to you. You know... someday. Special note about the following lists of available crops: when I say that a crop isn't available until a certain year, I just mean that it isn't available for sale at the general store until then. You may be able to win seeds for those crops from festivals much earlier. ............ SPRING CROPS ............ turnip potato cabbage (year 2) cucumber (year 2) (regrows) strawberry (from The Far East) moondrop marguerite tulip (year 2) pink rose (must ship red rose first) rice (planted in a paddy in spring, harvested in fall) (year 2) ............ SUMMER CROPS ............ onion tomato (regrows) corn (regrows) (regrows) pumpkin (year 2) pineapple (from Southern Island) (regrows) watermelon (year 3) sunflower red rose hydrangea .......... FALL CROPS .......... spinach carrot eggplant (year 2) (regrows) yam (year 2) (regrows) green pepper (year 3) (regrows) nadeshiko white rose (year 2) gerbera (year 2) ............ WINTER CROPS ............ daikon broccoli (regrows) bok choy (year 2) snowdrop gentian (available after shipping snowdrop, or just wait until year 2) blue rose (year 3) ................ YEAR-ROUND CROPS ................ flax (1st winter) raw cotton (1st fall) bergamot (3rd year) (regrows) wheat (1st summer) cactus (from southern island) soybean (1st winter) lotus (1st summer) wasabi (from land of the east) There are a lot of other herbs you can grow year round. All you have to do is find them in the wild and then turn them into seeds using a SEED-MAKER, which is something you'll build at some point. Also you can turn wild fruit into seeds the same way. Fruit trees grow forever but only give you crops during certain seasons. You can basically fertilize them forever and totally maximize their quality. Fruit trees do take a season or two to grow so try to plant them well in advance of when they will be producing fruit as adults. But hey, you don't have to water fruit trees at least. ............... FESTIVALS [205] ............... Festivals are occasions for all of the townspeople to come together and relieve you of the monotony of farm life. Most festivals don't require you to do anything more than show up on time. Sometimes you'll have to compete in some sense, like bringing items or animals to be judged on their quality. If you manage to win these contests, you'll get prizes, which are sometimes items you wouldn't otherwise have access to... but that's not the real reason to go to festivals. The real prize is that your friendship with all of the villagers will be increased for every festival you attend, even if you lose (although you'll get more friendship points if you win). The festivals that you have to compete in are the monthly CROP FESTIVALS at the end of every month, the various ANIMAL FESTIVALS, COOKING FESTIVALS, HONEY FESTIVALS and GARDENING TOURS. The garden tours are their own special case and complicated and require a lot more effort (and money) to win. Most festivals won't be unlocked in your first year because there aren't enough people in Echo Village. As you add people to the town and complete Town Restoration Projects you'll gradually encourage Mayor Dunhill to come up with ever more festival ideas. I'll leave some tips here for how to unlock the locked festivals because I'm just nice like that. You're welcome. ................ SPRING FESTIVALS ................ Spring 4 - Llama Festival (buy a llama, they go for sale in year 2 sometime) Spring 11 - Gardening Tour Spring 14 - Spring Harmony Day Spring 18 - Yak Festival (own a yak, for sale in 1st winter) Spring 22 - Beekeeping Festival (2nd year) Spring 25 - Music Festival (get 15 villagers) Spring 30 - Crop Festival Spring 31 - Flower Festival ................ SUMMER FESTIVALS ................ Summer 4 - Alpaca Festival (own an alpaca, for sale starting year 2) Summer 11 - Gardening Tour Summer 15 through 18 - Critter Festival (TRP4) Summer 21 - Cooking Festival (build the restaurant) Summer 25 - Fireworks Festival (have 20 villagers) Summer 30 - Crop Festival .............. FALL FESTIVALS .............. Fall 4 - Cow Festival (own a cow) Fall 11 - Gardening Tour Fall 15 through 18 - Fishing Festival (unlock kosaburo) Fall 21 - Chicken Festival (own a chicken) Fall 25 - Foliage Festival (ship 30 yams and 30 potatoes) Fall 30 - Crop Festival Fall 31 - Pumpkin Festival ................ WINTER FESTIVALS ................ Winter 4 - Snow Festival (have 23 villagers) Winter 11 - Gardening Tour Winter 14 - Winter Harmony Day Winter 18 - Sheep Festival (buy a sheep) Winter 25 - Starry Night Festival Winter 30 - Crop Festival Winter 31 - New Year's Eve ......................... CROP AND ANIMAL FESTIVALS ......................... Crop take place on the thirtieth of every season and they are extremely important festivals as they reward you (if you win) with special items and recipes and they also increase your BRAND, which is something that affects how much your crops sell for. You want to have a better brand and have your stuff sell for more. So there are three LEVELS of difficulty to these festivals: beginner, intermediate, and advanced. To win beginner, you need a crop with at least 1.5 Stars of QUALITY in order to win. This is about as high a quality you can get by FERTILIZING your crops and you won't be able to get any higher until you get your hands on a SEED MAKER MACHINE later in the game. In the meantime, crop festivals have four CATEGORIES you can participate in, so conceivably you could win all of these categories in the first year and then build the seed maker in the second year and win all four intermediate categories, and then win all of the advanced categories in third year. It probably won't work out that squarely for you, but try to win the categories you ship the most to increase those brands. The four categories are crops, fruits, flowers, and others. You have to grow the stuff yourself in the same season as the crop festival. So that makes it pretty easy to know which crops and fruits will qualify in any given season. The flower category also includes herbs and most of them can be grown in all seasons so you can win with them. The 'other' category includes mushrooms and paddy crops and wheat. The process for winning the higher difficulty levels involves using the seed maker, which is something you can get the blueprints for in your first fall. Using this device you can take crops you've grown or herbs and exotic fruits you've found and turn them into seeds that correspond to their quality. The general store only sells low quality seeds and fertilizing crops everyday only brings them up to 1.5 star quality, but with this machine you can take your 1.5 star crops and make 1.5 star seeds, then plant those seeds and fertilize them again until they become 3 star crops, and then make those into seeds and fertilize them again to make 4.5 star crops... do you get the idea? This also works for stuff you find in the wilderness and can enable you to grow things that aren't found in stores. You can also turn mushrooms into seeds somehow and raise them on your farm, too. This is only a basic guide for how to use the seed maker and it doesn't cover the complications of things that can be fertilized for a long time like crops that re-grow or trees, but you can basically fertilize them forever no problem. I hope it gives you some idea of how to increase the quality of your crops over the course of generations and that you are able to win the higher level crop festivals and increase your brand power and make lots of money and good quality items for trading or cooking or whatever. Animal festivals are pretty much the same as crop festivals except they don't take place every month. There are still the same difficulty levels only this time it's not quality that is judged but instead it's your animal's affection for you. If you check your 'animal information' in your barn or coop you'll see a HEART METER for how much they like you. You can go read my section on 'animal care' to see how to increase affection. Basically you need your animals to have 3.5 hearts to win beginner class, 9 hearts for intermediate, and 10 hearts and some other special factors to win the advanced class. Special factors means basically that you have the rarer, cooler versions of the competing animals. Winning these festivals also increases your shipping brand for your animal items (milk, eggs, wool) and can result in super-special prizes. ............... GARDENING TOURS ............... These are on the eleventh of every season and you have to sign up for them on the second of every season. These are a chance for you to show off all of the cool stuff you've unlocked and built, and then be harshly judged on how much you've accomplished. Basically it's a festival to keep you occupied in the late stages of the game and a way for you to use all of your excess wealth and resources. Don't worry too much in the early years when your pitiful amenities impress no one and rude people send you letters in the mail about how much your farm stinks. You get some friendship points with the villagers just for trying. So you participate in a gardening tour the first thing to gotta do is get a GARDEN SPACE blueprint and then build the garden space and then set that thing up somewhere, preferably in an empty area of town. You'll have to wait until your first summer to start building this thing and the first gardening tour is in fall. Anyways, you'll have to put AMENITIES on the garden space to impress people. Amenities are just things you've build that you can put on the garden space, so like you can just put a couple of those things you've been building for the town restoration projects on their and call it a day. People will show up on the 11th to judge you on how well you did, and unless you made a bunch of expensive stuff in a coordinated theme then they'll tell you that you stink and give you a tiny amount of cash. Don't take it too personally. Winning gardening tours is a late-game goal, like I already said. When you're still in the thick of the game and dealing with town restoration projects, all that matters is that you participate in three of these tours, and it doesn't matter if you win or not. So just sign up and throw some garbage out there every month or so. .............................. BLUEPRINTS AND EDIT MODE [206] .............................. On Spring 25 an ARCHITECT will move to town and from then on you'll be able to build and place AMENITIES and BUILDINGS around town. In order to build anything you'll first have to buy a BLUEPRINT from REBECCA. Those things cost money and she'll only be making them available to you gradually. If you read through the walkthrough section of this document you'll find plenty of advice on which blueprints you should be focussing on obtaining. Basically though you want to get the blueprints to complete TOWN RESTORATION PLANS, UPGRADE your tools, build new FARM BUILDINGS, build new VILLAGE BUILDINGS... and then you can focus on getting purely cosmetic stuff for garden tours or whatever. Not all blueprints are going be up for sale at Rebecca's Studio, though. The super important blueprints you'll need to upgrade your tools are in Iroha's possession and you'll need to cozy up to her to get them. Other blueprints can only be found out in the wilderness through fishing or mining, and some are prizes from festivals. It's something of a matter of chance to obtain these Getting a blueprint is only the first step in getting new items and amenities, however; you also have to CONSTUCT the items yourself. This will require that you have the proper MATERIALS. When picking out blueprints to buy make sure that you prioritize blueprints that require items you already have or can expect to get in the near future. After getting some blueprints and materials you'll want to go to the side door of your house to get to your STUDIO, which is actually a menu that allows you to either CONSTUCT things or enter EDIT MODE. Basically you go into your
blueprints and make stuff and then that stuff will be available in EDIT MODE
for you to place around your farm or the town. Some items can only be placed
in one area or the other, and some can be placed in both. Each area has a limit
to how much editing can be done there... a gauge of EDIT POINTS that set an
upper limit to how much stuff you can place. You'll probably run out of room
before you run up against the Edit Points Limit.
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ONLINE CONNECTIVITY AND MULTIPLAYER [207]
.........................................
Okay so if you are about a season into the game then the Harvest Goddess will
let you use this multiplayer mode to connect either locally or with internet
people whose friend codes you have or with random people who have created rooms
or you can make your own room. Simple, right? And before you go you have to
select an animal(s) to bring along and an item to trade, because trading is
what it's all about, but you can also get other people's animal's items and
relax your own animals while you're at it.
If you go to any sort of Harvest Moon ANB forum you will notice that the
conversation about this game is not more than a bunch of people saying that
they 'NEED' items 'SO BAD' and that you have to 'HELP!' Well people are very
impatient it is true but don't let their neediness and lack of reward turn you
off of helping these... people. Anyways trading items can be a great way for
you to obtain items you shouldn't have access to yet, those items that you
can use to unlock new buildings or tools or whatnots early and really move the
game along. These sorts of items are usually good items to bring to trades in
case you are running into new players. So basically it's items from my 'don't
sell this stuff' list, but especially 3 or 4.5 star crops that can help people
win festivals early, or silk chicken eggs and other late game items.
Unfortunately the online community for this game is not terribly lively so you
may have a hard time just finding random people to join you for multiplayer.
Still, check now and again whenever you're loading up and starting a new day
and you can bring up to 5 of your animals around to get them relaxed and give
their items to other people (and get items from other people). Also another
thing you can do online is press X to make little gestures. You don't have to
of course, since communication is for losers.
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TOWN RESTORATION [208]
......................
When your character arrives in ECHO VILLAGE it is a desolate and defeated
place. You'll probably find it a terribly boring place, and that is all of the
motivation you need to restore the town to its former glory. But if that's
not enough for you the game explicitly gives you a checklist of things you'll
need to do to fix Echo. At the start of your first Summer the MAYOR will give
you the first of five TOWN RESTORATION PLANS that will serve as your
primary goals in this game. Mostly they serve as a means of spending all of
the money and items you'll be accumulating, but completing these objectives
also unlocks all sorts of nice rewards for you, including new villagers and
new areas.
Completing the Town Restoration Plans (TRPs from now on) is how this game
gauges your success, and also you complete TRP5 the credits will be rolling
and the curtains will be closing. But then again, you're free to play as long
as you like, and getting married and buying all of the stuff are still pursuits
for you to work towards even after the town is restored.
You can check on the TRP from your main menu (just press X). Press L/R to cycle
between completed and incomplete plans. The objectives that you've already
completed will be circled in red. You'll have to keep those objectives
completed until that particular TRP is done, but after that you're free to
undo anything they made you do.
You get your first TRP from DUNHILL on the first day of your first summer. You
don't need to do any of this stuff right away, so don't worry too much if you
fall behind the schedule I set out for you.
.......................
Town Restoration Plan 1
.......................
1. Put up 5 Ball Topiaries around town
2. Put up 10 Streetlights around town
3. Put up 3 Wooden Benches around town
You get this TRP right at the beginning of your first summer, and if you've
been hoarding items and money all spring then you'll probably be able to
complete this one super quick. It's not a cheap as it looks, though. You have
to buy BLUEPRINTS of all of these things at REBECCA'S STUDIO. Get used to that.
Here are the requirements to then build this stuff:
1 ball topiary = 3 small branches, 1 small material stone, 3 moondrop flowers
You can find branches and flowers out in the wilderness, but the flowers won't
be there in all seasons so make sure you save some for this. I mean, you're
going to need 15 total flowers for all five of these things. The material stone
you can make by hammering a small rock, an item that is found out in the wild.
1 streetlight = 1 small material stone and 3 iron
The mine won't be open until long after this TRP is done, and that means you
have to buy iron from Rebecca... and it ain't cheap at all.
1 wooden bench = 5 small lumber
you can get small lumber from cutting down leafy trees. Don't bother making
small lumber from small branches because you need those too (for the ball
topiaries, for starters).
.......................
Town Restoration Plan 2
.......................
1. Build a Newspaper Carrier's House
2. Build a Salon
3. Put up 10 bushes around town
4. Ship 10 jars of honey
5. Have a Cow
This one is going to require you to build houses, and that is a big and
expensive undertaking, but the real stickler here is the HONEY. To make honey
you'll need honeycombs and there just aren't any of those around in summer.
Try to store a whole bunch of them (and bees) in the spring. If you do that,
you can have this TRP done before your first summer is finished.
Newspaper House = 25 material stone, 50 small lumber, 5 copper
Nothing outrageous, but you're soon going to be sick of how expensive material
stone is. While you can make material stone from rocks, you're also going to
need rocks later on and thus you're going to be buying most of your material
stone from Rebecca. It's the same with the copper, which can be found in the
wilderness but not in large enough quantities for you to build all of the
stuff you need copper for (IE upgrading your tools).
Salon = 25 material stone, 50 small lumber, 5 iron
1 bush = 5 small branches, 3 soil, 2 weed, 1 chamomile
There are some wierd requirements to make bushes (Weed? Really?). Hang on to
any weed and herb you pick up in the wilderness. You're going to need
chamomile now, and some of the other herbs will come into play later. Also,
they're useful as ingredients. Oh, and the soil can be purchased (for the low
low price of free) from the general store.
1 beehive = 8 small lumber and 5 honeycomb
Like I said make sure you saved some honeycombs from the spring or else you're
going to have to wait until fall to find them again. Once you build a beehive
you have to put a bee in it and then wait a week or so for it to make honey.
It's pretty simple. You're going to want a lot of beehives to speed this task
along, and you can increase production by putting beehives adjacent to each
other.
As for the cow... all you need to do is keep the cow you get from Neil alive.
Anyways when you complete this TRP the villagers will add a new area to Echo
Village to make room for all of the other houses they are going to have you
build.
.......................
Town Restoration Plan 3
.......................
1. Build a Pet Shop
2. Build a Restaurant
3. Build and Inn
4. Build a Clinic
5. Ship 200,000G
6. Have an adult sheep for sheep festival
7. Have 15 villagers for a MUSIC FESTIVAL
Four houses. That's a lot of work. And Shipping 200,000G is no small feat
either, but if you manage to accomplish that then you'll probably also have
the wealth and materials needed to build all of those houses, and that in
turn will bring in all of the people needed for the music festival. No problem.
You probably can get this done in fall or winter, or at least in time for the
music festival on spring 25. How quickly you get it done really depends on how
quickly you build up your farm into being productive enough to generate
200,000G.
The first requirement you'll want to fulfill is getting a sheep, as WOOL is a
material for one of the buildings. Neil sells sheep for 7000G and the earlier
you buy one the better because you'll want to try to befriend it to about 3
hearts or so before the SHEEP FESTIVAL on the 17th. Oh, and make sure you forge
some CLIPPERS too to get the wool.
The pet shop is actually a building called a cottage... sort of.
cottage = 35 small branches, 25 material stone, 40 lumber, 5 wool
You know how to get branches and mat stone, so I'll just say that lumber comes
from chopping down coniferous trees and for that you'll need to upgrade your
axe, which involves befriend IROHA to get the blueprints and then probably
some copper or iron. And WOOL comes from SHEEP, as I've already mentioned.
restaurant = 50 mat stone, 65 small lumber, 5 brick, 5 mint
I told you to hold onto herbs, didn't I? Well mint can be found any season
before winter and hopefully you'll have this built before that. Bricks are
uncommon items that can be found in tree stumps so be sure to hold onto them
too.
clinic = 65 mat stone, 15 small lumber, 40 lumber, 3 iron
nothing unusual here. You're probably going to have to buy all of that mat
stone and iron though.
inn = 20 small mat stone, 80 mat stone, 35 lumber, 5 silver, 10 glass stone
Silver and glass stone come from the mine (or from trading online) and to
unlock that you need to build the clinic and the pet shop and the restaurant
already so this should be the last building you build in this TRP. Once you
get access to the mine be sure to go there everyday and mine as much as you
can because it might take a while for the game to give you 5 silver.
.......................
Town Restoration Plan 4
.......................
1. Build an Eastern Style House
2. Build a Magician's House
3. And a Travel Agency
4. Build a Well for the town
5. Hold 3 Gardening Tours
6. Win the Intermediate level Crop Festival
7. Have 20 villagers for a Fireworks Festival
8. Ship 30 yams and 30 potatoes
9. Ship 500,000G
Completing TRP3 gets you a whole new screen of farmland so you shouldn't have
any trouble getting enough crops and animals to generate massive profits and
soar past that 500,000G benchmark.
Eastern Style House = 15 Material Stone, 80 Lumber, 20 Fodder, 1 Amethyst,
5 Wheat
Not an especially difficult list of materials. Amethyst shows up in the mine.
Wheat however is something you'll have to grow (and hopefully you've saved some
because it takes a whole freaking season to grow).
Fantastical House = 60 Material Stone, 60 Lumber, 10 Yarn Balls, 10 Glass
Stone, 5 Fluorite
Yarn balls are the new item you'll have to get for this house. You'll have to
make them yourself in a MAKER SHED with a CLOTH MAKER MACHINE and building all
of that stuff from blueprints may take a while. I hope you've been holding onto
those bottles you've been fishing out of the river.
Travel Agency = 120 Material Stone, 10 Small Lumber, 10 Lumber, 10 Copper,
10 Brick
Nothing unusual here if you've been saving bricks. You'll probably have to buy
all of that material stone though.
Well = 10 Material Stone, 5 Small Lumber, 5 Iron, 5 Cotton Fabric
Cotton fabric is another thing you'll need a cloth maker machine for so make
getting that maker shed of yours up and running a priority.
The Fireworks Festival is on Summer 25 so try your best to have all of the
above houses built by then, as that will get you enough villagers to unlock the
festival.
When it comes to shipping potatoes, you probably already shipped 30 of them in
your first spring, and you should have no trouble shipping that many in your
second spring just for profit. The yams are a total stick in the works, though.
Yam seeds don't even become available for sale until your 2nd Fall. If you're
not one to go online and ask someone to trade you some yam seeds before you're
supposed to get them, then I guess you'll just have to wait until 2nd Fall and
then plant a whole bunch of them, preferably in time to ship 30 of them before
the FOLIAGE FESTIVAL on Fall 25.
Finally the last requirement I have to cover is the winning of the crop
festival. You'll have to get into the seed making game to go that, and use that
process to raise a crop with at least a three star quality, just enough to
win the Intermediate level of the festival.
.......................
Town Restoration Plan 5
.......................
1. Build a Bungalow
2. Build an Exotic Mansion
3. Build a Tailor's Shop
4. Place a Watchtower in the village
5. And a table and a garden chair
6. And a Lavish Fountain
7. Get 23 villagers for a Snow Festival
8. Have an adult Yak
9. Win an Advanced Class Animal Festival
10. Ship 1,000,000G
The last TRP is also the largest. It ought to keep you busy for a long while.
Maybe you'll even have the time to get married and have a family.
I don't know how you'd make it this far in the game without getting 23 people
in your village or building Yuri's house.
Bungalow = 35 mat stone, 60 black lumber, 15 glass stone, 3 jade, 5 amethyst
Getting black lumber requires that you upgrade your axe enough that you can
process black branches, and you'll also want to upgrade your hammer to get
the rarer jewels.
Exotic Mansion = 260 mat stone, 120 lumber, 10 gold, 6 adamantite, 5 mithril
you're gonna have to upgrade your hammer to get those rare minerals.
Tailor Shop = 35 mat stone, 60 lumber, 10 iron, 5 mint
Wow, those are pretty light requirements... so light that you probably
should've built this building two TRPs ago.
1 watchtower = 10 small mat stone, 10 mat stone, 10 black mat stone, 1 crystal
Black material stone comes from black rocks and you'll need a nice hammer for
that. Same with getting the crystal.
1 table = 3 yarn ball, 3 cotton fabric, 2 glass stone, 7 iron
1 garden chair = 1 yarn ball, 1 cotton, 1 iron
1 lavish fountain = 30 mat stone, 10 pearls, 5 crystals
To get pearls you'll have to take a trip down to Southern Island and hope for
the best.
I think the rest of the requirements are self-explanatory. You get villagers
by building houses, you can buy a yak from Neil, you win the animal festival
by having an animal like you a lot and such, and you can earn 1,000,000G by
shipping a lot of stuff over the course of your career.
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3. VILLAGERS [300]
******************
..................
Living in a virtual world all by yourself would be sort of lonely, but living
in a virtual world with a bunch of virtual people is sort of fun. These are the
villagers you'll be getting to know as you play HM:ANB. Some of them will be
interested in you if you play as a girl, others if you play as a boy, and some
won't be into you regardless of what you do. Most of them work at SHOPS where
you can buy things and thus they give you access to different parts of the game.
Villagers will like you better if you talk to them, give them GIFTS (only one
per day) and if you participate in and do well at FESTIVALS. You don't have to
buy them stuff to make them like you, but it can sure speed that process up.
Just give gifts to people you want to sleep with and people who will give you
stuff in return, I say.
Villagers have an unseen FRIENDSHIP POINT SYSTEM that tracks how much they like
you, and if you get enough points it will trigger certain events and whatnot.
The BACHELORS or BACHELORETTES will have HEART METERS next to their dialogue
that give an approximate indication of how much they like you, and getting to
higher heart levels will unlock little HEART EVENT SCENES.
This game also allows you to DATE villagers by getting them up to blue or
green heart levels and giving them a COMMITMENT RING (or tricking them into
giving one to you). This allows you to see the higher-level heart events and
also do some other couple-y stuff on your birthdays, but it also prevents you
from dating anyone else... unless you choose to BREAK UP with your lover.
You'll have to go to extreme levels of angering them and avoiding them to get
the option to do that, though.
When you are dating someone and they have a big RED HEART (and seen the heart
events and upgraded your house and bought a bigger bed and given them a ring)
you can give that person a BLUE FEATHER and get MARRIED. Awwwww. Also, you can
only marry one person per game file (and you only get two files).
Try to talk to some of the villagers everyday. The important ones, at least.
I mean, I guess you could waste your time befriending the harvest sprites or
goddess, but really, why bother? The villagers move around town according to
their own strange schedules so sometimes finding them can be a bother. They'll
usually be home eating between 12-2 and 6-8 but you can't give them gifts then.
Maybe you could try talking to them at work as their work schedules are pretty
regular. But the thing is, raising friendship isn't too difficult if you just
give it time (and this game can go on a long time).
In this section I will list all of the villagers and their birthdays and how to
unlock them (because remember the town is only inhabited by ghosts when you
arrive). I'll list some items they like to receive as gifts but usually the
items they like the most are expensive and exotic and I want this guide to be
more practical. The liked item surrounded by *asterisks* is not the favorite or
best item for gaining friendship points... but it is an easy to get, cheap,
common item that they like and that you could potentially manage to give them
every day without trying very hard.
...............
BACHELORS [301]
...............
You have to be playing as a lady to date these guys.
....
NEIL
....
The guy that sells animals and the unskippable cutscene
Unlocked: First Spring 9
Birthday:
Likes: *milk*, *egg* butter, cheese, yogurt, fish, animal items, animals
Dislikes: deserts, salads, soups, jams, minerals, lot of things really
Work: Neil's Animals, 10-6, Mon-Thu
Neil already lives in Echo when you arrive, but apparently he was out of town
for nine days. On the ninth day, though, he'll come to town to give you a cow,
which is really nice, but he'll make sure to tell you that it's from Dunhill
and that he doesn't give a damn whether you live or die. He's downright hostile
towards you for some reason. They may say that he just feels more comfortable
around animals than people. Whatever. If you want to befriend or marry him it
won't be too difficult because he really likes items that animals make and you
can get that stuff every day easily enough.
The worst thing about Neil is that when he opens his store (Mon-Thur) at 10AM
he'll spend 10 minutes of your time making you watch the same damn scene every
damn time. And he'll make another scene when he closes. You will be sick of
this unnecessary cutscene long before the first spring is done.
.....
ALLEN
.....
The hairstylist
Unlocked: Build the Salon (TRP2)
Birthday: Spring 16
Likes: butterflies, flowers, cloth, herb soup/pasta
Dislikes: lots of stuff
Work: Allen's Salon, 10-6, Mon, Thur, Fri
This good looking cool guy runs the hair salon. He's kind of grumpy in the
mornings and a little arrogant and flippant. Well like I said he's really good
looking so he can get away with it. His prices are pretty steep when you first
get his shop, though.
...
ROD
...
The Pet Stop kid
Unlocked: Build a Cottage (TRP3)
Birthday: Summer 28
Likes: *Bugs* *milk*
Dislikes: treats, bees, salads, desserts, snowballs
Work: Rod's Pets, 10-6, Mon-Thu
O M G he makes Neil's frigging scene even longer I wish they would both die.
O M G the pets he sells make a scene of herding animals out of the barn arggg
why why why!?!
......
SOSEKI
......
The layabout
Unlocked: Build an Eastern-Style House (TRP4)
Birthday: Spring 24
Likes: cheese, bamboo, fish food, fish,
Dislikes: fruit, eggs, jewels, drinks
....
AMIR
....
The Prince
Unlocked: Build the Exotic Mansion (TRP5)
Birthday: Winter 26
Likes: *milk*, tea, lots of varied stuff
Dislikes: lots of stuff that's pretty varied
Amir isn't around in the Fall because has things to do and places to go.
......
SANJAY
......
The Prince's Attendant
Unlocked: Build the Exotic Mansion (TRP5)
Birthday: Fall 12
Likes: herbs, teas, other stuff
Dislikes: jewels, bugs, rocks and branches and weeds, yogurts and eggs and such
...................
BACHELORETTES [302]
...................
These are the ladies you can date if you are playing a male character.
.....
IROHA
.....
The blacksmith
Unlocked: First Spring 15
Birthday: Winter 5
Likes: *Scrap Metal*, *flowers*, metals, lumber/material stones
Dislikes: animals, milk, animal items like fodder, treats, cheese, yogurt
Iroha is the first new person to move to Echo. It won't take very long to
unlock her, but it will feel like forever. You just have to get to Spring 15
and an event will trigger that unlocks Iroha.
She's a friendly person and seems to like you right from the start. You'll be
really glad to meet her because she gives you a hammer and axe and those things
open up a few cool things for you to do. Also if you befriend her she'll give
you blueprints for upgrading your tools, which are super-useful (and necessary)
so make befriending her a priority. It's not that hard, though. She likes that
useless scrap metal that is laying out in the forest, and she likes flowers,
too.
....
TINA
....
Your friendly neighborhood paperboy
Unlocked: First Summer (TRP2)
Birthday: Summer 12
Likes: whatever, she's pretty agreeable. Just give her some bugs or whatever.
Dislikes: veggies
Work: She delivers you morning paper
Apparently paper routes in this town pay extremely well.
Tina is a lively girl and cute too. She seems kind of young and naive. She
spends her time wandering the town and wilderness looking for 'scoops' she
can write about. She seems to suspect that you have some secret... and she's
right... but she never seems to even begin to comprehend what you REALLY are.
....
YURI
....
The Tailor
Unlocked: Build Tailor's Shop (TRP5 but you can build it way earlier)
Birthday: Winter 19
Likes: *herb soup*, cloth, flowers, butterflies
Dislikes: mayonnaise, animal treats, bugs, snowball
Work: Tailor, 10-6, Tue, Wed, Thu
She doesn't have a heart and she looks like a boy, but she's actually another
bachelorette. You're going to have a hard time figuring out how much she likes
you since the game isn't telling you. Otherwise she is very quiet and shy and
downright socially awkward.
........
FELICITY
........
The waitress
Unlocked: Build the Restaurant AND the Inn (TRP3)
Birthday: Spring 2
Likes: cooked dishes, yogurt, mayonnaise
Dislikes: milk and milk products, frogs, jewels, flowers, cloth, wool, yarn
She likes food and helping people but she can't cook. How sad.
........
MICHELLE
........
The Magician
Unlocked: Build the Fantastical House (TRP4)
Birthday: Fall 17
Likes: honey, jewels, flowers, yogurts, cloth, teas
Dislikes: honey tea, mushrooms, bugs, salads, cheese, butter, crops
..............
WITCH PRINCESS
..............
Which Princess?
Unlocked: Build Pointy Hat House (it's a long story)
Birthday: Winter 29
Likes: grape and grape juice, poison mushroom, weed, snowball, jewels
Dislikes: peach, animal treats, perfumes
Work: Witch's Whimsy, 12-5, Tue, Wed, Thu
Unfortunately for all of you witch-lovers out there (and I consider myself as
part of that category) this final bachelorette is a real pain to unlock and
trying to do so will take no small amount of tedious mining and whatnot and
scavenging in the hope of obtaining all of the rare items that go into making
her house. Even the blueprint for her house is in three hard-to-find pieces!
Ay carumba! And to make a bad situation worse: one of the items needed to build
her house is a rare item in the final travel agency destination... and it costs
120,000G just to visit that place. Get your hopes down.
..................
AND THE REST [303]
..................
These characters aren't nearly as important as they ones you can wed, though
some of them have their uses as shopkeeps, and some of them will even give you
really nice things if they like you. I'll leave you to guess which ones until
I deign to reveal that information to you.
.......
Dunhill
.......
Mayor of Echo Village
Birthday: Spring 6
Likes: *cheese*
Dislikes: lots of stuff
Work: Mayor. Later he'll run the Memory Museum, 10-6, Fri, Sat, Sun
Dunhill is the first person you meet in Echo. He's the mayor, which apparently
means that his job is to come up with ideas and then have you spend your time
and money to build them. He also lets you re-arrange the town as you see fit,
so really, who's actually in charge here? He's also the paperboy until Tina
moves to Echo. Anyways Dunhill (or Dunny, as I will be calling him) is a weak
and creepy old man who likes to come into your house when you're sleeping and
tell you about his crazy dreams and schemes.
....
Emma
....
The Shipper
Birthday: Spring 28
Likes: apples, apple recipes, honey, milk, eggs, jewels, whatever
Dislikes: frogs, coffee packs, fish, bugs, animal treats, iron, weed, sticks
Work: Shippin
Emma is the motherly woman who lives in Echo when you arrive. She also owns a
shipping box so you'll have to stop by her house to ship items (and make
money). Emma is going to try to set you up with her daughter Yuri (making her
a 'shipper' twice over).
....
Hana
....
The little old lady who runs the General Store
Birthday: Fall 20
Likes: *fish*, fireflies, butterflies
Dislikes: weed, rocks, branches, dragonflies, frogs, bees, bread, beetles, etc.
Work: General Store, 10 -6, Mon, Tue, Thur, Fri, Sat
Hana is the other other character who still lives in Echo when the game begins.
She runs the general store and she'll sell you things that get released for
sale gradually over the course of the game. Most of her crop seeds vary by
season, though. She also can make you flower bouquets.
.......
Rebecca
.......
The Architect
Unlocked: Spring 25
Birthday: Summer 9
Likes: *lumber*, iron, yogurts, fishies, milk, cheese
Dislikes: perfumes, drinks, flowers, herbs
Work: Rebecca's Designs, 10-6, Wed, Fri, Sun
Getting to Spring 25 and unlocking Rebecca is when the game really opens up
because with her comes the BLUEPRINT and BUILDING and EDITTING systems that
really make this game fun. You'll be super happy that she's here and maybe a
little disappointed that she has a kid and is not interested in dating you. Oh
well. She's pretty tough and independent and is probably too much woman for
you to handle anyways. Her store is only open three days a week but you'll be
there as often as possible picking up blueprints and probably the materials
too, since the MINE won't be open until long after she arrives.
....
Toni
....
Rebecca's son
Unlocked: Spring 25
Birthday: Summer 14
Likes: *soil*, beetles, fish, walnut, apricot, bamboo, snowballs, bugs
Dislikes: anything that's not total garbage
.......
Clement
.......
The Chef
Unlocked: Build the Restaurant (TRP3)
Birthday: Summer 2
Likes: *mushrooms*, cheese, fish
Dislikes: bugs, jewels, minerals, weed, rocks and branches
Work: Chez Clement, 10-6, Mon, Wed, Thu, Sat, Sun
......
Hossan
......
The Innkeeper
Unlocked: Build the Inn (TRP3)
Birthday: Fall 5
Likes: mayonnaise, cooked food
Dislikes: lots of stuff
Work: Inn (it's not a shop for you though)
....
Niko
....
The innkeeper's son
Unlocked: Build the Inn (TRP3)
Birthday: Winter 12
Likes: mayonnaise, walnut, apricot, bamboo, bugs, mushrooms, cooked food
Dislikes: herbs and flowers, bees
.....
Klaus
.....
The Snooty Clinician
Unlocked: Build the Clinic (TRP3)
Birthday: Spring 13
Likes: herbs, flowers, mushrooms, salad and soups
Dislikes: desserts, juice, bugs, minerals, jewels, lumber, etc.
Work: Klaus's Clinic, 10-6, Mon, Tue, Wed, Fri, Sat
This guy is a jerk.
........
Kosaburo
........
Hana's Man
Unlocked: 1st Winter, Hana likes you
Birthday: Summer 22
Likes: *fish*, bugs, lots of stuff
Dislikes: bread, tea, flowers, jewels, perfumes
Work: Bait Shop, 10-6, Mon, Wed, Fri
You have to make Hana like you to unlock this guy, and then you have to
befriend him to get the blueprints for the MASTER FISHING ROD. The both of them
like fish.
.......
Charles
.......
Prince of Wales
Unlocked: Build a Travel Agency (TRP4)
Birthday: Fall 2
Likes: roses and moondrops, cheese, fish, drinks
Dislikes: tea, animal items, jewels, weed, rocks and branches
Work: Camellia Travel, 10-6, Mon, Tue, Thu, Fri
Okay that 'Prince' thing is a joke of mine. This is the guy that runs the
Travel Agency, a magical and expensive operation that can take you to far away
lands to collect exotic items. If you have lots of money and time to spare you
should totally check these places out. Going to one unlocks more, I think, and
also Charles has to like you somewhat. Remember that it takes some time to get
there and that if you don't come back before nine then you'll automatically go
to bed when you return.
There are four places Charles can take you. Going to one unlocks the next one,
though you also have to have reached a certain season too. Also each new
destination is more expensive than the last. The first one is SOUTHERN ISLAND
and it has pearls and some other nice things. The next one is a SNOWLAND and
it's kind of boring. You can bring an item called an ICE DRILL there if you
want to fish. Mostly you have to go there to get ICE for recipes that need ice.
After that is the LAND OF THE EAST where there is a nice person who will give
you access to STRAWBERRIES and WASABI. And then after that is the last travel
destination which for some reason I can't recall the name of right now. Hmmm.
........
Camellia
........
Duchess of Cornwall
Unlocked: Build a Travel Agency (TRP4)
Birthday: Summer 5
Likes: herbs, perfumes, flowers, crops
Dislikes: milk, cheese, yogurt, butter, rocks and branches, bugs
....
Hina
....
Charles and Camellia's kid
Unlocked: Build a travel agency (TRP4)
Birthday: Summer 26
Likes: fruit drinks, fruit, flowers, butterflies
Dislikes: fish, frogs, bugs, branches and rocks and weeds
......
Sandra
......
Creepy Barter-shop lady
Unlocked: 2nd Summer, build the Inn (TRP3)
Birthday: Fall 7
Likes: animal food and treats, weed, rocks and branches, tea
Dislikes: animals, fish, bugs, salads
Work: Sandra's Stall, 7pm-10pm, Fri, Sat, Sun
Sandra runs a stall where you can trade her the crops or animal items from
your farm for rare jewels and downs and things of hers. You have to give her
goods of as high a quality (or higher) than she asks for, and the things she
wants are really specific, so you may not be able to cover the spread of what
she's asking for until your third year or so.
......
Olivia
......
The Tea lady
Unlocked: Build a bungalow (TRP5)
Birthday: Fall 28
Likes: bamboo, herbs, flowers, fruits, yogurt, drinks
Dislikes: fish, bugs, dishes, other stuff
Work: Tea Stall, 10-6, Fri, Sat, Sun (when the animal shops aren't out)
The tea shop is a lot like the restaurant where you can buy things and eat
them then and there but can't take them to go. Bummer.
...............
Harvest Goddess
...............
Goddess of the Harvest
Unlocked: Spring 27, afterwards throw stuff in her pond (up on the mountain)
Birthday: Spring 8
Likes: strawberries, crops, milk, flowers
Dislikes: other garbage
Throwing 50, 100, or even more items in her pond will get you a title. You
know about titles, right? Those things that you get in the mail and can check
on in your bookcase? Yeah, you get one of those for throwing money away. If
that doesn't appeal to you (and it shouldn't) then just don't bother with her
at all.
.....
Aaron
.....
The little man who lives in your head
Unlocked: Spring 17
Birthday: Spring 19
Likes: whatever
Dislikes: whatever
This is the little guy who hides music around town sometimes, usually inside
new houses when you build them. Finding the music sheets and then visiting this
guy in his secret grove (not on rainy days) is one way you unlock new stuff.
Otherwise, talking to this guy and his sister is totally pointless.
.....
Alice
.....
The bossy little gnomess
Unlocked: Spring 17
Birthday: Spring 29
Likes: whatever
Dislikes: whatever
Don't give her anything. Don't bother talking to her. She will poison your
crops if you talk to her.
.........................................................................
*************************************************************************
4. WALKTHROUGH - CHARACTER CREATION AND THE TEDIOUS DAYS OF SPRING [400]
*************************************************************************
.........................................................................
So you're starting a new game. I'll tell you upfront: it's going to be slow
going for a while. Grin and bear it.
When you select NEW GAME (which is the only option available to you when you
first get this game... there aren't even 'options' lol) you will be taken to
the CHARACTER CREATION MENUS. The first thing you do is pick a SEX, which is a
super big decision that is going to affect who you can woo in this game. Note
that there are no homosexual dating options.
There are two save spots, which means if you want to see both sides of this
game then you can play one as a boy and another as a girl. Then again, if you
want to share this game with someone else, you'd have to take one each. Finally
if you only want to play this game once, but when you're getting near the end
you have two potential mates you like, you can save your game to both slots
and then marry a different person in each. Pretty neat... but not as neat as
those games that have like thirty save slots and therefore let you marry
everyone without having to play the game over and over again.
So okay you choose your sex. Then you have a couple of CHARACTER CUSTOMIZATION
options. There are 4 skin colors, a couple of different facial styles, a lot
of different hairstyles and colors, and eye colors, and a couple of outfits
(you can get more outfits later on). And when you're done picking all of that
stuff you get to have a NAME (but it's only 6 characters... bummer) and a
BIRTHDAY. The game also warns you that your name and your animal's names and
your farm's name can be viewed online when you CONNECT with people, so just
be wary about putting real personal information in here. Also certain words
the creators have deemed *obscene* won't show up online.
.................................
GOALS FOR YOUR FIRST SPRING [401]
.................................
Your goal for the first Spring is to hurry through it and get to the good part
of the game. This Spring is the season of TUTORIALS and you are going to be
sick of them very quickly, but you are also going to find that there is nothing
else to do because the game is withholding all of the good stuff to keep you
playing longer. This spring is going to suck so just bear with it and it will
soon be over.
The best thing that you can do as a virtual farmer is to get up every morning
and water your crops and take care of your cow... and then go to bed by noon,
or even 9:30 AM. If you're feeling particularly industrious you can go run
around the WILDERNESS everyday and stock up on items you will need later, but
you can still have that done by noon.
HONEYCOMBS are the item you're going to want to hoard in your house. Never
sell these things. Keep all of the BEES you find, too. You can sell any other
BUGS you find because they are useless, but you may want to hold onto any
flowers (they make good gifts) or things that can be cooked. Also, you want
to hold onto any ROCKS and BRANCHES you find because you'll be needing them
later for building stuff. Don't be too tempted to axe/hammer them into
processed materials.
At the end of the month is a CROP FESTIVAL and if you win it then you'll
increase the selling point of every crop you grow from now on. When you're
growing crops this season, pick at least one of them to FERTILIZE everyday and
keep it until the end of the month to enter it in the festival. If you have
the money you can fertilize a couple of crops and keep them for much later in
your career when you can turn them into SEEDS.
So yeah, Spring is tutorials and nothing to do. Grin and bear it, power through
it, etcetera.
................................
SPRING 1 - A NEW BEGINNING [402]
................................
You are introduced to ECHO VILLAGE and how desolate and sorry a town it really
is. Then you step onto the scene, a chosen hero, the only one who can save
this town... but first you are the only one who can save this sickly guy who
passes out in front of you. But before you are able to save him you start
hearing voices in your head, so you really have to wonder who is really in
trouble in this situation. Anyways, listen to the voices and go over to the
fainted man and press A to help him. He'll tell you that his name is DUNHILL
and that he's the MAYOR and that he is an old friend of your family and that he
has been waiting for you and he's going to take you to your family farm that
you have inherited.
Anyways Dunhill takes you to Echo Village and then to his house. He'll explain
HEALTH and STAMINA, but not very well. They're not super important anyways.
Then you'll go back to your house and on the way you'll see the town's other
four inhabitants... and two of them are moving away. HUSSAN the INNKEEPER is
taking his son and looking for greener pastures. Yeesh. Echo Village is looking
pretty bleak.
Then you are given the option of naming your farm. Remember, 6 characters and
it can be viewed by others if you connect to the internet for trading. Your
farm has a lot of rubbish strewn about, and Dunhill gives you another tedious
chore in asking you to pick up 10 items, just to make sure that you can pick
up items. Well, get it over with and go pick stuff up. There are some flowers
amongst the worthless trash... so that's something.
Dunhill then explains how to work the camera, and how items have star quality
and how they take up room in your limited backpack.
Next Dunhill takes you inside your new house to show you all of your
FURNISHINGS and the different things they do. Your KITCHEN has a REFRIGERATOR
that can store food items, and a COUNTER where you can COOK food using
RECIPIES. Oh, and it turns out that you have 3 recipes already, and they're
made using the very crops you're going to be growing first this spring. Neat!
Also you have a CALENDAR that you'll be consulting to find out when EVENTS and
BIRTHDAYS are... but right now there is no one in town and no events so...
it's kind of depressing to look at that right now. Moving on, you have a BED
for SLEEPING, something you have to do to get to the next day (and to keep
yourself from collapsing). You have a CLOSET for changing OUTFITS and a
BOOKSHELF where you can look up ASSETS, RECORDS, and TUTORIALS. Pretty dull
stuff.
You have two BOXES in your house. The one on the RIGHT is for storing TOOLS,
and the one on the LEFT is for storing EVERYTHING that isn't tools or food
items (which go in the fridge). This storage box is divided into several
sections and you'll be using it later in the game to redecorate your house with
WALLPAPERS and FLOORINGS.
Dunhill FINALLY gives you a DIARY, which means that you are now able to SAVE
your game. You'll want to save at the end of every day, just in case... and
don't think you can save in the mornings, because for the next few days you're
going to wake up to find other people already in your house and waiting to
force you into more tutorials. You also get an ENCYCLOPEDIA, which has info
on items and play records and whatnot. It goes on your BOOKSHELF so I don't
know why it couldn't have just been there when you got the shelf a minute ago.
Dunhill finally leaves you alone, but with the promise that he'll be back
tomorrow. Some people are just really pushy when it comes to helping others,
you know. I guess it really speaks to how desperate this town's situation is
that everyone is constantly at your doorstep and sending you mail begging you
to start farming and save the town. Anyways... you automatically go to sleep...
sorta... well the screen goes black and its says you're going to sleep, but
then when it comes back it's just later that same day and you're told to go to
sleep yourself. Very confusing. Just save your game (Press X to open the menu
and select save) and then go to bed to get to the next day's worth of
tutorials. If you like you can stay up a little bit and look around at all of
that stuff in your house.
....................................
SPRING 2 - GETTING TO KNOW YOU [403]
....................................
Today to wake up to a bunch of mail... but its all ads and junkmail. Phooey.
Dunhill brings you a newspaper that you can read if you want to get a weather
forecast. Unlike in the real-world, these forecasts are mostly accurate and can
be relied on.
Dunhill takes you to meet the other two remaining villagers: EMMA and HANA.
Hana is the tiny old lady and she explains that she runs the GENERAL STORE.
You'll get to know where it is pretty soon because that's where you'll be going
to get SEEDS and INGREDIENTS and other such stuff. She also can turn FLOWERS
into BOUQUETS in case flowers just aren't a good enough present for some snob
you have your eye on.
Emma is the middle-aged woman and she looks after the SHIPPING BIN. In previous
Harvest Moon games the shipping bin would have been located on your farm, but
now it is in town in front of this lady's purple house so you'll have to run up
there to sell things (and make money). Emma seems to be a lonely woman who is
happy that there is a new young person in town to put things in her box.
Dunhill then explains how your MINIMAP works, as if you couldn't see for
yourself that the lower screen of your NINTENDO 3DS PORTABLE VIDEO GAME SYSTEM
has a map on it with little low-res icons that are supposed to represent where
the villagers happen to be. Even if you were able to figure that out yourself,
Dunhill challenges you to follow him and his icon around town for a TUTORIAL
ON WALKING. Sigh.
On a more interesting note, Dunhill explains to you the general layout of the
WILDERNESS around town. You can go EAST from town to get to the RIVER AREA, or
you can go NORTH to get to the FOREST. Whichever way you go you can get to
a MOUNTAIN AREA that connects the river and forest in a sort of LOOP or ROUTE.
You'll be running this WILDERNESS ROUTE to go foraging an awful lot in the
near future.
But right now Dunhill has more stuff to explain to you. For instance, that
there are FESTIVAL GROUNDS NORTH of his house, and that there is a house in
town that belongs to the local ANIMAL DEALER who is out of town at the moment
but Dunhill is holding out hope that he'll come back to this no-horse town.
Then you are treated to a tutorial on SHOPPING and you'll also learn that the
GENERAL STORE is closed on Wednesday and Sunday and that you can get that info
from the sign in front of the building. All of these tutorials will be added
to your bookshelf, in case you were worried about that.
So... this may be your first chance to stretch your legs and run free! Aren't
you excited! There's so much to see! You can look around your farm and see all
of the boulders that are blocking off paths, or the fishing pier that you can't
use yet because you don't have a rod, or the hill on the EAST end of your
property that doesn't seem to have a purpose. You might also take the
opportunity to explore your empty BARN, with its ANIMAL INFORMATION, FODDER
SLOT, and BIRTHING AREA. If you have no idea what any of those are, don't
worry, tutorials will be coming forthwith. And you can check out your FIELDS
and your WATERING HOLE. Looking good, aren't they? You'll be starting work on
them tomorrow and I'm sure you'll be fast friends.
If you head back into town make sure you get acquainted with the SHIPPING BOX.
Go up to it and press A to start selling your stuff. You'll be given an
indication of how much G (gold) an item is worth, but you'll be told nothing
of the REAL VALUE your items have. What I mean to say is that some of your
items are worth nothing but gold, but some of them you would be better off
keeping and storing so that you can use them for... well you'll see. Hold onto
your ROCKS and STICKS and any HONEYCOMBS you've picked up, and maybe a flower
or two... but when you go foraging and find yourself a whole bunch of bugs,
bring them back here and sell them for mad piles of coin. Oh, and when you sell
things here, you'll get the money the next morning when you wake up.
The GENERAL STORE is selling ingredients and recipes, but there are no tools
or seeds in sight. You'll be getting them for free on the morrow. So since
there is nothing to do in town, why not go run a lap around the WILDERNESS?
Pick up any bugs and other stuff you see up there, and get a feel for where
the walls are (hint: all of those moondrop flowers are out of reach). You'll
notice that there are lots of WILD ANIMALS about that you can pick up and such,
but they're not really good for anything just yet. Be on the lookout for bugs
and scrap metal and flowers and herbs and whatnot and then sell or store all
of that stuff as you see fit. Running this route and foraging for stuff is how
you're going to be spending most of your time and making most of your money
for the next little while, so get comfortable with it. When you've run the lap
and sold your stuff, just go home and go to bed and move the calendar forward.
.................................
SPRING 3 - HOW TO GROW CROPS [404]
.................................
Dunhill wakes you up for a TUTORIAL on CROPS. Thankfully, it's optional. Even
better, he gives you a SICKLE and a HOE and WATERING CAN and 7 TURNIP SEEDS and
a POTATO SEED. Yay!
The basic gist of farming is that you TILL with the HOE, SOW with the SEEDS,
WATER with the CAN, and then HARVEST after a few days. You have to water every
day or the crops WITHER and eventually DIE. You can also FERTILIZE crops to
increase their QUALITY (and worth), but fertilizer costs money and you don't
have much so you can put that off until later in the month. Don't worry if you
don't know exactly what to do because Dunhill is sure to tell you.
When you're free you should set to work growing crops. Start by TILLING ground.
Then go ahead and plant your seeds. If you plant them correctly you'll notice
that they fill up all of your fields except for those plots next to the barn
(where you'll be growing GRASS FODDER). If you plant your seeds incorrectly
you'll waste them and have to go buy more, so be careful when you're sowing.
Finish up by watering your seeds. Then you can go foraging if you want money
(to by GRASS SEEDS for ANIMAL FODDER) or you can just go to sleep and get up
the next day and water your crops all over again.
............................
SPRING 4 - HOW TO SHIP [405]
............................
When you wake up this morning, Emma will be in your house and all eager to
introducing you to the SHIPPING BOX. Wait... you already know all about the
shipping box, you say? Oh, fancy that. Well... go water your crops and run a
loop along the wilderness trail and ship whatever junk you find. Say hello to
everyone in town and maybe collect a TITLE for being a good little BUGGER and
then you can just go to bed. If you're efficient, you can do all of this before
noon.
Rinse and repeat for days five, six, and seven. Get your hands on some GRASS
SEED and start growing FODDER. Grass grows somewhat differently than other
crops. It doesn't need watering, for one thing. It switches between 'small'
and 'large' states of growth. You want to use your sickle on the grass when it
gets tall. This is a slow animation, but it's not so bad because the grass
grows back everyday without you having to do very much. Also be careful not to
scythe short grass because that just kills it. Take your grass and put it in
the STORAGE BOX in your house and somehow it will be available for you in your
BARN when you need it. When you start getting animals in a couple of days you
will see that one piece of fodder can fill a whole friggin TROUGH and counts
for 5 SERVINGS. Neat!
On SPRING 8 those TURNIPS you planted are going to be ready (assuming that you
planted them immediately and watered them once a day). It's going to be a big
cash haul for you (though its easy enough to clear 1000g a day just foraging).
One thing you should know before you get to SPRING 8 is that it's a SUNDAY and
you won't be able to buy SEED tomorrow to replant your fields because the
GENERAL STORE will be closed. Do yourself a favor and pick up a whole bunch
of SEED now so you don't lose a day. And hey, if you have the cash, get some
FERTILIZER and you can get to improving the QUALITY of your next crop.
...................................
SPRING 8 - YOUR FIRST HARVEST [406]
...................................
Today (or whenever your turnips happen to be ready) you can go outside and
get your hands on 7x4 big juicy turnips. Yum! If you didn't use any fertilizer
on them, they'll only be 1/2 star quality, but don't worry because even at that
level they're still worth 125G each... for a net total of... *does math*:
3500G! Yay! But wait... there's more! Remember that KITCHEN you own, and those
RECIPIES you have? Yeah, one of them turns turnips into TURNIP SALAD... and
since cooking costs no time or stamina and each salad is worth 168G you would
be well advised to go ahead and turn all 28 of your turnips into turnip salad
and ship those for the original 3500G and an ADDITIONAL 1200G. Money money!
If you have SEEDS you can start sowing a new crop right away. You don't even have to till the ground in between crops! However I'm pretty sure the game is deviously set up for the store to be closed the same day that your first crop is ready, so you'll lose a day if you don't stock up on seeds beforehand. This game is kind of mean to you sometimes (and yet still does not come close to how unfair and difficult life is for actual family farmers). ................................ SPRING 9 - HAVE A COW, MAN [407] ................................ When you wake up the next morning there will be a COW in your yard. You might be thinking that since the lower screen reads 'Meet Neil' that Neil is the name of this cow... but no... not exactly (though you can name the cow Neil later if you so choose). No, Neil is the ANIMAL STORE guy and he's back in town to give you a COW and a BRUSH and MILKER and a PITCHFORK. They're not from him, he explains, but from Dunhill. Neil could not care less about you or your success or failure and he wants to make sure you know that. If you are playing as a GIRL you will notice that there is a GREY HEART next to his dialogue to show you that he is a POTENTIAL MATE and that he IS NOT INTO YOU AT ALL. That heart will change color if he comes to like you, which is not so difficult to do since he really likes milk and eggs and you'll be getting some of that stuff everyday from now on. He'll offer you a tutorial on ANIMAL CARE and also tell you to stop by his shop for animal-related items (but not on long weekends, which are every weekend for him). I'll briefly go over animal care here because I'm so professional: everyday you have to talk to your animals and brush them and make sure they have food and milk them and clean up the barn if its dirty and take them out in the sun if it is nice outside. You can do most of that today if you please, even getting your first batch of milk. There are also special means of improving your relationship with animals, and more situational items that they require like medicine if they get sick or miracle potions if you want them to get pregnant. Now, here's the problem with animal care: pushing your animals outside by hand is super hard and slow. You are simply incapable of pushing a cow for more than a few seconds without sliding off of it. It's super irritating and slow and at the beginning of the game you're not even going to be staying up very long everyday anyways, so really you're going to be spending half of your day just pushing your cow in and out of the barn. And you know what? Your animals can still increase their happiness towards you even if you never let them go outside. Do yourself a big favor and just leave your cow in the barn until you have the option of getting a BELL to move your animals. Let's see, what else is there to learn about animals? In your barn there is a desk with some ANIMAL INFO on it that will tell you all about how happy/clean/ stressed your animals are. Also if you go into town at 10AM you'll see Neil opening up his ANIMAL SHOP to sell you animals and items (note: a cutscene plays everyday at 10-10:10AM when Neil opens his shop, so make sure you aren't in town for these 10 minutes a day or you'll have to sit and watch this stupid scene every friggin' day. It's like... we get it Neil: you crave attention but you hate people. Get over yourself). Oh, also make sure you're not in town when he closes, because he'll make another scene. Every. Damn. Day. Neil will explain to you about the ANIMAL SANCTUARY, a place that animals like to go to relax. He also sells FODDER (but it's so much cheaper to grow your own) and CHICKENS (but you don't have a COOP yet to put them in). Oh, and you can buy TREATS if you want to make animals like you more and give you even more items. But really, if you just do the basic minimum animal care everyday then you'll get an item everyday and it will slowly increase in quality and value, so that's pretty easy. SPRING 10 - Your first crop of potatoes should be done today, assuming you planted them on Spring 3 when you first had the option, and assuming you watered them everyday. Remember that a single potato sells for 150G, but a potato salad or soup sells for 240G. If Hana is selling RECIPES of any kind you should be buying them because they are like licences to print money. SPRING 11 - That mysterious voice calls out to you in the night again. This time it wants you to know that there are different bugs at different times of the day. If that's something that interests you then be sure to say 'thank you' to the voices in your head and then go do what they tell you. SPRING 12 - Emma shows up at your house today for a tutorial on cooking and to give you some RECIPES for BREAD and DESERTS. Not coincidentally, out deserts. It's called 'Harmony Day' and the CALENDAR certainly seems to suggest that you are obligated to hand out deserts to everyone in town. You should go buy some FLOUR from the GENERAL STORE and any RECIPES that might be available. .............................................. SPRING 14 - HARMONY DAY: THE FIRST EVENT [408] .............................................. Oh man, what a set-up. This whole 'Harmony Day' is a huge scam, a prank played directly on YOU. You are such a fool. Your calendar says you should give CREPES to people, so of course you get up and make four of them using that recipe you were given and that flour you bought, and you take a crepe to Emma and Hana and Dunhill and Neil... and what do you get in return? Nothing. There is no notion of reciprocity on harmony day. No one is even overly grateful. And then there is Neil, who doesn't like you anyways, but it turns out that he HATES crepe and he takes it as a personal offence that you, a stranger who read a calendar that said today was the day to give crepes to people, should give him a crepe. It's almost as if MARVELOUS was deliberately trying to create a shitty festival that would show you, the player, that villagers have certain gifts that they HATE to receive, and also to add something to their characterization of Neil as a prickly jerkass. Well played, Marvelous, but you're playing a very dangerous game by making the first month of your game so unappetizing. ................................................ SPRING 15 - IROHA, THE HAMMER, AND THE AXE [409] ................................................ Things start turning around today. From now on ECHO VILLAGE is going to be getting more populated and more interesting and lots of different things are going to be happening. I told you the game would get better, didn't I? When you wake up this morning Hana will be in your house and she invites you on a walk. She shows you how to search tree stumps for nuts and herbs. And then you spy someone in the woods and Hana is all eager to meet someone new. You meet a girl named IROHA who will have a GREY HEART next to her name if you are playing a boy, indicating that she is a POTENTIAL MATE. She is looking for a MINE that is rumored to be in the wilderness around Echo Village. Iroha intends to stay at the Echo Village INN, but Hana informs her that it closed down (and then simply vanished). Then you get the bright idea of moving her into the empty house and before you know it you have a new BLACKSMITH living in your town. She gives you a HAMMER and an AXE, greatly expanding the number of things you can do in this virtual world. Tutorials about these tools get added to your bookshelf in case you are interested. The hammer and axe can turn rocks and branches into MATERIAL STONES and LUMBER, but don't be too trigger-happy about doing that. You're going to need lots of unprocessed rocks and branches, too. Material Stones can be purchased (starting next week) and lumber is easily made available by chopping up TREES and STUMPS. Right now your axe can only chop down 'broad leafed trees' so you'll want to upgrade it, but in the meantime why don't you go and cut down a few of the more obnoxious trees around town or on your farm. Starting next week you're going to be a big-time land-developer and those stupid trees are going to have to go. .......................................... SPRING 17 - MEET THE HARVEST SPRITES [410] .......................................... Remember that little voice in the night that you thought was just another one of your psychotic hallucinations (or psychedelic hallucinations, if you've been eating a lot of the wild mushrooms)? Well, it turns out it was actually a little munchkin man from the land of magic and spirits that regular folk can't see, and he thinks you're special and he wants to transport you to a place where the trees are made of a rainbow of colors and each color can be played like a different note in a magical tune that he's going to teach you. Nothing insane about that. This little guy is a HARVEST SPRITE named AARON, and his sister is named ALICE. Aaron is the nice guy and Alice is the mean one. They explain to you that the HARVEST GODDESS has blessed you and intends for you to revitalize Echo Village, and that to do that you'll have to use these MAGIC STUMPS to play SHEET MUSIC to remove the many BLOCKAGES around the town. Alice hides the first piece of music for you to find and the two sprites give you hints on where to find it (and by hints, I mean they explicitly tell you that it's hidden in Dunhill's house). Go check Dunny's house for the music and then run back to the sprites (in case you hadn't discovered where these MAGIC STUMPS are yourself, you go to the WESTERN EDGE of the RIVER AREA and JUMP onto some rocks to access the sprite's hidden area. Take out your hammer and play 'the basic scale': Do Re Mi Fa So La Ti Do. Just hammer the MAGIC STUMPS from left to right and they will make a soft noise indicating that you are hitting them right (and the gnome people will tell you if you are screwing up). Your prize is a new BOUNCY MUSHROOM and STUMP HOLE in the FOREST. Very nice, but you just know that there are much more exciting things hidden behind the other BLOCKAGES around town. SPRING 21 - A CROP FESTIVAL Today's not a crop festival, but rather Dunhill coming to tell you that there is to be such a festival at the end of the month. He's telling you so you can get ready now. What you need to do is plant some potatoes (or flowers, if that's your thing) in the next few days and then spend the money to FERTILIZE one of them every day. If you do that you'll have a single crop of a much higher quality that will get you FIRST PRIZE in the BEGINNER CLASS. And you do want to win because that means that you'll have a better BRAND and your crops in that category will have a higher SHIPPING VALUE. Anyways, as Dunny (and later Aaron) point out to you, the end of the month is approaching, and that means you have to be careful with your crop schedule. Anything you leave in the ground over the change of seasons is going to die, so try to start working it out beforehand how to squeeze the most profit out of this season. The last day to plant potatoes is coming up in just a couple of days.... If you go out into the RIVER AREA around this time while Dunhill is out there, he may be nice enough to give you some FISH TRAPS which can be used at those PIERS with the nearby branches sticking out of the water. You can put down these traps and then come back in 30 minutes - 2 hours to see what you've caught. These things can break but don't worry you can buy/make more of them easily. And they don't just catch fish, either, but rather a whole assortment of junk and garbage. ....................................... SPRING 25 - MEET REBECCA AND TONI [411] ....................................... Things are getting real busy starting today. Not only are you getting two new VILLAGERS, but you are also getting access to the BLUEPRINT and EDIT MODE systems. Yippy skippy! A woman named REBECCA and her son are moving to Echo for some reason, but they need a house first. Luckily, Rebecca is an ARCHITECT and she has the BLUEPRINTS needed to build a house for herself. Even more lucky for her, you're just bored enough to be put to work building her house for her single-handedly. First you'll have to collect the necessary MATERIALS for her house. You'll be sent out into the MOUNTAIN AREA and told to pick up all of the stones and branches there and bring them to Iroha to be processed. You can't leave the area until this is done, so just get to it. Becky then tells you that your house has a secret side door leading to a STUDIO where you can turn your BLUEPRINTS and MATERIALS into useful TOOLS and BUILDINGS. You get the obligatory tutorial on how this all works and then you get to go ahead and build Becky's house for her. You also get a WOODEN FENCE to put wherever you like, and Rebecca also gives you VARIOUS BLUEPRINTS for things like fences, roads, and tools and such. You won't be able to build all of this stuff immediately, but they do work as GOALS for you to ASPIRE towards. Be sure to notice those BUILDINGS you could potentially build, as building them will also bring you new VILLAGERS. Rebecca's house also functions as a shop where you can buy BLUEPRINTS or MATERIALS. It's only open Wed/Fri/Sun 10-6. It's the only place you can get copper and iron for the next little while. If I were to make recommendations for how you should proceed at this point, I would say that you should set about building yourself a nice SUPPLY SHED to store your stones and lumber and such. And then you could think about getting a CHICKEN COOP and start raising chickens, and then you could start building houses for new villagers. When that's all taken care of you're free to start messing around with the layout of your FARM and the TOWN. Finally! Once you get into EDIT MODE you can walk up to a house and just lift it out of the ground as if it weighed nothing! Didn't I tell you that your farmer was actually some kind of larger-than-life godly superbeing? You can move people around however you like, but if you pick something up accidentally and just want it back where it was... press Y real quick. If I had any EDIT MODE recommendations for Echo Village I would say that you should pick up all of those barrels and junk north of Emma's house, and then move the general store into that spot because it fits in there so nicely. When I started organizing my town I put a couple of those long, thin buildings up by Dunhill, and then the big houses went down in the southwest section of town. Whatever you decide to do for a town layout is going to involve a lot of clear- cutting so fell those trees like they are monsters who are attacking your party. SPRING 26 - There are only 5 days left in the month, so this your last day to plant turnips. .......................................... SPRING 27 - MEET THE HARVEST GODDESS [412] .......................................... The Harvest Goddess has been out of town, but now she's back and the sprites have been tasked to bring you to her. They have you throw a turnip into the POOL up on the MOUNTAIN because turnips are a favorite of hers. The Harvest Goddess is glad to meet you so she can give you a new *wait for it* tutorial! This time you'll be learning about MULTIPLAYER MODE. You can check it out if you have FRIENDS (or at least have FRIEND CODES) from the TITLE SCREEN. Pay attention to her tutorial if you want to learn about MULTIPLAYER, and if you forget how it works then you can go read by section on the subject. ............................... SPRING 30 - CROP FESTIVAL [413] ............................... This is the most important part of the first spring. If you manage to win this festival then you'll be increasing the SHIPPING PRICE of every crop you ship from now on. You want that. But then again... shipping cooked food is still more lucrative than shipping regular crops. Whatever. Just win this festival for the heck of it. To win the BEGINNER'S CLASS of the CROP CATEGORY you'll need to present a crop you grew that has a QUALITY of at least 1 and a half STARS. You just need to fertilize a potato or whatever every day and that will be enough to win you this contest. To win at higher levels you'll have to use processes you don't have access to yet (or just trade online for super-seeds), so right now just concentrate on winning the beginner class. Oh, and there are three other categories you can participate in, but seriously, shipping crops is your biggest priority, right? If you find a 1 and 1/2 star item in the wild that qualifies for the 'other' category, then sure, go ahead and win that contest. You can go win the flower class in FALL if you want. Anyways if you bring Dunhill a 1 and half star QUALITY crop between noon and 3PM today then you'll win the festival and get some rewards like higher- quality seeds and blueprints and recipes. ................................. SPRING 31 - FLOWER FESTIVAL [414] ................................. There's one more festival to be had in Spring. Today you get to give FLOWERS to everyone in town (and get nothing back, of course). Your reward is getting people to like you, which is easy enough to do in this game without spending a lot of money, so think about who is worth treating, if anyone. The villagers like getting BOUQUETS best (from Hana's shop) and then flowers you grew, and finally wildflowers. .......................................... ****************************************** 5. WALKTHROUGH PART 2 - FIRST SUMMER [500] ****************************************** .......................................... Summer is going to be much better than Spring was. Before you had nothing to do, but now you have more stuff to do than you can afford to do immediately. Most importantly you now have access to the BLUEPRINT system and you can build all sorts of nice stuff: upgraded tools, new tools, new farm buildings, new village buildings (and that means new villagers), and some other cosmetic stuff. You're going to be pressed to come up with the money to buy all of this stuff and the materials to build it with. When summer starts you're going to be given a to-do list that gives you goals to pursue, which is nice if you play video games to pursue goals and get a sense of achievement and satisfaction. The TOWN RESTORATION system is going to be the main gauge of your progression in this game as it directly corresponds to the game's recovery narrative, and pursuing these goals is how you're going to be attracting the rest of the characters to your village. If you want a better town, you're going to want to be applying yourself to these TOWN RESTORATIONS. Your town is going to be bustling before too long, and soon you're going to have a whole new sort of problem: finding places for all of these new buildings and new people. You are going to get familiar with EDIT MODE, which allows you to literally pick up and rearrange the village as you see fit. It's actually quite fun once you get a couple of pieces to play with. You're going to want to upgrade your AXE a couple of times so you can get rid of those pesky useless trees that stand in the way of housing development. You just need to befriend Iroha the blacksmith by giving her a couple of flowers or scrap metals and she'll give you the blueprints for upgraded tools in due order. In this summer you'll also probably be introduced to TINA and ALLEN, aka single young people. Tina is a wannabe journalist who doesn't really do much, but Allen opens a SALON where you can change your hairstyle and hair color, if you have thousands of gold. Seriously, Allen, your prices suck. Building their houses is part of the Town Restoration so you'll have to do it. Buy the blueprints whenever you can and then start saving up the necessary materials. Oh, and when Tina arrives the harvest sprites will hide some sheet music in her house that you can use to unlock a new bouncy mushroom. And hey, if you're really efficient, you can build Tina's house and get her moved in before her birthday on Summer 12. What else do you need to know about summer? Well there aren't a lot of festivals, unfortunately. You may be able to start raising CHICKENS or BEES or doing all sorts of wierd things if you get the blueprints and materials. It is a little difficult for me to tell you what you're going to be doing this summer because what you are able to do will be up to what you choose to unlock. Go nuts, have fun, and just understand that the things I talk about in the next section are just suggestions of things *I* think would be good things for you to focus on unlocking first, but if you know better or are a free-spirit then please feel free to do your own thing. There is no wrong way to play, especially since you can recover from any stupid decision in this game by just going out into the wilderness on any given day and come back with a huge wad of money. Oh, and here's one final thing to know about summer: it's TYPHOON season. That means that there might be a day of very bad weather that will hurt your crops and wash away fertilizer and it will be bad for your health to go outside at all. That's just life, I guess. ................................. GOALS FOR YOUR FIRST SUMMER [501] ................................. Dunhill will show up on the first day of summer to give you a literal list of goals for you to work towards in the immediate future. There is no 'reward' to doing these things, per se. Dunhill apparently expects for you to build all of these buildings pro bono because you are just bored enough to do it. But then again, building all of this stuff makes Echo Village more interesting and it draws all of the other characters to the village, so you might as well get to it. Here's the first TOWN RESTORATION PLAN: 1. Put up 5 Ball Topiaries around town 2. Put up 10 Streetlights around town 3. Put up 3 Wooden Benches around town Small stuff at first... or so it seems. If you look into the REQUIREMENTS of this stuff, however, you will find out that they have some very steep prices. For instance, each of those 10 streetlights requires 3 IRON to build... and right now you can only get iron by buying it from Rebecca the architect for 500 G. That's 1500G in iron per streetlight... 15,000G for all of ten of them. That's a lot of money (especially if you just got a letter in the mail telling you that you only made two or three times that much in all of last season). And those ball topiaries require MOONDROP FLOWERS (so hold onto those) and SMALL BRANCHES... so don't be too chop happy in turning those branches into lumber. If you need lumber, chop down a tree (save a branch). Things I would recommend that you do outside of this town restoration are upgrading your axe and hammer. And get yourself a BELL so you can bring your cow outside without so much hassle. And build yourself a CHICKEN COOP and get a CHICKEN when you have some spare time and money. And hey, since you're a farmer, maybe grow some crops over the summer? Tomatoes and onions this time around. Oh, and plant one of those long-living flowers and fertilize it everyday so you can enter it in the CROP FESTIVAL at the end of the season, why not. Oh, and the most important thing you should build is a STOREHOUSE or whatever it's called, the building that provides storage for all of those branches and rocks and whatnot that you've been picking up and lugging around. That'll free up some space in your bag. And hey, if you're getting sick of having your bag being half full of tools and not having room for picking up items in the wild, go over to the general store and get yourself a bigger bag for 5000G or whatever. A good investment for sure. Chances are you'll get through the first TOWN RESTORATION PLAN (TRP) and you'll move onto the second one before this summer is even half-way through. Congratulations! Your reward for completing TRP1 is TRP2. Without stopping for breath, let's move onto the next round of town upgrades. 1. Build a Newspaper Carrier's House 2. Have an adult cow 3. Build a Salon 4. Put up 10 bushes around town 5. Ship 10 jars of honey Maybe you already build the Newspaper Carrier's House just to get Tina in your town, or the Salon for Allen. If so, no worries. If not, you better get out there and get some money and get the blueprints and get some materials. You'll need a lot of Material Stone, but you may want to avoid using your hammer to make this from rocks (because you need unprocessed rocks, too) and instead just buy the material stone from Rebecca. The lumber you can get easily from trees so go ahead and chop them down. Chop them all down. You probably already have an adult cow, assuming you didn't somehow kill the one Neil gave you last spring. So that just leaves the bushes and bees. Hmm. Well the weirdest requirement of the bushes is that they need WEED as an ingredient, so hopefully you didn't sell all of that lucrative resource. If you did, it's not like weed is ever that hard to find. You can probably find a way to put up those bushes, but how about honey? To get honey you're going to have to build BEEHIVES. Remember way back at the start of this walkthrough when I told you to hold onto whatever bees and honeycombs you find? Well I did, and you should have, because you're going to need them to fulfill this request in a timely manner. There are no honeycombs around in the summer, so if you want to build beehives now you better have saved some from spring. If you planned ahead then you should be all set to build a whole bunch of beehives on your property, fill them with bees, and then come back to them every week or so and get yourself some sweet sweet honey. If you need room to put up beehives then kill some trees south of you fields or somewhere else. Try to put you beehives in a square grid to increase their YIELD. ...................................... SUMMER 2 - You Get a Fishing Rod [502] ...................................... Summer starts pretty poorly in that it starts on a Wednesday and that means the General Store is closed and you can't buy seeds for summer crops until tomorrow. Rats. Also on Summer 1 you get a whole bunch of mail but most of it is garbage. Anyways once Summer 2 comes around Aaron will congratulate you on surviving this long and tell you that your career is actually beginning. This means that you can go over to the River and Dunhill will give you a ROD and teach you how to fish. Basically you can catch different stuff at different piers and you can catch blueprints in addition to fishy-things. GO ahead and buy some summer crops (and recipes and a bigger bag) and start your farming for this season. ........................................ SUMMER 3 - GIFTS FROM THE FOREST [503] ...................................... If you go to the forest then the Harvest Goddess will appear and show you how to use your hammer to get special gifts from that one tree that was keeping a secret from you. You can hammer this tree everyday now to get items, and some of them are relatively rare (like GREEN DOWN, which you should hold onto). Try to check this tree and any STUMPS around the wilderness everyday. If you continue running around the wilderness you'll notice that summer has different items for you than spring did, so that's nice. Summer 4 - A Cow Festival Today Dunhill has an idea for a new festival, but it's not for a whole month. Try to keep you cow alive that long and take care of it and hopefully it will like you enough by then that you can win the beginner's class. You should think about getting the blueprints for the BELL so you can make it and bring your cow outside for a couple of hours per day. Also make sure that your cow isn't pregnant on Fall 4 or it can't participate. There aren't a lot of festivals available in your first Summer, are there? I guess you should just spend the next few days fishing and gathering items. I hope you bought a big bag that holds 50 items. After 8 days or so you should have some onions ready to sell for a big payday. Maybe you can think about investing in new fields? Also if you have lots of extra stamina at the end of the day then find some trees you won't miss and chop them down. You are going to need a lot of lumber for all of the houses you'll be building shortly... but you may have lots of extra lumber too and that stuff sells for a decent amount of gold. .................................. SUMMER 11 - A GARDENING TOUR [504] .................................. Dunhill comes to tell you about another new festival idea of his (and like his last idea, this festival won't be until next month). He wants you to set up a 'Garden Space' and show off lots of 'Amenities' on it, and he wants you to do it on the 11th of every month. I'll have more info on this festival later, and its a really great way to increase your friendship points with the villagers, but it's kind of a big hassle and anyways you won't have the money and materials to make really cool amenities for a while yet. Just make sure that before Fall 11 that you get the blueprint for the 'garden space' and then build the dang thing, or else everyone in town will be really mad at you. The garden space is a HUGE thing so you're going to have to move some things around on your farm (or just cut down lots of trees... you did upgrade your axe so you can cut down those pine trees, right?). Summer 13 - You get a farm evaluation in the mail today telling you that you are doing a bad job. Thanks for that, unseen farm evaluation committee. Sometime soon you may want to build a CHICKEN COOP. There is no tutorial for chickens (blasphemy, I know) but you can get a sense of what you need to do with them from the ANIMAL INFORMATION DESK that gives you your animal's status and shows you little greyed out icons of what you can do with your animals every day. The chickens themselves are 5000G and you'll have to buy CHICKEN FEED, too, but one bag of that lasts for several days so don't buy too much. Anyways after you get a chicken you'll also get a CHICKEN FESTIVAL on Fall 21. For the rest of the summer you can focus on your crops and building those houses for the TRP and whatever else you want to build. You're going to need to cut down a lot of trees to make room for beehives and gardening spaces and buildings so make sure to use any extra stamina you have to chop some trees. You're also going to have to start paying attention to the layout of your town. You'll probably have to start tearing up some roads and things to make room, but if you are efficient you should find space for everything. And hey, once you finish TRP2, the villagers are going to give you a whole new town section where you can put lots and lots of houses. Oh and as for beekeeping, it's really easy. Just put the beehives somewhere and put some bees inside, and then come back in a week or so when they are sparkling because that means the honey is ready. And then the bees will start making honey again, they don't even have to be replaced. Bees don't work on rainy days, though, so if you have a lot of rain then honey production will slow down. Oh, and once you start beekeeping you'll learn of a Beekeeping festival... next spring. There are literally no festivals this summer. Summer 30 is the crop festival. Try to win the beginner level in another category. ........................................ **************************************** 6. WALKTHROUGH PART 3 - FIRST FALL [600] **************************************** ........................................ Hooray! Fall is here! It's going to be more or less productive for you than Summer was. On the one hand, you probably won't be getting as much Town Restoring done, but on the other hand the output of your farm (and your profits) should be soaring. With an upgraded axe and some blueprints you can fill the whole of your farm with fields and start growing all kinds of crops... even crops that grow in all seasons like wheat and cotton and other stuff. Beyond crops you can also start farming new animals and even mushrooms. Neat! The town will be getting bigger, too. Once you complete Town Restoration 2 the townsfolk are going to give you access to a whole new screen for you to fill with houses, if you so choose (but you can probably fit all the houses you'll be building in the near future into the first screen). Town Restoration Plan 3 is going to bring you into contact with a whole bunch of new residents you'll be happy to meet. There's CLEMENT at the RESTUARANT, and YURI at the TAILOR SHOP (not actually a part of TRP3, but an easier house to build), and KLAUS the doctor and HOSSAN and NIKO and FELICITY at the INN and ROD at the PET STORE. Don't worry if you don't get all of them this Fall. All of these new buildings mean new stuff for you to buy (IE you can buy new OUTFITS from Yuri if you bring her materials like cotton and wool) and new SHEET MUSIC being hidden about town for you to unlock stuff. You're getting closer to some of the real hidden goodies now. Fall is much busier with events than Summer was. Right away you'll be going to a COW FESTIVAL on the 4th and GARDENING TOUR on the 11th, and then a CHICKEN FESTIVAL on the 21st and the old standard CROP FESTIVAL on the 30th and a PUMPKIN FESTIVAL after that. Winning the cow festival beginner class shouldn't be too difficult if you've been nice to your cow. The GARDENING TOUR is a whole other story and you're going to have to shell out lots of cash for that one if you hope to win, but even participating and losing is good for your standing with the villagers. Just do it and don't worry about being a total loser. As usual there is new stuff to forage (go pick up some honeycombs to complete TRP2 now if you didn't save them from spring) and new stuff to buy from the General Store, like an EVEN BIGGER BAG. And there are even FRUIT SEEDS you might want to plant before fall is through. CHERRY TREES, for instance, give fruit in spring and take 50 days to grow... so if you want a cherry filled spring then you should be planting the seeds in fall. There are lots of new blueprints for things you COULD splurge on, like bigger storage boxes and whatnot, stuff that you really don't need immediately. But let's move right along into what you should focus on doing. ............................... GOALS FOR YOUR FIRST FALL [601] ............................... Participating in the GARDENING TOUR on the 11th is a priority. Dunhill will ask you to compete on the 2nd and explain nothing to you. Make sure you have the GARDENING SPACE blueprint and that you build and set up that thing. It's really big so you may have to move some stuff around. What I did was move my barnyard south a bit and put the gardening space in the upper-right side of my property. But then it turned out that you totally can put that thing in town, so if you've completed TRP2 and unlocked the second area of Echo Village, go chop down a family of trees and set your space up there. After you find room for it you still have to build AMENITIES to put on it, and that costs a lot of money and materials so don't go nuts over it. This festival happens every month so you can really go all-out on it later when you have money and blueprints. Something you want to do sooner rather than later is buy a SHEEP. The sheep festival is in Winter and you're going to want a happy sheep by then. Plus getting WOOL is needed for one of the buildings in TRP3 and you also need wool to make new outfits. So hop to it. You should make some CLIPPERS too. Maybe we should talk about Town Restoration Plan 3. It's a doozy. It has 7 requirements, 4 of which involve building houses. That's not even the steepest task though. One of them tasks you with shipping a lifetime total of 200,000G. On Fall 1 you'll get a letter telling you how much you shipped in the summer, and you can do the extrapolating needed to figure out when you're going to hit 200,000G (it probably won't be for a long while, maybe not even before the end of your first YEAR). So yeah, TRP3 is going to keep you busy for a while. Here it is: 1. Build a Pet Shop (cottage blueprint, soon available) 2. Build a Restaurant (this BP is already available) 3. Build and Inn (this BP is soon available) 4. Build a Clinic (this BP is soon available) 5. Ship 200,000G 6. Have an adult sheep for sheep festival (sheep cost 7000G) 7. Have 15 villagers for a MUSIC FESTIVAL About the last one... you have 10 villagers now and building those buildings above (and the tailor's shop) will carry you over the 15 people mark. You will want to have this done before 2nd Spring 25 when the Music Festival takes place. Now building these 4 houses is going to cost you a LOT of materials... you know the stuff: material stone... you're going to need like 60 material stones for each house. You'll probably just have to buy it from Rebecca... and it's not cheap. The houses have other requirements too, like mint or wool. You'll probably get the restaurant first and then the cottage. You will also notice that the TAILOR SHOP is not part of the TRP3 but is relatively easy to build, so you might as well build it and bring Yuri to town. The last one you build will probably be the INN because it requires items from the mine. How is the mine unlocked, you ask? Well, you'll have to build all of the other houses in this TRP and have the munchkin man hide some sheet music in them, of course. But building all of those houses might take a while so I'm going to go over all of this again in my 1st Winter walkthrough. What else should you be doing in Fall besides Town Restoration? Well, building fields and planting lots of crops, of course. Plant some CHERRY TREES for next spring. AND OH, OH MAN... THIS IS HUGE: UPGRADE YOUR WATERING CAN. A copper watering can is like 80 times better than the regular one. You can upgrade your other tools if you wish, but the watering can is the really useful one. .......................................... ****************************************** 7. WALKTHROUGH PART 4 - FIRST WINTER [700] ****************************************** .......................................... There's no beekeeping allowed in Winter, so pull up all of those empty beehives and put down more and more fields and fill them with broccoli and snowdrop flowers and daikon and wheat and cotton and apple seeds and whatnot. You can make a killing this season if you work at it. There's also new items out in the wilderness like Elli Leaves and Snowballs... but they're pretty useless. Have you unlocked the MINE yet? You need to build the pet shop and restaurant and clinic to unlock it. Then Aaron will hide a music sheet in the clinic (on the first floor in that room divider thing) and you'll be able to play a song to get Aaron to open the mine up. Anyways, if you go inside the mine you'll find stuff just lying on the ground, but the good stuff is hidden away in those three colored sections of wall and you'll need to use your hammer (and stamina) to hack away at them. You can only use each spot a couple of times per day, and you need to upgrade your hammer to access the higher-level spots. The next hammer upgrade needs PLATINUM though so if you happen to mine any of that stuff be sure to put it towards a better hammer. But the first thing you'll be hoping to mine is some SILVER to build the INN (and then to upgrade all of your tools) and finish Town Restoration Project 3. When you get TRP3 done the villagers are going to give you a really, really good gift: a whole new section of primo farmland. It's got springs and terraces and its just waiting for you to fill it with fields and paddies. Oh, have you started farming PADDIES yet? You might as well, and if you haven't started growing TREES yet you should get started because they need lots of growing time before giving off lots and lots of fruit. Don't put your trees on those terraces though because the terraces can be automatically watered and trees don't even need water. Let's see, what else can you do now that TRP3 is done or nearly done? Oh, you can start buying PETS like HORSIES and KITTIES and DOGGIES. They can help you with your farmwork but they're not especially cost-efficient. You'll have to buy a HOUSE for them, too. You can only have one pet house and one horse and then four other pets. And if you start working on TRP4 and get new villagers then you'll also unlock new things to do, too. Far and away the most interesting is the TRAVEL AGENCY, which will let you explore all sorts of exotic locations and bring back exotic items. Very fancy, but I'm going to assume that you won't get around to building it until next spring. There are some interesting festivals in Winter, too, like the Snow Festival on the 4th. Then it's Iroha's and Neil's and Niko's birthdays. Then Boy's Harmony Day is on the 14th, but this year that isn't a big deal if you're playing a boy because you'll only be getting gifts from the girls you gave gifts to on Girl's Harmony Day way back on Spring 14... when there were no girls in town. However, if you're a girl then you are obligated to give deserts to all of the eligible bachelors in town. After that there is a sheep festival so I hope you bought a sheep a long time ago, not that it matters because I wouldn't recommend shipping wool over making outfits with it. After that is Yuri's birthday and then Starry Night on the 25th, which in this game is your chance to ask take someone out on a very romantic date and then to go home alone. If you've been getting chummy with someone who has been in town a while and who you've been giving lots of gits to then they may have reached the BLUE HEART LEVEL by now and the Harvest Goddess will pay you a visit to tease you about how lovey-dovey you've been getting, and then suggest that you buy a COMMITMENT RING, confess your love and start dating. It's basically a tutorial on dating. Anyways the RING costs a lot of money, but don't worry, you're not in any way obligated to buy it for whichever villager happened to take a liking to you. You need the ring to see more heart events and allow you to get married, but you're still young and free to play the field and I say you should enjoy it while you can. ................................. GOALS FOR YOUR FIRST WINTER [701] ................................. Getting TRP3 done is probably going to keep you busy during the winter, if not longer. But if you've been following my excellent and expert advice then you ought to be long done and can start work on TRP4. Here it is: 1. Build an Eastern Style House 2. Build a Magician's House 3. And a Travel Agency 4. Build a Well for the town 5. Hold 3 Gardening Tours 6. Win the Intermediate level Crop Festival 7. Have 20 villagers for a Fireworks Festival 8. Ship 30 yams and 30 potatoes 9. Ship 500,000G The thing that's going to take the longest to complete here is the YAM requirement, since you may not have access to those until they start being sold next Fall. You can try to trade for them online or hope to win them in a festival, but otherwise you're stuck with this TRP until fall. Yeesh. I've decided to put all of my expert and insightful advice on completing these projects up in the 'Town Restoration Projects Section' of this walkthrough so go and check up there if you want to find out about all of the materials you'll be needing to build this stuff. Right now I'll just tell you that building the Eastern House is easiest and unlocks a new bachelor, while building the fantastic house is hardest and unlocks a bachelorette. Oh, and apparently up until now Echo Village hasn't had clean water? Go figure. You should probably build a well before everyone dies from drinking unsafe water. The most interesting and useful building you can construct in this TRP is the Travel Agency so I would suggest working towards that first and foremost. But then again, it's pretty expensive, so maybe you should put your nose to the grindstone and tend to your farm. You'll need to make a MAKER SHED and a CLOTH MAKER MACHINE also, which will take some time and also open up a lot of new things for you to do, so make those things a priority. The blueprint for the maker shed costs 1600G and you'll need 20 material stones, 20 lumber, 3 bricks, and an amethyst to build it, and that means you'll need the mine. The different machines that go in the shed have their own steeper requirements. You'll also definitely have to get a SEED MAKING MACHINE for winning the intermediate crop festival. You're going to want to get used to using this machine to make better quality seeds. Oh... here's one thing you should do this winter. As soon as winter starts go and buy yourself a 20,000G YAK from Neil and try to make it like you before the 18th of Spring. ......................................... ***************************************** 8. WALKTHROUGH PART 5 - SECOND YEAR [800] ***************************************** ......................................... Things down on the farm ought to have settled into a nice flow by the time you make it to your second year. You should have dozens of fields constantly churning out crops and generating mad cash, and hopefully you are getting into the habit of fertilizing some of your crops everyday too. You should have a steady routine for getting up in the morning to check on your many animals and harvesting some fodder. You should be making a point of visiting the mine everyday and looking for rare minerals, and hopefully you've found enough of them so far that you've been able to upgrade your tools a couple of times over so that your massive farm can be dealt with in no time at all. Echo Village ought to be a lively place now with lots of different shops for you to buy things from. Nowadays if you get tired from work you can just go to the restaurant to recover your stamina, and if you're sick of your looks you can change your hair or clothes. You can even start getting less useful and more cosmetically appealing animals for your farm. Yay kitties! Anyways, a lively town also means that you'll have a lively calendar. Hopefully you won't be so busy down on the farm that you can't find the time to go out. One good reason that you should go out is that now its going to be possible for you to start winning some of the many festivals going on in town. With a little application of the SEED MAKER and the long-term care of your animals and some money and blueprints to throw around, you suddenly have a very real shot of winning everything and getting all kinds of rewards and brand power and making people like you. You're winner! Speaking of getting people to like you... have you picked out a sweetheart yet? By now you should have 4/6 bachelor/ettes available to you, or somewhere thereabouts. If your desired one isn't in town yet then you should probably be focusing on getting them here pronto. Basically if your crush has been in town a long time then they'll slowly be warming up to you, but if they come later in the game you'd best be ready to give them a great gift every day to speed the whole 'courtship' thing along. Yup, things are definitely looking up in Echo... but if the revitalized town still isn't enough for you then you'll soon have the option of just up in leaving (at least for the day). Once you get the Travel Agency built and you have a lot of money and time on your hands, you'll be able to travel to all sorts of exciting and exotic locales. Well... four sorts anyways. And only one at first. Whatever. Its fun and there are different items there. Items! For this year I'll just give some general goals for you to consider over the course of the year instead of by season. You don't need to be in a rush to do any of this stuff. Since TRP4 probably won't be completed until late in the fall (if you have to wait to get yams) I'm just going to neglect talking about TRP5 until my section on 'year 3'. Feel free to skip ahead if you unlock TRP5 sometime this year. Instead of going over all of the seasons in their own section this time around I'm just going to list a general schedule for each season here and give some special attention to those things that are potentially getting unlocked this year. ................................ GOALS FOR YOUR SECOND YEAR [801] ................................ 1. Build a Maker Shed 2. Build a Seed Maker Machine and start making quality seeds. 3. Win intermediate and advanced level crop festivals in a couple categories. 4. Win beginner yak festival, intermediate cow & chicken festivals. Also sheep. 5. Build the aquarium why not 6. Give fish to Hana to unlock her husband, give fish to him for a fishing rod 7. Go mining everyday 8. Upgrade your tools 9. Fill your terraces with fields and paddies and grow lots of crops 10. Get all of the other maker machines especially the cloth maker. 11. Visit Southern Island to get goodies 12. Always buy and use a lot of fertilizer 13. Build pet house and food dispenser. Buy pets and pet food. 14. Start dating someone 15. Break up with someone 16. Date someone else 17. Grow clothing materials and make new outfits 18. Crossdress 19. Visit other places and get more rare items 20. Go online and trade for good seeds instead of growing them yourself 21. Gotta have blue hair 22. Ship 30 yams before fall 20. 23. ??? 24. Profit 25. Upgrade your house 26. Build another barn and coop 27. Get all of your animals pregnant 28. Find a way to fit all of the villager's houses into the east end of town 29. Then leave Klaus's house way out in the woods all alone. Screw that guy. 30. Have 23 villagers before winter sets in 31. Make perfume using the miller machine, spray it on your beehives 32. Remember to get music sheets whenever someone moves into town 33. Participate in Gardening Festivals 34. Make some new furniture or wallpapers or floorings 35. Befriend a turtle Also at some point you should also work on the Town Restoration Project. ................ 2ND SPRING [802] ................ There's new seeds and blueprints and animals for you to buy! Like Alpacas... they're like tall sheep. Yeah, pretty much exactly. More importantly there are
new spring crops like cabbages and cucumbers and tulips and rice. The cucumbers
are the ones that keep growing so get a bunch of those. Whatever crops you
decide to grow this spring make sure that you are fertilizing some of them and
them saving them until you get a MAKER SHED and a SEED MAKER. Do that sooner
rather than later so you can plant the higher-quality seeds and fertilize those
and make at least 3 star crops (or flowers, if that's your thing)
You'll notice that your calendar this month is packed with birthdays. Don't
worry about all of them though because not everyone in this town is equally
important. Those sprites and the goddess? Ignore them.
And as far as festivals go, you don't have much to worry about. You only were
able to get a yak at the start of winter, so unless you gave it treats and
took it outside everyday you probably aren't going to win. Don't worry about
it, there's always another year. Same thing with the beekeeping festival. Your
honey can have its quality increased through an item called 'perfume' that you
have to make through the maker shed, and I'm just going to assume that you
didn't build that in time and so you're going to lose the beekeeping festival.
Again, no big deal, when you get the shed operational later in the year you
can make some nice honey and save it for next spring. And hey, you still can't
afford to build nice garden tour things? Don't sweat it. And if you didn't get
the hang of fertilizing and seed-making in time to get 3-star crops into the
harvest festival... no worries, mon. Everyone will be fine with you for just
participating. Oh, but if you're playing a boy then you should make an effort
to give all of the girls some desert on Harmony Day.
................
2ND SUMMER [803]
................
Hopefully spring made you super rich. Now is the time to go wild and crazy.
Have you started using the Travel Agency to get exotic items yet? You should,
you really should. From now on when you collect wierd items you don't have to
store them in your house indefinitely, you can turn those exotic items into
exotic seeds and grow them yourself. Check my 'miscellaneous item scavenging
section' of this guide for more info on the travel destinations.
Oh and there's new stuff that gets unlocked during your second summer, too.
Like a new villager named Sandra who just decides that summer is a nice season
for moving to Echo. Neat! She'll live in the inn and a couple of nights a week
she'll run a barter shop where you can get rare items if you give her high
quality items from your farm. There's deals to be had if you have satisfied
animals and fertilized crops.
Oh yeah, there's a new animal up for sale that I almost forgot to mention: the
llama. It's another one of those wool giving animals you can use to make
clothing materials and new outfits from. Hey, have you made the cloth making
machine yet? It's an important cog in the machinery you need to assemble to
complete TRP4. I know dragging those bottles out of the river takes a while
but it's totally worth it. The FERMENTER is nice too. It makes cheese and
yogurt and stuff like that. Could really come in handy during the cooking
contest, maybe, depending on the category I suppose.
On the festival front, those festivals you unlocked through TRPs long ago are
finally coming around the calendar for you to participate in. You do remember
unlocking the cooking and fireworks festivals, right? More importantly, if you
caught enough bugs in your first year, then the dog days of summer are going to
be occupying your time with the new CRITTER FEST. It's a blast! Boom! Basically
it involves you catching a whole lot of bugs over the course of three days.
Usually there is a typhoon during one of those days to keep you from doing
well. Also there is an alpaca fest if you bought an alpaca, but they were so
recently available that I wouldn't blame you if you if your alpaca didn't like
you yet.
..............
2ND FALL [804]
..............
Fall is the season where all of your animal care over the past year and a half
should pay off. If you've kept your cow and chicken alive this long and givem
them plenty of treats and sunshine then you may just have an advanced level
winner on your hands. Or maybe not. The advanced level is a tough contest and
doesn't just depend on affection level (which should be maxed out to even have
a shot). You also have to brush your animals and remove all stress. It would
help if you had rarer cows or chickens but maybe that'll have to wait for next
year (btw jersey cows are on sale now). Anyways before doing these contests
save your game and if you lose the advanced level contest then reload and enter
intermediate so you at least win some prizes and increase your brand.
Anyways fall is going to be pretty straightforward. If you're flush with cash
and you've bought all the pets and sheds and whatnot and now you don't think
you need to make as much money as before, my advice would be to only plant
crops in the easy-to-water terraced areas and let the rest of your farm be
taken up by fruit trees that don't need to be watered (or beehives or just
whatever).
Your main goal this season is shipping 30 yams to unlock the FOLIAGE FESTIVAL
and hopefully finally complete Town Restoration Project 4. Surely you're done
everything else by now, right? If not, then work towards whatever is holding
you back. The rest of you can enjoy the spoils and get to work on TRP5 and
unlocking the final few villagers (and marriage candidates). If your intended
sweetheart is one of the three or so candidates about to be unlocked then I
hope you have researched what they like to get as presents and are ready to
provide them everyday to speed things along. Otherwise I should think that
most of the marriage candidates already unlocked should like you more or less
and maybe it's time to start dating them.
Now might be as good a time as any to talk about FRAGMENTS. Fragments are like
blueprints except you need to find three of them to make up one blueprint. And
they're scattered in all sorts of random places and you may not even notice
when you find them. You need to be experienced with mining or fishing or
whatever to start unlocking them (did you know that those TITLES you get in the
mail also unlock new stuff for you to mine/fish?) and if you want to check on
what colored pieces you've found you can check the STAND next to your BED & you
will have the option of combining them to make blueprints. I mention this now
because the most important fragments (the BLACK FRAGMENTS) are found after
doing a whole bunch of mining and you may have done enough by now to find these
things. And hey if you do find these you get the blueprints for a
BACHELORETTE'S HOUSE and I know you want that. Her house also needs crazy
things like ANCIENT CLAY FIGURES that are only available at the ANCIENT RUINS
(a travel agency destination) and they are pretty rare so this could take a
while. As for the other colored fragments... I won't spoil anything, and just
let it suffice to say that they are going to give you more and more ridiculous
things.
................
2ND WINTER [805]
................
Winter is a pretty relaxing time, especially if you're rich and everybody loves
you. The festivals this month are easy ways to increase your affection with
people. It's a romantic setting. Are you dating anyone yet? Do they like you,
like... like like you? Well keep an eye on their heart color and plan
accordingly. Hopefully your date on the Starry Night Festival goes a little
better this year.
In the meantime you can start raising rare animal variants like jersey cows
and silkie chickens that can easily win festivals. Oh, and there's a sheep
festival. Try to win some level of that even if you only have regular sheep.
If everything went smoothly over the course of this year then by now you should
have unlocked Town Restoration Project 5. If not, then I sure do hope you don't
have to wait until next fall again to try growing yams again. Just beg for them
online if you're in such a bind. So assuming that you've been reading my
expert advice and you're on the ball then you'll be moving into the final
restoration plan. Completing this will keep you busy for a while and finishing
it will unlock an 'ending' of sorts where everyone gets together to give you
a trophy. But you've never been in this for the town restoration plans, have
you? No, you've been playing this game looking for virtual love, and if you've
been pursuing that goal lackadaisically or perhaps just waiting for that
special someone to move to town, then that wholly separate goal could occupy
your attention well after Echo Village is restored. So don't feel the need to
shut your 3DS and put this game away just because everyone is in town now.
There's still plenty of crazy stuff to do....
Let's have a look at TRP5 then shall we?
1. Build a Bungalow
2. Build an Exotic Mansion
3. Build a Tailor's Shop
4. Place a Watchtower in the village
5. And a table and a garden chair
6. And a Lavish Fountain
7. Get 23 villagers for a Snow Festival
8. Have an adult Yak
9. Win an Advanced Class Animal Festival
10. Ship 1,000,000G
I don't know how you'd make it this far in the game without getting 23 people
in your village or building Yuri's house, so let's just suppose that you've
managed to complete those already. If not, well then go look around the
blueprint shop and make sure you haven't neglected building any buildings.
Happily for you this TRP also unlocks a trio of late-game characters, including
the final two bachelors. So now the town has finally come together... assuming
you've found all of those hard-to-get fragments and thingies to build the
Witchy Woman's house. So... yay! The town is complete now if you just find
these couple of materials:
Bungalow = 35 mat stone, 60 black lumber, 15 glass stone, 3 jade, 5 amethyst
Getting black lumber requires that you upgrade your axe enough that you can
process black branches.
Exotic Mansion = 260 mat stone, 120 lumber, 10 gold, 6 adamantite, 5 mithril
you're gonna have to upgrade your hammer to get those rare minerals.
Tailor Shop = 35 mat stone, 60 lumber, 10 iron, 5 mint
Wow, those are pretty light requirements... so light that you probably
should've built this building two TRPs ago.
The town also needs a couple more amenities in order for Dunhill to finally
consider the town complete. Just put them together and get this TRP finished
and then you'll be free to take down all of this stuff and fill Echo Village
with all of your favorite gaudy designs.
1 watchtower = 10 small mat stone, 10 mat stone, 10 black mat stone, 1 crystal
Black material stone comes from black rocks and you'll need a nice hammer for
that.
1 table = 3 yarn ball, 3 cotton fabric, 2 glass stone, 7 iron
1 garden chair = 1 yarn ball, 1 cotton, 1 iron
1 lavish fountain = 30 mat stone, 10 pearls, 5 crystals
To get pearls you'll have to take a trip down to Southern Island and hope for
the best.
I think the rest of the requirements are self-explanatory. You get villagers
by building houses, you can buy a yak from Neil, you win the animal festival
by having an exotic animal like you a lot (silkie chickens and jersey cows are
good for this), and you can earn 1,000,000G by shipping a lot of stuff over the
course of your career. You'll probably be earning significant chucks of this
total every season from now on.
To get all of the rare items you'll be needing you'll have to go on
lots of travel agency trips and those things ain't cheap for sure. Also there
will probably be a lot of mining involved. Hopefully you've put all of your
crops that need watering under that geyser and you've done the seed-making
thing across the board so you're already raising 5star crops and you have pets
to herd your other animals around and the rest of your property is covered in
fruit trees or beehives or other things you don't have to spend a lot of time
and stamina on. If you can make all kinds of money from an more or less
automated and industrialized farm then you should have no problem finding the
time to go adventuring or mining for rare items.
How long is it going to take you to finish TRP5? That depends on how lucky you
are in your mining so you can get your hammer and axe upgraded and finding all
of those things you need to get those buildings built. Maybe it will take a
while to get a advanced class animal winner up to 10 hearts... or maybe not.
You can probably afford to give your animal treats every day and have pets
take it outside everyday and whatnot. It could be super fast... but I guess if
you're getting a silkie chicken or jersey cow now it could take until the next
festivals next fall until they are happy and eligible to compete. Well, I guess
what I'll say is that you should buy those things asap and make sure you save
and tend to those animals before they compete.
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9. WALKTHROUGH PART 6 - THIRD YEAR AND BEYOND [900]
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So it's your third year on the farm. By this point pretty much everything is
unlocked and so every year after this one should be more or less the same.
You've met most all of the villagers and you have a working knowledge of all
of the festivals and you have all of the money so you can pretty much do
WHATEVER YOU WANT (IT'S ABOUT TIME!). Now that you can do anything, you finally
have the opportunity to ask yourself what it is that you want to do.
Mostly that question should lead you to consider choosing one of the single
people of the opposite gender and settling down with them. You've had the
option to pursue this goal for a very long time now, but before now it was an
expensive diversion... and hey, your intended may not have even have come to
town yet. I imagine this is more of an issue for people playing female
characters because all of the early bachelors are jerks imo and you're going to
have to wait until TRP5 to get the final two dudes and by then it'll be around
year three before you can even begin the process of making them like you.
Anyways getting married is probably your main concern at this point. I assume
by now that you know the process of the dating game, but if you don't I'll just
remind you that in addition to making someone like you that you also have to
buy a ring to start dating them, and then upgrade your house and get a double
bed and buy a BLUE FEATHER to propose to them. Dating comes with a couple of
fun little skits along the way and finally culminates in a wedding scene and a
baby. Your spouse will live with you but still go about their old daily routine
of work and wandering about. You can even give your spouse chores to do! Hehe.
Also now your spouse eats meals at your house and you have the opportunity to
do the cooking.
But enough about your spouse because they really only exist as a vehicle
towards getting a kid, am I right? To get a kid you're gonna need to buy some
blueprints and make a bed, and then play the sexy waiting game. The waiting to
get pregnant can take up to a month after building the child's bed and the
pregnancy will last another two monthseasons after that. That's a long time,
especially if you're playing a girl and you're still responsible for all of
your farm work during that time. So anyways you farm for two months and then
you get a kid. You only get one kid and the gender is randomized. Then the kid
spends two more monthseasons as a baby and then... two more monthseason after
that. But eventually you'll be able to talk to it and give it gifts to make it
like you, until it grows up and resents you and then when you're too old to
run the farm it moves away and lets you and the farm and the town die. Thus
ends the tale of Echo Village.
Or maybe not it's sort of vague how things turn out since the kid never grows
up (for real, anyways...).
Basically now you're going to be reaping the rewards of having everyone like
you. Now that you've unlocked everyone and you are able to win all of the
festivals and give everybody expensive gifts they really like, everybody is
going to like you and you're going to be treated to all sorts of little heart
scenes and gifts and whatnot. Some of these gifts will be better than others.
For instance Dunhill gives you some neat stuff if he likes you and you've
finished the TRPs. Maybe you should befriend him? He likes cheese. Have you
made the machine to make cheese yet?
I don't know, at this point it's hard to say where you are because this is a
sort of go-your-own-pace game. Whatever. If you've followed me this far, then
you're free to do whatever you want from now on. If not, well then you can
spend as many years as you want trying to catch up. Find love, make people
happy, improve your community. Life is about giving back all of those
opportunities and love you were given. And in the end the love you take is
equal to the love you make.
Love each other.
The end.
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16. VERSION HISTORY AND CONTACT INFO [1600]
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09/19/13 - Version 0.50 submitted. It covers the first few seasons of this game.
09/25/13 - Version 0.60 submitted. It adds some information about crops and
animal care and town restoration and the 1st Winter.
10/06/13 - Version 0.70 submitted. It adds some information about villagers
and some goals for the 2nd year. Also it has finally been
spellchecked XP
10/15/13 - Version 0.80 submitted.
10/20/13 - Version 1.00 submitted. It's finished!
This guide was written by Steve Edwards, also known as CanWizard. My email
address is cerberusalchemist@gmail.com. Feel free to email me to point out
mistakes in this guide. I mean, I'll probably catch them eventually so don't
bother unless it's really important. I don't really want to be hassled with
suggestions for things that could be added to this guide. I especially don't
want to be bombarded by people asking me for help. This guide is all I am
willing to give you.