* * * * * A hellish workplace > A programmer's work environment should be a supremely comfortable place to > sit, look at information on a screen, and type. At ArsDigita we accomplish > this via providing Aeron chairs, the keyboard of the programmer's choice, > and at least two monitors. In the summer, the place should air-conditioned > [sic] 24 hours per day, 7 days per week. In the winter, the office should > be heated and humidified (often neglected). The air should be cleaned year- > round with high-efficiency mechanical filters and electronic cleaners so > that allergy sufferers are not discouraged from working. > > … > > If you see one of your best people walking out the door at 6:00 pm, try to > think why you haven't challenged that person with an interesting project. > If you see one of your average programmers walking out the door at 6:00 pm, > recognize that this person is not developing into a good programmer. An > average programmer's productivity will never be significant in a group of > good programmers. If you care about profits, you must either come up with a > new training program for the person or figure out the best way to terminate > his or her employment with your organization. > ArsDigita Systems Journal: [1]  Managing Software Engineers [2] I'm not sure if the working environment described here is heaven or hell or some unholy mixture of the two. [1] http://www.arsdigita.com/asj/ [2] http://www.arsdigita.com/asj/managing-software- Email Sean Conner at sean@conman.org .