Naming is hard ============== One of the toughest decisions was (is!) to pickup a name for the game. The game is about exploring and fighting in a cave, so my idea was to let the player name the cave before playing and then such name could be used as seed for the random generation of the world. So, when starting the game, the screen presents a "Caves of" prompt where the player can add the name, ending up with "Caves of Djihn" (just an example). That's how I came up with the idea to name my game "Caves Of". The problem with this approach is that if I wanted to maximize visibility on the Internet, there is no chance for "Caves Of" to popup in search results before stuff like "Caves of QUD". You'd probably need to add "Commodore 64" to the search, which people might not do. It's one thing to have your game not appear in the search results because it's not been indexed; it's another thing to have it not appear because a lot of other more popular games have a similar name and are show first. So, I might have to change game's name, maybe something like "Caves Of Randomness" or "Unnamed Caves" might be better. But, for now, I'll continue sticking with "Caves of": I really like it :)