SLAMMED! -------------------------------------------------------------------------------- Author(s): Paolo Chikiamco Website: https://www.choiceofgames.com/slammed/redirect.php?src=ifdb Language: en First Publication Date: 2013-06-28 License: Commercial Rating: 4.5 (based on 13 ratings) ABOUT THE STORY Turn a scripted steel-cage wrestling match into a real fight in this 250,000-word interactive novel! You’ve always dreamed of becoming pro wrestling’s biggest star…but a wrestler’s world is fraught with hardship and betrayal, in and out of the ring. Become a powerhouse, a technician, a high-flier, or focus on your promo skills. There’s more than one road to success. But none of those roads will be easy. This is a world where your biggest fans are your harshest critics; where the front office is more dangerous than the squared circle; where friends can become enemies with a single heel turn; where, sometimes, the only way to win is to lose, spectacularly. This is professional wrestling. And you’re about to change it, forever. Slammed! is an epic interactive professional-wrestling novel where your choices control the story. There’s never been a professional wrestling game like this, a game where the outcome of your final match, your choice of opponent, and your relationships affect the ending. When’s the last time you played a pro-wrestling RPG with a “kayfabe” stat?–or where your trash-talking “promo” ability is as important as your core strength and wrestling technique? - Enjoy a 250,000-word personal tale of friendship, competition, and revenge. - Develop not only your physical abilities, but a favored wrestling style. - Become a heroic face, or a villainous heel–or even turn heel. - Turn a scripted match into a real fight–and vice versa. - Decide when to keep kayfabe, and when to break it. - Play as male or female, gay or straight. EXTERNAL LINKS Steam for Windows, Mac, and Linux App Store for iOS Google Play Store for Android TVTropes page EDITORIAL REVIEWS SPAG SPAG Specifics - Issue #63 - By Hugo Labrande > Slammed! succeeds at its main goal, which is to be an awesome game about > wrestling: the author is clearly very familiar with the wrestling world, and > manages to reproduce this in a world and a story that feel true. [...] The > game is transparently written as escapism [...] for wrestling, where the > problems are painfully apparent and have broken into the mainstream [...], > leaving them out completely didn’t really feel right to me.