GC: A Thrashing Parity Bit of the Mind -------------------------------------------------------------------------------- Author(s): Pearl Tsai, Carl de Marcken, and David Baggett Genre: Collegiate Language: en First Publication Date: 1994 License: Freeware ABOUT THE STORY Not much plot but filled with ingenious puzzles. Set at MIT, and written for the MIT AI Laboratory Winter Olympics 1994. The first game to use David Baggett's WorldClass library instead of ADV.T. [blurb from The (Other) TADS Games List version 1.2] EXTERNAL LINKS gc-gam.zip Requires a TADS interpreter[1] Gc-gam.sol solution gc-tadsc-22.patch Patch file to adapt the source code to TADS version 2.2 or later gc-src.zip EDITORIAL REVIEWS SPAG > MIT inhabitants probably would split their sides laughing when playing it; > non-insider surely would find their funny moments there (for me, one of > those moments was the "suicidal robot"), but the overall effect naturally > would be much weaker. Still, the setting is quite rich (especially for a > puzzle-fest), though not the deepest one. By the way, the game comes with a > number of "feelies" -- materials from the original competition distribution, > and a text file explaining some of the MIT-specific things. It'd be > advisable to read them, as well. -- Valentine Kopteltsev REFERENCES [1]