Shrapnel -------------------------------------------------------------------------------- Author(s): Adam Cadre Genre: Horror/Surreal/Time Travel/Historical Website: http://adamcadre.ac/if.html#Shrapnel Language: en First Publication Date: 2000 License: Freeware Rating: 3.5 (based on 171 ratings) EXTERNAL LINKS shrapnel.z5 Requires a Z-Code interpreter[1] shrapnel.exe ACgames.zip converted to PalmOS .prc file shrapnel.txt Author's notes Clubfloyd transcript EDITORIAL REVIEWS IF-Review Rendered > In short, this is a gimmick game that shouldn't be a gimmick game. It's got > a couple of good gimmicks which are fiendishly clever, but the real strength > is in the characters. SPAG > What this game does best is unsettle you. The whole game has an extremely > eerie atmosphere, and half of that is due to the strange plot (or lack of a > plot, I’m not sure which.) The other half is due to some Adam Cadre writing, > and the strange ignoring of player input. (Christian Baker) > > In its own way, then, Shrapnel is quite a story, and that it's less > interactive fiction than a forced march isn't a major drawback, in the end. > (Duncan Stevens) Brass Lantern > [Reviews by Iain Merrick, Emily Short and Quentin D. Thompson] REFERENCES [1]