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# operator*

Copyright (C) 2005 IENT-RWTH Aachen

template<class G1,class G2> inline const typename elemulArray<const Vector<G1>, const Vector<G2> >::self operator*(const Vector<G1> &A, const Vector<G2> &B)
template<class G> inline const typename dereferenceArray<const Vector<G> >::self operator*(const Vector<G> &A)

Multiplication (element-wise)

Returns

The result of multiplying the current object by the value of the object on the right.

See Also

sqr, mul, operator/