visad
Class ShadowFunctionOrSetType

java.lang.Object
  extended byvisad.ShadowType
      extended byvisad.ShadowFunctionOrSetType
All Implemented Interfaces:
Serializable
Direct Known Subclasses:
ShadowFunctionType, ShadowSetType

public abstract class ShadowFunctionOrSetType
extends ShadowType

The ShadowFunctionOrSetType class is an abstract parent for classes that implement ShadowFunctionType or ShadowSetType.

See Also:
Serialized Form

Field Summary
(package private)  ShadowRealTupleType Domain
           
(package private)  ShadowRealType[] DomainComponents
           
(package private)  ShadowRealType[] DomainReferenceComponents
           
(package private)  boolean Flat
          true if range is ShadowRealType or Flat ShadowTupleType not the same as FunctionType.Flat; also true for ShadowSetType
(package private)  int[] inherited_values
          value_indices from parent
(package private)  ShadowType Range
           
(package private)  ShadowRealType[] RangeComponents
          RangeComponents is an array of ShadowRealType-s that are ShadowRealType components of Range or ShadowRealType components of ShadowRealTupleType components of Range; a non-ShadowRealType and non-ShadowTupleType Range is marked by null; components of a ShadowTupleType Range that are neither ShadowRealType nor ShadowRealTupleType are ignored
 
Fields inherited from class visad.ShadowType
adjustProjectionSeam, anyContour, anyFlow, anyShape, anyText, arrowScale1, arrowScale2, c_cntrl, cnt, cntrWeight1, cntrWeight2, componentIndex, componentWithRef, curvedTexture, D0, D1, D2, D3, D4, Dbad, display, DisplayIndices, Dtype, isLinearContour3D, isTerminal, isTexture3D, isTextureMap, LEGAL, LevelOfDifficulty, Link, MappedDisplayScalar, METERS_PER_DEGREE, MultipleDisplayScalar, MultipleSpatialDisplayScalar, n_pass1, n_pass2, NESTED, NOTHING_MAPPED, p_cntrl, packingFactor1, packingFactor2, R0, R1, R2, R3, R4, Rbad, reduction1, reduction2, refToComponent, Rtype, SIMPLE_ANIMATE_FIELD, SIMPLE_FIELD, SIMPLE_TUPLE, spatialDimension, spatialTuple, stepFactor1, stepFactor2, streamline1, streamline2, streamlineDensity1, streamlineDensity2, Type, ValueIndices
 
Constructor Summary
ShadowFunctionOrSetType(MathType t, DataDisplayLink link, ShadowType parent, ShadowRealTupleType domain, ShadowType range)
          this constructor is a bit of a kludge to get around single inheritance problems
 
Method Summary
 int checkIndices(int[] indices, int[] display_indices, int[] value_indices, boolean[] isTransform, int levelOfDifficulty)
          checkIndices: check for rendering difficulty, etc
 BufferedImage createImage(int data_width, int data_height, int texture_width, int texture_height, byte[][] color_values)
           
 BufferedImage createImage(int data_width, int data_height, int texture_width, int texture_height, byte[][] color_values, boolean byRef)
           
 BufferedImage[] createImages(int axis, int data_width_in, int data_height_in, int data_depth_in, int texture_width_in, int texture_height_in, int texture_depth_in, byte[][] color_values)
           
 boolean doTransform(Object group, Data data, float[] value_array, float[] default_values, DataRenderer renderer, ShadowType shadow_api)
          transform data into a (Java3D or Java2D) scene graph; add generated scene graph components as children of group; group is Group (Java3D) or VisADGroup (Java2D); value_array are inherited valueArray values; default_values are defaults for each display.DisplayRealTypeVector; return true if need post-process
 ShadowRealTupleType getDomain()
           
 ShadowRealType[] getDomainComponents()
           
 ShadowRealType[] getDomainReferenceComponents()
           
 boolean getFlat()
           
 int[] getInheritedValues()
           
 ShadowType getRange()
           
 ShadowRealType[] getRangeComponents()
           
(package private)  int[] getRangeDisplayIndices()
          used by FlatField.computeRanges
(package private)  void markTransform(boolean[] isTransform)
          mark Control-s as needing re-Transform
 VisADQuadArray reverse(VisADQuadArray array)
           
 
Methods inherited from class visad.ShadowType
addIndices, addLabelsToGroup, addSwitch, addTextToGroup, addToGroup, addToGroup, addToSwitch, adjustFlowToEarth, adjustZ, allowConstantColorSurfaces, allowCurvedTexture, allowLinearContour, anyRange, assembleColor, assembleFlow, assembleSelect, assembleShape, assembleSpatial, byteToFloat, checkAdjustProjectionSeam, checkAnimationOrValue, checkAny, checkColor, checkColorAlphaRange, checkColorOrAlpha, checkColorRange, checkContour, checkContourColorAlphaRange, checkFlow, checkNested, checkR1D3, checkR2D2, checkR3, checkR4, checkShape, checkSpatialColorAlphaRange, checkSpatialOffsetColorAlphaRange, checkSpatialRange, checkText, colorComposite, colorSum, copyIndices, equalizeAndDefault, floatToByte, getAdaptedShadowType, getAdjustProjectionSeam, getAnyContour, getAnyFlow, getAnyShape, getAnyText, getComponentIndex, getComponents, getComponentWithRef, getCurvedTexture, getData, getDefaultColorIndex, getDisplay, getDisplayIndices, getIsLinearContour3D, getIsTerminal, getIsTexture3D, getIsTextureMap, getLevelOfDifficulty, getLink, getMappedDisplayScalar, getMultipleDisplayScalar, getMultipleSpatialDisplayScalar, getParentText, getParentTextControl, getRefToComponent, getTextMaps, getType, getValueIndices, makeBranch, makeContour, makeFlow, makePointGeometry, makePointGeometry, makeSpatialSet, makeStreamline, makeSwitch, makeText, mapValues, mapValues, mapValues, recurseComponent, recurseRange, rotateVectors, setTex3DCoords, setTexCoords, setTexStackCoords, setText, singleComposite, terminalTupleOrScalar, testIndices, testTransform, texture3DToGroup, textureDepth, textureHeight, textureStackToGroup, textureToGroup, textureWidth, toString, wantIndexed, zeroIndices
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

Domain

ShadowRealTupleType Domain

Range

ShadowType Range

RangeComponents

ShadowRealType[] RangeComponents
RangeComponents is an array of ShadowRealType-s that are ShadowRealType components of Range or ShadowRealType components of ShadowRealTupleType components of Range; a non-ShadowRealType and non-ShadowTupleType Range is marked by null; components of a ShadowTupleType Range that are neither ShadowRealType nor ShadowRealTupleType are ignored


DomainComponents

ShadowRealType[] DomainComponents

DomainReferenceComponents

ShadowRealType[] DomainReferenceComponents

Flat

boolean Flat
true if range is ShadowRealType or Flat ShadowTupleType not the same as FunctionType.Flat; also true for ShadowSetType


inherited_values

int[] inherited_values
value_indices from parent

Constructor Detail

ShadowFunctionOrSetType

public ShadowFunctionOrSetType(MathType t,
                               DataDisplayLink link,
                               ShadowType parent,
                               ShadowRealTupleType domain,
                               ShadowType range)
                        throws VisADException,
                               RemoteException
this constructor is a bit of a kludge to get around single inheritance problems

Method Detail

getFlat

public boolean getFlat()

getRangeComponents

public ShadowRealType[] getRangeComponents()

getDomainComponents

public ShadowRealType[] getDomainComponents()

getDomainReferenceComponents

public ShadowRealType[] getDomainReferenceComponents()

getRangeDisplayIndices

int[] getRangeDisplayIndices()
                       throws VisADException
used by FlatField.computeRanges

Throws:
VisADException

getInheritedValues

public int[] getInheritedValues()

checkIndices

public int checkIndices(int[] indices,
                        int[] display_indices,
                        int[] value_indices,
                        boolean[] isTransform,
                        int levelOfDifficulty)
                 throws VisADException,
                        RemoteException
checkIndices: check for rendering difficulty, etc

Overrides:
checkIndices in class ShadowType
Throws:
VisADException
RemoteException

getDomain

public ShadowRealTupleType getDomain()

getRange

public ShadowType getRange()

markTransform

void markTransform(boolean[] isTransform)
mark Control-s as needing re-Transform

Overrides:
markTransform in class ShadowType

doTransform

public boolean doTransform(Object group,
                           Data data,
                           float[] value_array,
                           float[] default_values,
                           DataRenderer renderer,
                           ShadowType shadow_api)
                    throws VisADException,
                           RemoteException
transform data into a (Java3D or Java2D) scene graph; add generated scene graph components as children of group; group is Group (Java3D) or VisADGroup (Java2D); value_array are inherited valueArray values; default_values are defaults for each display.DisplayRealTypeVector; return true if need post-process

Throws:
VisADException
RemoteException

createImage

public BufferedImage createImage(int data_width,
                                 int data_height,
                                 int texture_width,
                                 int texture_height,
                                 byte[][] color_values)
                          throws VisADException
Throws:
VisADException

createImage

public BufferedImage createImage(int data_width,
                                 int data_height,
                                 int texture_width,
                                 int texture_height,
                                 byte[][] color_values,
                                 boolean byRef)
                          throws VisADException
Throws:
VisADException

createImages

public BufferedImage[] createImages(int axis,
                                    int data_width_in,
                                    int data_height_in,
                                    int data_depth_in,
                                    int texture_width_in,
                                    int texture_height_in,
                                    int texture_depth_in,
                                    byte[][] color_values)
                             throws VisADException
Throws:
VisADException

reverse

public VisADQuadArray reverse(VisADQuadArray array)