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Date: Tue, 26 Mar 2002 13:42:33 +0100 (CET)
From: Miguel Mendez <flynn@energyhq.homeip.net>
Reply-To: Miguel Mendez <flynn@energyhq.homeip.net>
To: FreeBSD-gnats-submit@freebsd.org
Cc:
Subject: New Port: games/scummvm (implementation of LucasArts S.C.U.M.M.)	
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>Number:         36335
>Category:       ports
>Synopsis:       New Port: games/scummvm (implementation of LucasArts S.C.U.M.M.)
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports
>State:          closed
>Quarter:        
>Keywords:       
>Date-Required:  
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Tue Mar 26 04:50:00 PST 2002
>Closed-Date:    Tue Mar 26 11:29:07 PST 2002
>Last-Modified:  Tue Mar 26 11:29:07 PST 2002
>Originator:     Miguel Mendez
>Release:        FreeBSD 4.5-STABLE i386
>Organization:
>Environment:
System: FreeBSD energyhq.homeip.net 4.5-STABLE FreeBSD 4.5-STABLE #0: Thu Mar 7 19:43:54 CET 2002 root@energyhq.homeip.net:/storage2/obj/storage2/src/sys/ENERGYHQ i386


	
>Description:
ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility
for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana
Jones, Day Of The Tentacle, Sam and Max, and many more. Some things are still
missing, and some games cannot be completeted yet. There are quite a few known
bugs. Regardless of the bugs it is still possible to play some games all the
way through to the end. Still other games do not load at all. 

Visit these following web pages for more information:

WWW: http://scummvm.sourceforge.net/

- Miguel Mendez
flynn@energyhq.homeip.net

	
>How-To-Repeat:
	
>Fix:

	

--- scummvm.shar begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	scummvm/
#	scummvm/files
#	scummvm/files/patch-Makefile
#	scummvm/Makefile
#	scummvm/distinfo
#	scummvm/pkg-comment
#	scummvm/pkg-descr
#	scummvm/pkg-plist
#
echo c - scummvm/
mkdir -p scummvm/ > /dev/null 2>&1
echo c - scummvm/files
mkdir -p scummvm/files > /dev/null 2>&1
echo x - scummvm/files/patch-Makefile
sed 's/^X//' >scummvm/files/patch-Makefile << 'END-of-scummvm/files/patch-Makefile'
X--- Makefile.orig	Tue Mar 26 13:15:30 2002
X+++ Makefile	Tue Mar 26 13:15:43 2002
X@@ -4,9 +4,9 @@
X CFLAGS  = -g -Wno-multichar
X DEFINES = -DUNIX -DUSE_ADLIB
X LDFLAGS :=
X-INCLUDES:= `sdl-config --cflags` -I./ -I./sound
X+INCLUDES:= `sdl11-config --cflags` -I./ -I./sound
X CPPFLAGS= $(DEFINES) $(INCLUDES)
X-LIBS	= `sdl-config --libs` -lreadline -lncurses -lhistory -lm
X+LIBS	= `sdl11-config --libs` -lreadline -lncurses -lhistory -lm
X ZIPFILE := scummvm-`date '+%Y-%m-%d'`.zip
X 
X INCS	= scumm.h scummsys.h stdafx.h
END-of-scummvm/files/patch-Makefile
echo x - scummvm/Makefile
sed 's/^X//' >scummvm/Makefile << 'END-of-scummvm/Makefile'
X# New ports collection makefile for:    scummvm
X# Date created:				Tue Mar 26 13:05:21 CET 2002
X# Whom:				Miguel Mendez <flynn@energyhq.homeip.net>
X#
X# $FreeBSD$
X#
X
XPORTNAME=	scummvm
XPORTVERSION=	0.1.0
XCATEGORIES=	games emulators
XMASTER_SITES=	${MASTER_SITE_SOURCEFORGE}
XMASTER_SITE_SUBDIR=	${PORTNAME}
XDISTNAME=	${PORTNAME}-${PORTVERSION}b
X
XMAINTAINER=	flynn@energyhq.homeip.net
X
XLIB_DEPENDS=	SDL-1.1.3:${PORTSDIR}/devel/sdl12
X
XUSE_ZIP=	yes
XUSE_GMAKE=	yes
XNO_WRKSUBDIR=	yes
X
Xdo-install:
X		@${INSTALL_PROGRAM} ${WRKSRC}/scummvm ${PREFIX}/bin
X.if !defined(NOPORTDOCS)
X		@${MKDIR} ${PREFIX}/share/doc/${PORTNAME}
X		@${INSTALL_DATA} ${WRKSRC}/copying.txt \
X				${PREFIX}/share/doc/${PORTNAME}
X		@${INSTALL_DATA} ${WRKSRC}/readme.txt \
X				${PREFIX}/share/doc/${PORTNAME}
X		@${INSTALL_DATA} ${WRKSRC}/whatsnew.txt \
X				${PREFIX}/share/doc/${PORTNAME}
X.endif
X
X.include <bsd.port.mk>
END-of-scummvm/Makefile
echo x - scummvm/distinfo
sed 's/^X//' >scummvm/distinfo << 'END-of-scummvm/distinfo'
XMD5 (scummvm-0.1.0b.zip) = 890866eadd9bb577294c8cc08ea67261
END-of-scummvm/distinfo
echo x - scummvm/pkg-comment
sed 's/^X//' >scummvm/pkg-comment << 'END-of-scummvm/pkg-comment'
XFree implementation of LucasArts S.C.U.M.M. interpreter
END-of-scummvm/pkg-comment
echo x - scummvm/pkg-descr
sed 's/^X//' >scummvm/pkg-descr << 'END-of-scummvm/pkg-descr'
XScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility
Xfor Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana
XJones, Day Of The Tentacle, Sam and Max, and many more. Some things are still
Xmissing, and some games cannot be completeted yet. There are quite a few known
Xbugs. Regardless of the bugs it is still possible to play some games all the
Xway through to the end. Still other games do not load at all. 
X
XVisit these following web pages for more information:
X
XWWW: http://scummvm.sourceforge.net/
X
X- Miguel Mendez
Xflynn@energyhq.homeip.net
END-of-scummvm/pkg-descr
echo x - scummvm/pkg-plist
sed 's/^X//' >scummvm/pkg-plist << 'END-of-scummvm/pkg-plist'
Xbin/scummvm
Xshare/doc/scummvm/copying.txt
Xshare/doc/scummvm/readme.txt
Xshare/doc/scummvm/whatsnew.txt
X@dirrm share/doc/scummvm
END-of-scummvm/pkg-plist
exit
--- scummvm.shar ends here ---


>Release-Note:
>Audit-Trail:
State-Changed-From-To: open->closed 
State-Changed-By: pat 
State-Changed-When: Tue Mar 26 11:28:55 PST 2002 
State-Changed-Why:  
New port added thanks! 

http://www.freebsd.org/cgi/query-pr.cgi?pr=36335 
>Unformatted:
