From tkato432@yahoo.com  Mon Aug  5 18:01:18 2013
Return-Path: <tkato432@yahoo.com>
Received: from mx1.freebsd.org (mx1.freebsd.org [8.8.178.115])
	(using TLSv1 with cipher ADH-AES256-SHA (256/256 bits))
	(No client certificate requested)
	by hub.freebsd.org (Postfix) with ESMTP id BCFFC2F6
	for <FreeBSD-gnats-submit@FreeBSD.org>; Mon,  5 Aug 2013 18:01:15 +0000 (UTC)
	(envelope-from tkato432@yahoo.com)
Received: from omta01.auone-net.jp (mail-or2-f145.auone-net.jp [111.87.219.145])
	by mx1.freebsd.org (Postfix) with ESMTP id 64DBB2C54
	for <FreeBSD-gnats-submit@FreeBSD.org>; Mon,  5 Aug 2013 18:01:15 +0000 (UTC)
Received: from localhost.localdomain (ZT034070.ppp.dion.ne.jp [59.128.34.70])
	by omta01.auone-net.jp (au one net mail) with ESMTP id 9B85A98011E
	for <FreeBSD-gnats-submit@FreeBSD.org>; Tue,  6 Aug 2013 03:01:12 +0900 (JST)
Message-Id: <20130806025417.31b4a7694351a57696406663@yahoo.com>
Date: Tue, 6 Aug 2013 02:54:17 +0900
From: KATO Tsuguru <tkato432@yahoo.com>
To: FreeBSD-gnats-submit@FreeBSD.org
Subject: games/acm: Update MASTER_SITES

>Number:         181067
>Category:       ports
>Synopsis:       games/acm: Update MASTER_SITES
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    danilo
>State:          closed
>Quarter:        
>Keywords:       
>Date-Required:  
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Mon Aug 05 18:10:04 UTC 2013
>Closed-Date:    Tue Oct 29 19:08:17 UTC 2013
>Last-Modified:  Tue Oct 29 19:10:00 UTC 2013
>Originator:     KATO Tsuguru
>Release:        FreeBSD 8.4-RELEASE-p2 i386
>Organization:
>Environment:
>Description:
- Update MASTER_SITES
- Support OPTIONS_DEFINE

>How-To-Repeat:
>Fix:

diff -urN /usr/ports/games/acm/Makefile games/acm/Makefile
--- /usr/ports/games/acm/Makefile	2013-08-04 00:14:33.000000000 +0900
+++ games/acm/Makefile	2013-08-06 00:00:00.000000000 +0900
@@ -1,34 +1,34 @@
-# New ports collection makefile for:	acm
-# Date created:		5 March 1995
-# Whom:			joerg
-#
+# Created by: joerg
 # $FreeBSD: head/games/acm/Makefile 324191 2013-08-03 13:44:00Z mat $
-#
 
 PORTNAME=	acm
 PORTVERSION=	5.0
 PORTREVISION=	2
 CATEGORIES=	games
-MASTER_SITES=	http://www.websimulations.com/download/
+MASTER_SITES=	TUCOWS/x11/entertain
 
 MAINTAINER=	ports@FreeBSD.org
-COMMENT=	A flight simulator for X11
+COMMENT=	Arial combat simulator for X11
 
 LICENSE=	GPLv2
 
+OPTIONS_DEFINE=	SOUND
+
 USES=		perl5
 USE_XORG=	x11
-GNU_CONFIGURE=	yes
 USE_PERL5=	build
+GNU_CONFIGURE=	yes
+CONFIGURE_ENV=	ac_cv_lib_Xm_XmCreateBulletinBoard=no \
+		ac_cv_lib_gdbm_dbm_fetch=no
 
 MAN6=		acm.6
 
-.include <bsd.port.pre.mk>
+.include <bsd.port.options.mk>
 
-# Include sound support (Use network audio server (nas))
-.if defined(WITH_SOUND) || (exists(${PREFIX}/lib/libaudio.a) \
-	&& !defined(WITHOUT_SOUND))
-LIB_DEPENDS+=	audio.2:${PORTSDIR}/audio/nas
+.if ${PORT_OPTIONS:MSOUND}
+LIB_DEPENDS+=	audio:${PORTSDIR}/audio/nas
+.else
+CONFIGURE_ENV+=	ac_cv_lib_audio_AuCloseServer=no
 .endif
 
-.include <bsd.port.post.mk>
+.include <bsd.port.mk>
diff -urN /usr/ports/games/acm/pkg-descr games/acm/pkg-descr
--- /usr/ports/games/acm/pkg-descr	2013-06-21 03:49:14.000000000 +0900
+++ games/acm/pkg-descr	2013-08-06 00:00:00.000000000 +0900
@@ -1,18 +1,17 @@
-ACM is a LAN-oriented, multiplayer aerial combat simulation.  My main design
-objective was to provide source code that could be easily compiled and
-executed on a wide variety of platforms.  To that end, acm is written entirely
-in C, exploiting the programming features of Unix, X11, and the BSD socket
-interface.
+ACM is a LAN-oriented, multiplayer aerial combat simulation. My main
+design objective was to provide source code that could be easily
+compiled and executed on a wide variety of platforms. To that end,
+acm is written entirely in C, exploiting the programming features of
+Unix, X11, and the BSD socket interface.
 
-Players engage in air to air combat against one another using heat seeking
-missiles and cannons.
+Players engage in air to air combat against one another using heat
+seeking missiles and cannons.
 
-ACM is implemented as two programs.  The first, named "acm", is a small
-program that, when invoked, starts a flight session on a given workstation.
-The second component, named "acms", is a server process that manages the
-multiplayer environment.  It also manages the flight simulation and
-display management that is required.  Most players will prefer to run the
-acms process on a back-end server system on their local area network.  Players
-at client workstations can then invoke the acm program to begin play.
-
-WWW: http://www.websimulations.com/
+ACM is implemented as two programs. The first, named "acm", is a small
+program that, when invoked, starts a flight session on a given
+workstation. The second component, named "acms", is a server process
+that manages the multiplayer environment. It also manages the flight
+simulation and display management that is required. Most players will
+prefer to run the acms process on a back-end server system on their
+local area network. Players at client workstations can then invoke the
+acm program to begin play.
>Release-Note:
>Audit-Trail:
Responsible-Changed-From-To: freebsd-ports-bugs->miwi 
Responsible-Changed-By: edwin 
Responsible-Changed-When: Mon Aug 5 18:11:24 UTC 2013 
Responsible-Changed-Why:  
miwi@ wants this submitter's PRs (via the GNATS Auto Assign Tool) 

http://www.freebsd.org/cgi/query-pr.cgi?pr=181067 
Responsible-Changed-From-To: miwi->freebsd-ports-bugs 
Responsible-Changed-By: bdrewery 
Responsible-Changed-When: Sun Sep 22 09:10:54 CDT 2013 
Responsible-Changed-Why:  
Back to the heap due to timeout 

http://www.freebsd.org/cgi/query-pr.cgi?pr=181067 
Responsible-Changed-From-To: freebsd-ports-bugs->danilo 
Responsible-Changed-By: danilo 
Responsible-Changed-When: Tue Oct 29 18:14:33 UTC 2013 
Responsible-Changed-Why:  
I'll take it. 

http://www.freebsd.org/cgi/query-pr.cgi?pr=181067 
State-Changed-From-To: open->closed 
State-Changed-By: danilo 
State-Changed-When: Tue Oct 29 19:08:16 UTC 2013 
State-Changed-Why:  
Committed, with minor changes. Thanks! 

http://www.freebsd.org/cgi/query-pr.cgi?pr=181067 

From: dfilter@FreeBSD.ORG (dfilter service)
To: bug-followup@FreeBSD.org
Cc:  
Subject: Re: ports/181067: commit references a PR
Date: Tue, 29 Oct 2013 19:07:54 +0000 (UTC)

 Author: danilo
 Date: Tue Oct 29 19:07:46 2013
 New Revision: 331980
 URL: http://svnweb.freebsd.org/changeset/ports/331980
 
 Log:
   - Update COMMENT [1]
   - Update pkg-descr [1]
   - Add SOUND option [1]
   - Add stage support
   - Update MASTER_SITES
   - Use %%DATADIR%% in pkg-plist
   
   PR:		ports/181067
   Submitted by:	KATO Tsuguru <tkato432@yahoo.com> [1]
 
 Modified:
   head/games/acm/Makefile
   head/games/acm/pkg-descr
   head/games/acm/pkg-plist
 
 Modified: head/games/acm/Makefile
 ==============================================================================
 --- head/games/acm/Makefile	Tue Oct 29 18:41:12 2013	(r331979)
 +++ head/games/acm/Makefile	Tue Oct 29 19:07:46 2013	(r331980)
 @@ -5,27 +5,29 @@ PORTNAME=	acm
  PORTVERSION=	5.0
  PORTREVISION=	2
  CATEGORIES=	games
 -MASTER_SITES=	http://www.websimulations.com/download/
 +MASTER_SITES=	# none
  
  MAINTAINER=	ports@FreeBSD.org
 -COMMENT=	A flight simulator for X11
 +COMMENT=	Arial combat simulator for X11
  
  LICENSE=	GPLv2
  
 +OPTIONS_DEFINE=	SOUND
 +
  USES=		perl5
  USE_XORG=	x11
  GNU_CONFIGURE=	yes
 +CONFIGURE_ENV=	ac_cv_lib_Xm_XmCreateBulletinBoard=no \
 +		ac_cv_lib_gdbm_dbm_fetch=no
  USE_PERL5=	build
 +MAKE_ARGS+=	prefix=${STAGEDIR}${PREFIX}/ OBVDIR=${STAGEDIR}${DATADIR}/
  
 -MAN6=		acm.6
 +SOUND_LIB_DEPENDS=	libaudio.so:${PORTSDIR}/audio/nas
  
 -NO_STAGE=	yes
 -.include <bsd.port.pre.mk>
 +.include <bsd.port.options.mk>
  
 -# Include sound support (Use network audio server (nas))
 -.if defined(WITH_SOUND) || (exists(${PREFIX}/lib/libaudio.a) \
 -	&& !defined(WITHOUT_SOUND))
 -LIB_DEPENDS+=	audio.2:${PORTSDIR}/audio/nas
 +.if empty(PORT_OPTIONS:MSOUND)
 +CONFIGURE_ENV+=	ac_cv_lib_audio_AuCloseServer=no
  .endif
  
 -.include <bsd.port.post.mk>
 +.include <bsd.port.mk>
 
 Modified: head/games/acm/pkg-descr
 ==============================================================================
 --- head/games/acm/pkg-descr	Tue Oct 29 18:41:12 2013	(r331979)
 +++ head/games/acm/pkg-descr	Tue Oct 29 19:07:46 2013	(r331980)
 @@ -1,18 +1,17 @@
 -ACM is a LAN-oriented, multiplayer aerial combat simulation.  My main design
 -objective was to provide source code that could be easily compiled and
 -executed on a wide variety of platforms.  To that end, acm is written entirely
 -in C, exploiting the programming features of Unix, X11, and the BSD socket
 -interface.
 +ACM is a LAN-oriented, multiplayer aerial combat simulation. My main
 +design objective was to provide source code that could be easily
 +compiled and executed on a wide variety of platforms. To that end,
 +acm is written entirely in C, exploiting the programming features of
 +Unix, X11, and the BSD socket interface.
  
 -Players engage in air to air combat against one another using heat seeking
 -missiles and cannons.
 +Players engage in air to air combat against one another using heat
 +seeking missiles and cannons.
  
 -ACM is implemented as two programs.  The first, named "acm", is a small
 -program that, when invoked, starts a flight session on a given workstation.
 -The second component, named "acms", is a server process that manages the
 -multiplayer environment.  It also manages the flight simulation and
 -display management that is required.  Most players will prefer to run the
 -acms process on a back-end server system on their local area network.  Players
 -at client workstations can then invoke the acm program to begin play.
 -
 -WWW: http://www.websimulations.com/
 +ACM is implemented as two programs. The first, named "acm", is a small
 +program that, when invoked, starts a flight session on a given
 +workstation. The second component, named "acms", is a server process
 +that manages the multiplayer environment. It also manages the flight
 +simulation and display management that is required. Most players will
 +prefer to run the acms process on a back-end server system on their
 +local area network. Players at client workstations can then invoke the
 +acm program to begin play.
 
 Modified: head/games/acm/pkg-plist
 ==============================================================================
 --- head/games/acm/pkg-plist	Tue Oct 29 18:41:12 2013	(r331979)
 +++ head/games/acm/pkg-plist	Tue Oct 29 19:07:46 2013	(r331980)
 @@ -1,41 +1,42 @@
  bin/acm
 -share/acm/acmlogo-unix.xwd
 -share/acm/aconnon.au
 -share/acm/aim9.obv
 -share/acm/apglock.au
 -share/acm/c172.obv
 -share/acm/cannon.au
 -share/acm/crash.au
 -share/acm/dallas-scene
 -share/acm/default-scene
 -share/acm/engine.au
 -share/acm/f117.dxf
 -share/acm/f16.obv
 -share/acm/f18.obv
 -share/acm/gear_dn.au
 -share/acm/gear_up.au
 -share/acm/hangar.obv
 -share/acm/il78.obv
 -share/acm/imarker.au
 -share/acm/inventory
 -share/acm/kc135.obv
 -share/acm/mig23.obv
 -share/acm/mig25.obv
 -share/acm/mig29.obv
 -share/acm/missile.au
 -share/acm/mmarker.au
 -share/acm/munition-map.txt
 -share/acm/object-map.txt
 -share/acm/omarker.au
 -share/acm/rwr.au
 -share/acm/sa10.obv
 -share/acm/sa11.obv
 -share/acm/sa2.obv
 -share/acm/screetch.au
 -share/acm/stall.au
 -share/acm/su30.obv
 -share/acm/surface.obv
 -share/acm/telar1.obv
 -share/acm/tower.obv
 -share/acm/tracer.obv
 -@dirrm share/acm
 +man/man6/acm.6.gz
 +%%DATADIR%%/acmlogo-unix.xwd
 +%%DATADIR%%/aconnon.au
 +%%DATADIR%%/aim9.obv
 +%%DATADIR%%/apglock.au
 +%%DATADIR%%/c172.obv
 +%%DATADIR%%/cannon.au
 +%%DATADIR%%/crash.au
 +%%DATADIR%%/dallas-scene
 +%%DATADIR%%/default-scene
 +%%DATADIR%%/engine.au
 +%%DATADIR%%/f117.dxf
 +%%DATADIR%%/f16.obv
 +%%DATADIR%%/f18.obv
 +%%DATADIR%%/gear_dn.au
 +%%DATADIR%%/gear_up.au
 +%%DATADIR%%/hangar.obv
 +%%DATADIR%%/il78.obv
 +%%DATADIR%%/imarker.au
 +%%DATADIR%%/inventory
 +%%DATADIR%%/kc135.obv
 +%%DATADIR%%/mig23.obv
 +%%DATADIR%%/mig25.obv
 +%%DATADIR%%/mig29.obv
 +%%DATADIR%%/missile.au
 +%%DATADIR%%/mmarker.au
 +%%DATADIR%%/munition-map.txt
 +%%DATADIR%%/object-map.txt
 +%%DATADIR%%/omarker.au
 +%%DATADIR%%/rwr.au
 +%%DATADIR%%/sa10.obv
 +%%DATADIR%%/sa11.obv
 +%%DATADIR%%/sa2.obv
 +%%DATADIR%%/screetch.au
 +%%DATADIR%%/stall.au
 +%%DATADIR%%/su30.obv
 +%%DATADIR%%/surface.obv
 +%%DATADIR%%/telar1.obv
 +%%DATADIR%%/tower.obv
 +%%DATADIR%%/tracer.obv
 +@dirrm %%DATADIR%%
 _______________________________________________
 svn-ports-all@freebsd.org mailing list
 http://lists.freebsd.org/mailman/listinfo/svn-ports-all
 To unsubscribe, send any mail to "svn-ports-all-unsubscribe@freebsd.org"
 
>Unformatted:
