05/23/99 - v0.6.1
- Cleaned up the code so it would run cleaning with use strict and pass a 
   perl -cw check.
- During the perl -cw check fixed a small bug that would allow dserv to 
   try to send a message even if there was no reason to.
- Small tweaks here and there.
- Changed the logic in the main logic routines to be a bit more lenient and
   to be a bit more efficent.

05/04/99 - v0.6.0
+ Removed dependence on the "mail" program.  dserv now builds a complete
   message and sends it to the local mta's STDIN (eg sendmail -t, exim -t, 
   and so on.)
+ dserv no longer writes anything out to a file, required a rewrite of the 
   output routines.
+ Replaced internal random number generator with calls to Math::Random.

12/23/98 - v0.5.0
+ Removed dependence on Math:TrulyRandom as it was not working on this
   machine.  Instead replaced with a basic random number generator based
   around /dev/random.  Nothing too spiffy, but it does get around the 
   problem of just using srand($$).
- Cleaned up the code to my new style of indenting perl.
- Changed output slightly to let people know what "mode" the program was in
   at any given moment.
- Small changes to the code here and there.  Learned more effcient ways
   to do things.
- Changed version numbering scheme from major.minorrevision to 
   major.minor.revision
- Finally licensed the code under the GPL.

08/26/98 - v0.42
- Removed the automatic switching of SW back to ST.

07/12/97 - v0.41
+ Specified interger only math for faster execution
+ Limited dice rolls, size of dice and size of modifier.  Limits are:
   [0-99]d[0-999]+/-[0-99]
- In adding the above feature fixed a minor bug that would allow incomplete 
   dice specifications (EG: 4D+1) to be rolled.

05/21/97 - v0.4
+ Started moving the code from the linear top to bottom to subroutines in
   preperation for rule sets.
+ Changed response to show what ruleset is in use for each roll.
+ Added the "Star Wars" ruleset
+ Added the "World of Darkness" ruleset

05/07/97 - v0.3
+ Added totals into the standard response
+ Added recognition for the "xDy+z" notation.
- Change the actual die output to include two CRs

04/97 - v0.2
+ Added comments via "Co:" directive
+ Limited "Re:" addresses to 5 and dice rolls to 20.

04/97 - v0.1
+ First test "release".  Only recognized the "xDy" notation.
