1981 : Jonathan K. Millen
	- Original ideas in BYTE article

1988 : William H. Newman <newman@tcgould.tn.cornell.edu>
	- Original wally.c on Atari 520ST

1990 : Kevin Stock <kstock@encore.fr>
	- Added debugging, MGT and cat output

1993 : Dieter Garling
	- MS-DOS port.
	
1997 : Doug Geiger <runexe@ntplx.net>
	- Added influence. Neat! Also began modularizing engine.

2002 : Andrew D. Balsa <andrebalsa@mailingaddress.org>
	- Conversion to C++
	- Rearranged and documented code
	- Added some options (variable handicap, black or white play)
	- Removed the MGT and cat file i/o-related code since I am only
	  interested in the game playing engine
	- First implementation of Go Text Protocol V2
	- Adapted python script to allow engine to play against other programs
