TODO list
---------

 * develop a screen layout

 * write a little intro with nice graphical effects
   (maybe using aalib?)

 * use autoconf, autoheader, automake etc. to allow the player to say
   "./configure; make; make install" to install the client

 * write the code to log errors, infos and debug-messages to a file

 * add a option to allow the user to change the IP-adress of the server
   to connect to. Default is 127.0.0.1(localhost) and it currently can
   only be changed at compile-time by editing sock.c.

