v0.4.1 Oktober 3, 1999
----------------------

 -removed the directory old/ and its contents
 -many updates of the documentation
 -added a NEWS file for 'user-visible' changes in htsclient.ncurses.
 -added sock.[ch] which contain sockets-related code, config.h for
  compile-time configuration, ncurses.[ch], net.[ch] for networking code
  and moved the logging-code from misc.[ch] to log.[ch]
 -updates in the man-page
 -added the LSM-entry file htsclient.ncurses-0.4.1.lsm
 -great amount of code-cleanups
 -I have added the commandline-options -v or --verbosity, which control the
  level of verbosity of htsclient.ncurses. Additionally there are some
  validity-checks for the specified port and verbosity level.

v0.4 August 16, 1999
--------------------

 -this is the first version of the ncurses client to htraders. It is based on
  the ncurses parts of the htraders-0.3.x-package, which is now separated into
  a server and a client. It's version 0.4, to indicate that it was extracted
  from htraders, and not written from scratch(which would be v0.1 then).
  Most of the documentation of the game is in the htsserver-package.
  Take a look at http://www.bingo-ev.de/~uh1763/linux/htraders.html to get
  the server.
 -most of the old code from htraders-0.3.x is in the directory old/ and will
  be reused when the basic networking code is done.
 -This version is quite crippled, I have to do many code-cleanups in the next
  version. The only thing you can do is to start htsserver(version 0.4.1 or
  maybe higher) and then launch htsclient.ncurses. This will transfer a small
  string from the client to the server. You'll have to adjust the IP in
  htsclient.ncurses.c(192.168.0.19) to the IP of the computer where
  htsserver is running.
 -updated most of the documentation
