# CodeWar Resource File v0.4
#
# Rhett D. Jacobs <rdj@cea.com.au>
#
# Last Modified: <rdj>

codewar.screen_update:		40000   # time in milliseconds
codewar.simulate_interval:	40000	# time in milliseconds

codewar.battlefield_width:	100	# meters
codewar.battlefield_height:	100	# meters

codewar.xcraft_force:		1000
codewar.xcraft_mass:		10	# kilograms

codewar.x11_server_width:	500	# pixels
codewar.x11_server_height:	500	# pixels

codewar.boundary_type:		TWIGHLIGHT # RUBBER, STONE, ABYSS, TWILIGHT

codewar.channel_bandwidth:	128	# number of "open channel" stations

codewar.xcraft_weapons_cannons:	1000
codewar.xcraft_weapons_missiles: 100
codewar.xcraft_weapons_bombs:	10
codewar.xcraft_weapons_atomics:	0

codewar.xcraft_status_damage:	0
codewar.xcraft_status_shields:	100
codewar.xcraft_status_enery:	100

codewar.xcraft_damage_max:	100

codewar.x11_xcraft_win_width:	250	# pixels
codewar.x11_xcraft_win_height:	100	# pixels
codewar.x11_channel_win_width:	250	# pixels
codewar.x11_channel_win_height:	100	# pixels

#codewar.pixmaps_dir:		~/CodeWar/src/pixmaps/

codewar.pixmaps_xcraft:		xcraft.xpm
codewar.pixmaps_backdrop:	backdrop.xpm
codewar.pixmaps_icon:		icon.xpm
codewar.pixmaps_cannon:		cannon.xpm
codewar.pixmaps_missile:	missile.xpm
codewar.pixmaps_charge:		charge.xpm
codewar.pixmaps_bomb:		bomb.xpm
codewar.pixmaps_atomic:		atomic.xpm
codewar.pixmaps_anim_explosion:	explosion
codewar.pixmaps_x11_slow:	slow.xpm
codewar.pixmaps_x11_server_slow: server_slow.xpm
