miscom v1.0 - defend cities from missile attack.
Copyright (C) 1995-6 Graham Richards.
Documentation and some other changes by Russell Marks.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at
your option) any later version.

This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.


Description
-----------

In miscom you must defend cities from missile attack. You do this by
launching missiles of your own (in a point-and-blast fashion) to
destroy the enemy missiles before they land.

Miscom is a curses-based game, so it should work on any terminal.
(You'll need 9600 baud or better for it to be playable.) It supports
colour and sound.


Installation
------------

You should only need a Unix box with usleep() to run miscom, but I've
only tested it on Linux. You need an ANSI C compiler too (like gcc).

Edit the Makefile as required, then do `make'. As usual, `make
install' installs it after you've compiled - this also installs the
sound files.


History
-------

Graham sent me a copy of miscom in early 1996, and I was pretty
impressed with it. (He'd been wanting something to write, and I
semi-jokingly suggested he write a curses missile-command clone, so I
was more than a little surprised that he'd actually gone and done it.
I don't think he'd written any real-time games before.) I figured he'd
want more than just us two to play it, so I asked if I should upload
it if I ever got the chance, and he agreed. I've since lost contact
with him, but in true share-and-enjoy spirit, here it is. I added
colour and sound support, wrote the man page, and cleaned up the code
a little - well, enough to more-or-less get it through `-Wall' :-) -
but other than that it's very much Graham's.


Contacting the author
---------------------

As I said above, I've lost contact with Graham, but as I'm maintaining
miscom you could write to me about it.

No email address at the moment I'm afraid. :-(

Postal address:
		Russell Marks,
		3 Rapley Close,
		Camberley,
		Surrey,
		GU15 4ER,
		United Kingdom.

If you insist on abbreviating my name, please use "R. J. Marks".


Have fun,
-Rus.
