


	PIXCON & ANITROLL Frequently Asked Questions (FAQ)

	1.0	Installation


-------------------------------------------------------------------
1.0	Installation

Q:      When I compile, I get a billion pages of errors.

A:      Make sure your using the correct C/C++ compiler.  UNIX -
        check the main makefile for your OS C/C++ compilers.  Microsoft
        Visual C/C++ projects need a "/Tp" inserted in your project
        settings.

Q:	When I compile, I get a bunch of errors due to a missing
	"glx.h" file

	or

	I get a bunch of errors due to undefined "glxxx" functions

A:	You probably don't have an OpenGL library, or haven't specified
	where it is on your system.  On UNIX, the Makefiles look for the
	OpenGL header files in /usr/include or /usr/local/include,
	and the libraries in /usr/lib or usr/local/lib.

	If you have the libraries already installed somewhere else,
	you'll have to edit the Makefiles, or set the environment variable
	"LD_LIBRARY_PATH" to point to it.

	If you dont have an OpenGL library, MesaGL is available at:

                http://www.mesa3d.org

Q:	The MANUAL keeps referring to "tokens" - what are they?
			or
	Pixcon saying that my script has invalid tokens, but they
	look ok.  Whats wrong?

A:	A token is a character string that is separated by white
	space (<space>, <tab>, <eoln>, <eof>, etc...)  Make sure
	that each token is separated by white space.

Q:      When compiling under Windoze, the compiler complains about a missing "g3states.h".  You need
        to compile and run "mkg3states" and direct the output to g3states.h - ex. "mkg3states>g3states.h",
        then move g3states.h to "~/graph/3rd_party/tiff".
