# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

skelbound.o: ../../../../../include/porting.h \
   ../../../../../include/transform.h ../../../../../include/pick.h \
   ../../../../../include/plane.h ../../../../../include/polyint.h \
   ../../../../../include/vert.h ../../../../../include/hplane3.h \
   ../../../../../include/transform3.h ../../../../../include/bbox.h \
   ../../../../../include/appearance.h ../../../../../include/point3.h \
   ../../../../../include/create.h ../../../../../include/point.h \
   ../../../../../include/line.h ../../../../../include/handle.h \
   ../../../../../include/hpoint3.h ../../../../../include/geom.h \
   ../../../../../include/radians.h ../../../../../include/hline3.h \
   ../../../../../include/geomclass.h ../../../../../include/color.h \
   ../../../../../include/3d.h ../skelP.h ../../../../../include/reference.h \
   ../skel.h ../../../../../include/ooglutil.h
skelload.o: ../../../../../include/porting.h \
   ../../../../../include/transform.h ../../../../../include/pick.h \
   ../../../../../include/plane.h ../../../../../include/polyint.h \
   ../../../../../include/vert.h ../../../../../include/hplane3.h \
   ../../../../../include/transform3.h ../../../../../include/bbox.h \
   ../../../../../include/appearance.h ../../../../../include/point3.h \
   ../../../../../include/create.h ../../../../../include/point.h \
   ../../../../../include/line.h ../../../../../include/handle.h \
   ../../../../../include/hpoint3.h ../../../../../include/geom.h \
   ../../../../../include/radians.h ../../../../../include/hline3.h \
   ../../../../../include/geomclass.h ../../../../../include/color.h \
   ../../../../../include/3d.h ../skelP.h ../../../../../include/reference.h \
   ../skel.h ../../../../../include/ooglutil.h
skelsave.o: ../../../../../include/porting.h \
   ../../../../../include/transform.h ../../../../../include/pick.h \
   ../../../../../include/plane.h ../../../../../include/polyint.h \
   ../../../../../include/vert.h ../../../../../include/hplane3.h \
   ../../../../../include/transform3.h ../../../../../include/bbox.h \
   ../../../../../include/appearance.h ../../../../../include/point3.h \
   ../../../../../include/create.h ../../../../../include/point.h \
   ../../../../../include/line.h ../../../../../include/handle.h \
   ../../../../../include/hpoint3.h ../../../../../include/geom.h \
   ../../../../../include/radians.h ../../../../../include/hline3.h \
   ../../../../../include/geomclass.h ../../../../../include/color.h \
   ../../../../../include/3d.h ../skelP.h ../../../../../include/reference.h \
   ../skel.h ../../../../../include/ooglutil.h
skeldraw.o: ../../../../../include/porting.h ../../../../../include/mg.h \
   ../../../../../include/transform.h ../../../../../include/mgP.h \
   ../../../../../include/hpointn.h ../../../../../include/pick.h \
   ../../../../../include/plane.h ../../../../../include/polyint.h \
   ../../../../../include/vert.h ../../../../../include/hplane3.h \
   ../../../../../include/transform3.h ../../../../../include/bbox.h \
   ../../../../../include/appearance.h ../../../../../include/point3.h \
   ../../../../../include/window.h ../../../../../include/transformn.h \
   ../../../../../include/create.h ../../../../../include/point.h \
   ../../../../../include/line.h ../../../../../include/streampool.h \
   ../../../../../include/handle.h ../../../../../include/camera.h \
   ../../../../../include/hpoint3.h ../../../../../include/geom.h \
   ../../../../../include/radians.h ../../../../../include/hline3.h \
   ../../../../../include/geomclass.h ../../../../../include/color.h \
   ../../../../../include/3d.h ../skelP.h ../../../../../include/reference.h \
   ../skel.h ../../../../../include/ooglutil.h
skelclass.o: ../../../../../include/porting.h \
   ../../../../../include/transform.h ../../../../../include/pick.h \
   ../../../../../include/plane.h ../../../../../include/polyint.h \
   ../../../../../include/vert.h ../../../../../include/hplane3.h \
   ../../../../../include/transform3.h ../../../../../include/bbox.h \
   ../../../../../include/appearance.h ../../../../../include/point3.h \
   ../../../../../include/create.h ../../../../../include/point.h \
   ../../../../../include/line.h ../../../../../include/handle.h \
   ../../../../../include/hpoint3.h ../../../../../include/geom.h \
   ../../../../../include/radians.h ../../../../../include/hline3.h \
   ../../../../../include/geomclass.h ../../../../../include/color.h \
   ../../../../../include/3d.h ../skelP.h ../../../../../include/reference.h \
   ../skel.h ../../../../../include/ooglutil.h
skelcreate.o: ../../../../../include/porting.h \
   ../../../../../include/transform.h ../../../../../include/pick.h \
   ../../../../../include/plane.h ../../../../../include/polyint.h \
   ../../../../../include/vert.h ../../../../../include/hplane3.h \
   ../../../../../include/transform3.h ../../../../../include/bbox.h \
   ../../../../../include/appearance.h ../../../../../include/point3.h \
   ../../../../../include/create.h ../../../../../include/point.h \
   ../../../../../include/line.h ../../../../../include/handle.h \
   ../../../../../include/hpoint3.h ../../../../../include/geom.h \
   ../../../../../include/radians.h ../../../../../include/hline3.h \
   ../../../../../include/geomclass.h ../../../../../include/color.h \
   ../../../../../include/3d.h ../skelP.h ../../../../../include/reference.h \
   ../skel.h ../../../../../include/ooglutil.h
skelpick.o: ../../../../../include/porting.h \
   ../../../../../include/transform.h ../../../../../include/pick.h \
   ../../../../../include/plane.h ../../../../../include/polyint.h \
   ../../../../../include/vert.h ../../../../../include/hplane3.h \
   ../../../../../include/transform3.h ../../../../../include/bbox.h \
   ../../../../../include/appearance.h ../../../../../include/point3.h \
   ../../../../../include/create.h ../../../../../include/point.h \
   ../../../../../include/line.h ../../../../../include/handle.h \
   ../../../../../include/pickP.h ../../../../../include/hpoint3.h \
   ../../../../../include/geom.h ../../../../../include/radians.h \
   ../../../../../include/hline3.h ../../../../../include/geomclass.h \
   ../../../../../include/color.h ../../../../../include/3d.h ../skelP.h \
   ../../../../../include/reference.h ../skel.h \
   ../../../../../include/ooglutil.h
skeltransform.o: ../../../../../include/porting.h \
   ../../../../../include/transform.h ../../../../../include/pick.h \
   ../../../../../include/plane.h ../../../../../include/polyint.h \
   ../../../../../include/vert.h ../../../../../include/hplane3.h \
   ../../../../../include/transform3.h ../../../../../include/bbox.h \
   ../../../../../include/appearance.h ../../../../../include/point3.h \
   ../../../../../include/create.h ../../../../../include/point.h \
   ../../../../../include/line.h ../../../../../include/handle.h \
   ../../../../../include/hpoint3.h ../../../../../include/geom.h \
   ../../../../../include/radians.h ../../../../../include/hline3.h \
   ../../../../../include/geomclass.h ../../../../../include/color.h \
   ../../../../../include/3d.h ../skelP.h ../../../../../include/reference.h \
   ../skel.h ../../../../../include/ooglutil.h
skelbound.o: ../skelbound.c
skelload.o: ../skelload.c
skelsave.o: ../skelsave.c
skeldraw.o: ../skeldraw.c
skelclass.o: ../skelclass.c
skelcreate.o: ../skelcreate.c
skelpick.o: ../skelpick.c
skeltransform.o: ../skeltransform.c

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
