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   Please Read this document through completely before you begin.  
   
   We do not have an automated install system yet, so
   here's what you need to do:
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1) Unzip the DSound-?.zip file.  
   You can place this set of files in any sub-directory you like.
   We recommend a directory called "DelphiSound" somewhere under
   your Delphi4 directory.  The only caveat, remember where you
   unzipped it as you'll need to tell Delphi about this later.

   This contains the following files and sub-directories:

   Install.txt - This file
   License.txt - The license agreement
   Manual.doc  - The DelphiSound documentation in MS Word format
   Manual.htm  - The DelphiSound documentation in hypertext
   
   DirectX6 (Directory) - 
     This is a set of header files created primarily by Erik 
     Unger as part of the JEDI project.  It's not only necessary
     for DelphiSound, but you'll find much of use in it 
     (constants, structures, etc.).  The JEDI project is very 
     important to Delphi developers, and we encourage you to 
     support it in any way you can.  You can find out more from 
     http://www.delphi-jedi.org.  Please look at the Readme.htm 
     file in the DirectX.zip for further information.
   
   DCUs (Directory) - 
     This contains the DelphiSound compiled units (*.DCU) that 
     contain the classes and objects necessary to create and use
     Direct Sound buffers under Delphi.

   Source (Directory, optional) - 
     This directory contains the DelphiSound source code (*.PAS)
     files that contain the classes and objects necessary to 
     create and use Direct Sound buffers under Delphi.

   Demos (Directory) - 
     This directory contains the DelphiSound sample projects with
     source and executables.  These include the following:
   
     HDRecord: A Hard Drive Recorder project which streams 
               audio directly to a wave file on the hard drive.
     PlayStream: A wave file player that streams a long wave file
                 from the hard drive to a buffer for playback.
     Play2Streams: An extension of the Play Stream project that
                   allows two streams to be selected and played
                   independantly (and simultaniously).  Stream 2
                   illustrates buffer packing for a faster play
                   start.
     StaticBuffers: Allows the creation of any number of static
                    buffers (stored completely in sound buffer
                    memory, use small wave files).  Each buffer
                    can be loaded (from a wave file), looped, and 
                    adjusted for volume, pan and frequency.
     FullDuplex: This project illustrates using a record buffer
                 and playback stream together to "pass through"
                 sound from the microphone to the speaker.  Note,
                 you need a sound card capable of full-duplex 
                 operation.

     Bin (Directory) - The executable files for these projects.

     All applications created with the demo DCUs must be run from
       within the IDE.


2) Inform Delphi of your new files.
   Start your copy of Delphi.  Do NOT open any projects.
   On the "Tools" menu, select "Environment Options...".
   Select the "Library" tab.
   Click the three dot (...) button next to the "Library Path" 
    dropdown list.

   In the text edit box, type in the path to the 
   DirectX6 header files and click "Add"
   (in the DirectX6 directory)

   Then, in the same text edit box, type in the path to 
   the DelphiSound Unit files and click "Add"
   (in the DCUs directory)

   Then, in the same text edit box, type in the path to 
   the DelphiSound source files if purchased and click "Add"
   (in the Source directory)

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   NOTE: This completes the installation necessary to begin using
         the DehpliSound objects.
*****************************************************************


*****************************************************************
   Licensing
*****************************************************************

   If you have received the "demo" version of DelphiSound, you 
   may re-distribute it and any part of it freely.  No charge can
   be made for such a distribution, including (but not limited
   to) copying fees, transmission fees, etc.  If you have been
   charged for this data, please inform us at sales@alixoft.com.
   
   If you have received either the full DelphiSound or the full
   DelphiSound with Source you may not distribute any of the
   included source files (*.PAS) or compiled units (*.DCU).  
   Distribution of these files is a crime.  

   You may freely distribute your compiled executables (*.EXE) 
   free of royalties.  
   
   The full license agreement is included in the file 
   "License.txt"  Please read, understand and accept this 
   agreement before using the software.

