What's new in release 2.1

- Now, direct phone conversation can be made almost in real time.
We added a new property, named DataBlock, which species the size of
each transmitted or received data block across the network. Smaller
blocks tend to improve performance on a fast system but will have an
adverse effect on a slow system. When you decrease the DataBlock you
may need to increase the values for the PlaySoundBuffer and
CaptureSoundBuffer properties to avoid missing bits and pieces of the
conversation.
- For the PlaySoundBuffer and CaptureSoundBuffer properties, the size
of each buffer block is twice the DataBlock mentioned above. This
differs from previous releases where the size was fixed at 4096
bytes.
- A new sample has been included in the registered version of the
component. It features an interesting mini call center, where users
are routed through DTMF tones to various options, namely receiving a
second message with further instructions (in the sample this is the
option  to "talk with the president"), leave a message, talk to the
operator who may be available or not available. For non-registered
users, the compiled version of the sample is available in the site
and it is definitely worthwhile to download (you will see why...).

What's new in release 2.01

- Fixed compatibility issues on machines with hyperthreading CPUs.
- Additionally, the component now takes benefit of hyperthreading
CPUs and machines with multiple CPUs, by orienting the most active
threads to particular CPUs.
- Other smaller fixes.