%    Copyright (C) 1990, 1992, 1993 Aladdin Enterprises.  All rights reserved.
%
% This file is part of Ghostscript.
%
% Ghostscript is distributed in the hope that it will be useful, but
% WITHOUT ANY WARRANTY.  No author or distributor accepts responsibility
% to anyone for the consequences of using it or for whether it serves any
% particular purpose or works at all, unless he says so in writing.  Refer
% to the Ghostscript General Public License for full details.
%
% Everyone is granted permission to copy, modify and redistribute
% Ghostscript, but only under the conditions described in the Ghostscript
% General Public License.  A copy of this license is supposed to have been
% given to you along with Ghostscript so you can know your rights and
% responsibilities.  It should be in a file named COPYING.  Among other
% things, the copyright notice and this notice must be preserved on all
% copies.

% ----------------------------------------------------------------

% This file is a catalog of fonts known to Ghostscript.  Any font
% that is to be loaded automatically when named must be in this catalog.

% Each font has an entry consisting of three items:
%
%	- The name by which the font is known inside Ghostscript
%	(a Ghostscript name preceded by a `/', or a string enclosed
%	in parentheses).  This is used to find the file from which
%	a font of a given name should be loaded.
%
%	- Information depending on whether this is a real font or a
%	font alias:
%
%		- For real fonts, the name of the Ghostscript font
%		file (a Ghostscript string, enclosed in parentheses).
%		The filename should include the extension, which (by
%		convention) is `.gsf'.  `.pfa' and `.pfb' files are
%		also usable as fonts for Ghostscript.
%
%		- For font aliases, the name of the font which should
%		be used when this one is requested, preceded by a
%		`/'.  See the entry for Charter below for an example.
%
%	- A terminating semicolon.

% Because of limitations in the MS-DOS environment, Ghostscript font
% file names must be no more than 8 characters long, must consist only
% of LOWER CASE letters, digits, and underscores, and must start with a
% letter.  Font names, on the other hand, need only obey the syntax of
% names in the Ghostscript language, which is much more liberal.

% Most of the Ghostscript fonts were created automatically from freely
% available bitmap
s.  There is a makefile (fonts.mak) that specifies
% how this conversion was done.  fonts.mak also specifies, for each such
% converted font, its uniqueID (an integer used to identify distinct fonts
% within the Ghostscript font machinery), and its encoding (the mapping
% from character codes in a string to character names).  For more detailed
% information, read fonts.mak.

% The following table is actually a Ghostscript data structure.
% If you add new entries, be sure to copy the punctuation accurately.

% 
% A homemade font.
 
/Ugly				(uglyr.gsf)	;

