Synopsis
#include <PLString.h>
PString();
Creates a NULL string. No memory is allocated, a cast to (char*) yields
0.
PString(const PString& s);
Copy constructor. Allocates memory to hold s.
PString(const char* p);
PString(short i);
PString(int i);
PString(long i);
PString(unsigned short i);
PString(unsigned int i);
PString(unsigned long i);
PString(char c);
Conversion constructors. PString(char c) creates a one
character string (See PDouble for
floating point conversion).
PString(const void* p, int len);
Constructs a string containing arbitrary data. Even '\0'-characters
are allowed.
operator char* () const;
Returns the pointer to the data (modifiable). Use len() to
determine the size.
PString operator= (const PString&);
Copy assignment.
char& operator[] (int idx);
const char& operator[] (inst idx) const;
Returns the character at position idx. Indexing starts at
0. For the const version, array bounds are checked, the non-const
version will expand the string (not yet implemented).
PString& operator+= (const PString&);
PString& operator+= (const char*);
Append.
PString operator+ (const PString&, const PString&);
PString operator+ (const PSTring&, const char*);
PString operator+ (const char*, const PString&);
Concatenate
Boolean operator== (const PString&);
Boolean operator== (const char*);
Boolean operator== (const char*, const PString&);
Contents comparison.
int len() const;
The length of the contents (may include '\0' characters).
int asInt();
unsigned int asUInt();
long asLong();
unsigned long asULong();
Conversion functions (See PDouble for
floating point conversion).
PString& resize(int size);
PString& copy(const char* p, int len = -1, int size = -1);
PString& concat(const char* p, int len = -1);
int concat(const char* p, int len = -1) const;
Not needed, used internally.