Announcing RayChase-II, a random recursive raytracer.

check it out at ;

  http://www.geocities.com/SiliconValley/7845/

This is a major update from RayChase-I wich was a near-realtime raytracer,
it's less realtime now but has much nicer output. Platforms supported are ;

 - DOS (watcom version)
 - DOS (djgpp version optimized with ecgs)
 - Windows NT/95 (lcc-win32)
 - Windows NT/95 (MetroWerks, Pentium II, MMX support)
 - Linux
 - OS/2 v2
 - PowerPC

And here's a quick list of features ;

 - creates random scene's all by itself in any resolution
 - save it as .pcx, .tga, .bmp, .ps, .iff, .ppm, etc.
 - display it on a screen, window or on the desktop
 - ambient, diffuse, reflection (glossy, mirror) properties
 - refraction (translucency) and specular properties
 - true (correct) shadow casting
 - supports multiple (colored) lights
 - output in true color (24 or 32 bpp)
 - supports triangles, quads and spheres
 - fast recursive algorithm
 - lots of effects including ;

   - camera (sun) flares
   - nova bursts
   - plasma's
   - procedural textures (wood, zebra, granite, marble, etc)
   - water waves
   - whirling
   - embossing
   - sky/cloud/snow rendering
   - motion blurring
   - lots of filters (100+)
   - etc, etc. (to get a full list use -list_bitmapfx_drivers)


Each [platform] version is a bit different as far as display is concerned ;

- The Linux version will open up a window
- The Dos version will run full screen
- The Win95/NT version will change the background desktop of windows
- The PPC and OS/2 version will write out resulting image

I'd love to get some feedback about it, so any hints, remarks or
comments are welcome.

Enjoy.

Cheers, flux.

http://www.geocities.com/SiliconValley/7845/
