
M0TE - Moppi Toon Engine
Tampere 12.6.2000


Since many people has requested the source of M0te I decided to make
a quick hack and port it to Windows and let you have the source.
The reaso for the win port is that I dont anymore have a DOS compiler.
Some of the optimisations have ripped off since they were no
optimisations anymore and to make the source compile under VC 6.0.
There are hardly any comments in the source and since it has been
three years since the last time I touched the code I wont kame any
comments because I propably have forgot most of the stuff anyway.
The code isn't well structured or well written. Actually I'm a bit shamed
of the code, but what the heck. The heart of this engine is Clax[1].
I have modified it a bit to fit my needs. Then there is a cut'n'pasted
gouraud filler from one of the Fatmap series[2]. And finally
I used TinyPTC[3] for this win port. I would have used the actual OpenPTC
but I just didnt have right here, right now. So every one who want to
enjoy the beautiful world of cartoon rendering has to suffer from the
fact thet the demo program only works in screen depth of 32bpp.
Use the code in any way you like. I don't care but the authors of the
code I used may care. This code is just a give away. There will not
be any further releases. Still, I you have question about M0te or
anything else, the e-mail address is right below...


--memon
<memon@inside.org>



[1] clax: a portable keyframing engine by borzom
	(current location unkown)

[2] Fast affine texture mapping II (fatmap2.txt) by Mats Byggmastar
	every demo website has this file...

[3] TinyPTC 0.3 by Gaffer
	http://www.gaffer.org/tinyptc/