/* * Alpha IO and memory functions.. Just expand the inlines in the header * files.. */ #include #include /* * Jensen has a separate "local" and "bus" IO space for * byte-wide IO. */ #ifdef __is_local unsigned int _bus_inb(unsigned long addr) { return __bus_inb(addr); } void _bus_outb(unsigned char b, unsigned long addr) { __bus_outb(b, addr); } #endif unsigned int _inb(unsigned long addr) { return __inb(addr); } unsigned int _inw(unsigned long addr) { return __inw(addr); } unsigned int _inl(unsigned long addr) { return __inl(addr); } void _outb(unsigned char b, unsigned long addr) { __outb(b, addr); } void _outw(unsigned short b, unsigned long addr) { __outw(b, addr); } void _outl(unsigned int b, unsigned long addr) { __outl(b, addr); } unsigned long _readb(unsigned long addr) { return __readb(addr); } unsigned long _readw(unsigned long addr) { return __readw(addr); } unsigned long _readl(unsigned long addr) { return __readl(addr); } void _writeb(unsigned char b, unsigned long addr) { __writeb(b, addr); } void _writew(unsigned short b, unsigned long addr) { __writew(b, addr); } void _writel(unsigned int b, unsigned long addr) { __writel(b, addr); } /* * Read COUNT 8-bit bytes from port PORT into memory starting at * SRC. */ void insb (unsigned long port, void *dst, unsigned long count) { while (((unsigned long)dst) & 0x3) { if (!count) return; count--; *(unsigned char *) dst = inb(port); ((unsigned char *) dst)++; } while (count >= 4) { unsigned int w; count -= 4; w = inb(port); w |= inb(port) << 8; w |= inb(port) << 16; w |= inb(port) << 24; *(unsigned int *) dst = w; ((unsigned int *) dst)++; } while (count) { --count; *(unsigned char *) dst = inb(port); ((unsigned char *) dst)++; } } /* * Read COUNT 16-bit words from port PORT into memory starting at * SRC. SRC must be at least short aligned. This is used by the * IDE driver to read disk sectors. Performance is important, but * the interfaces seems to be slow: just using the inlined version * of the inw() breaks things. */ void insw (unsigned long port, void *dst, unsigned long count) { if (((unsigned long)dst) & 0x3) { if (((unsigned long)dst) & 0x1) { panic("insw: memory not short aligned"); } if (!count) return; count--; *(unsigned short* ) dst = inw(port); ((unsigned short *) dst)++; } while (count >= 2) { unsigned int w; count -= 2; w = inw(port); w |= inw(port) << 16; *(unsigned int *) dst = w; ((unsigned int *) dst)++; } if (count) { *(unsigned short*) dst = inw(port); } } /* * Read COUNT 32-bit words from port PORT into memory starting at * SRC. SRC must be at least word aligned. This is used by the * IDE driver to read disk sectors. Performance is important, but * the interfaces seems to be slow: just using the inlined version * of the inw() breaks things. */ void insl (unsigned long port, void *dst, unsigned long count) { if (((unsigned long)dst) & 0x3) { panic("insl: memory not aligned"); } while (count) { --count; *(unsigned int *) dst = inl(port); ((unsigned int *) dst)++; } } /* * Like insb but in the opposite direction. * Don't worry as much about doing aligned memory transfers: * doing byte reads the "slow" way isn't nearly as slow as * doing byte writes the slow way (no r-m-w cycle). */ void outsb(unsigned long port, const void * src, unsigned long count) { while (count) { count--; outb(*(char *)src, port); ((char *) src)++; } } /* * Like insw but in the opposite direction. This is used by the IDE * driver to write disk sectors. Performance is important, but the * interfaces seems to be slow: just using the inlined version of the * outw() breaks things. */ void outsw (unsigned long port, const void *src, unsigned long count) { if (((unsigned long)src) & 0x3) { if (((unsigned long)src) & 0x1) { panic("outsw: memory not short aligned"); } outw(*(unsigned short*)src, port); ((unsigned short *) src)++; --count; } while (count >= 2) { unsigned int w; count -= 2; w = *(unsigned int *) src; ((unsigned int *) src)++; outw(w >> 0, port); outw(w >> 16, port); } if (count) { outw(*(unsigned short *) src, port); } } /* * Like insl but in the opposite direction. This is used by the IDE * driver to write disk sectors. Performance is important, but the * interfaces seems to be slow: just using the inlined version of the * outw() breaks things. */ void outsl (unsigned long port, const void *src, unsigned long count) { if (((unsigned long)src) & 0x3) { panic("outsw: memory not aligned"); } while (count) { --count; outl(*(unsigned int *) src, port); ((unsigned int *) src)++; } } /* * Copy data from IO memory space to "real" memory space. * This needs to be optimized. */ void _memcpy_fromio(void * to, unsigned long from, unsigned long count) { while (count) { count--; *(char *) to = readb(from); ((char *) to)++; from++; } } /* * Copy data from "real" memory space to IO memory space. * This needs to be optimized. */ void _memcpy_toio(unsigned long to, void * from, unsigned long count) { while (count) { count--; writeb(*(char *) from, to); ((char *) from)++; to++; } } /* * "memset" on IO memory space. * This needs to be optimized. */ void _memset_io(unsigned long dst, int c, unsigned long count) { while (count) { count--; writeb(c, dst); dst++; } } .