#ifndef OBGNOME_DIALOG_H #define OBGNOME_DIALOG_H 1 #include #include @interface Gnome_Dialog : Gtk_Window { @public GnomeDialog *gnomedialog; } - castGnomeDialog:(GnomeDialog *) castitem; /* Arguments: Title and button names, then NULL */ /* call it directly, then pass it to [[Gnome_Dialog alloc] castGnomeDialog:foo] - initWithDialogInfo:(const gchar *) title, ...; */ /* Connect to the "clicked" signal of a single button */ - button_connect:(gint) button :(GtkSignalFunc) callback :(gpointer) data; /* Set the default button. - it will have a little highlight, (and maybe pressing return will activate it, eventually, not coded yet.) */ - set_default:(gint) button; /* Set sensitivity of a button */ - set_sensitive:(gint) button :(gboolean) setting; /* Set the accelerator for a button. Note that there are two default accelerators: "Return" will be the same as clicking the default button, and "Escape" will emit delete_event. (Note: neither of these is in the accelerator table, Return is a Gtk default and Escape comes from a key press event handler.) */ - set_accelerator:(gint) button :(const guchar) accelerator_key :(guint8) accelerator_mode; /* Hide and optionally destroy. Destroys by default, use close_hides() to change this. */ - close; /* Make _close just hide, not destroy. */ - close_hides:(gboolean) just_hide; /* Whether to close after emitting clicked signal - default is FALSE. If clicking *any* button should close the dialog, set it to TRUE. */ - set_close:(gboolean) click_closes; /* Use of append_buttons is discouraged, it's really meant for subclasses. */ - append_buttons:(const gchar *) first , ...; @end #endif /* OBGNOME_DIALOG_H */ .