/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is Mozilla Communicator client code, released * March 31, 1998. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the * terms of the GNU Public License (the "GPL"), in which case the * provisions of the GPL are applicable instead of those above. * If you wish to allow use of your version of this file only * under the terms of the GPL and not to allow others to use your * version of this file under the NPL, indicate your decision by * deleting the provisions above and replace them with the notice * and other provisions required by the GPL. If you do not delete * the provisions above, a recipient may use your version of this * file under either the NPL or the GPL. */ #ifndef jslock_h__ #define jslock_h__ #ifdef JS_THREADSAFE #include "jstypes.h" #include "pratom.h" #include "prlock.h" #include "prcvar.h" #include "jsprvtd.h" /* for JSScope, etc. */ #include "jspubtd.h" /* for JSRuntime, etc. */ #define Thin_GetWait(W) ((jsword)(W) & 0x1) #define Thin_SetWait(W) ((jsword)(W) | 0x1) #define Thin_RemoveWait(W) ((jsword)(W) & ~0x1) typedef struct JSFatLock JSFatLock; struct JSFatLock { int susp; PRLock *slock; PRCondVar *svar; JSFatLock *next; JSFatLock **prevp; }; typedef struct JSThinLock { jsword owner; JSFatLock *fat; } JSThinLock; typedef PRLock JSLock; typedef struct JSFatLockTable { JSFatLock *free; JSFatLock *taken; } JSFatLockTable; /* * Atomic increment and decrement for a reference counter, given jsrefcount *p. * NB: jsrefcount is int32, aka PRInt32, so that pratom.h functions work. */ #define JS_ATOMIC_INCREMENT(p) PR_AtomicIncrement((PRInt32 *)(p)) #define JS_ATOMIC_DECREMENT(p) PR_AtomicDecrement((PRInt32 *)(p)) #define CurrentThreadId() (jsword)PR_GetCurrentThread() #define JS_CurrentThreadId() js_CurrentThreadId() #define JS_NEW_LOCK() PR_NewLock() #define JS_DESTROY_LOCK(l) PR_DestroyLock(l) #define JS_ACQUIRE_LOCK(l) PR_Lock(l) #define JS_RELEASE_LOCK(l) PR_Unlock(l) #define JS_LOCK0(P,M) js_Lock(P,M) #define JS_UNLOCK0(P,M) js_Unlock(P,M) #define JS_NEW_CONDVAR(l) PR_NewCondVar(l) #define JS_DESTROY_CONDVAR(cv) PR_DestroyCondVar(cv) #define JS_WAIT_CONDVAR(cv,to) PR_WaitCondVar(cv,to) #define JS_NO_TIMEOUT PR_INTERVAL_NO_TIMEOUT #define JS_NOTIFY_CONDVAR(cv) PR_NotifyCondVar(cv) #define JS_NOTIFY_ALL_CONDVAR(cv) PR_NotifyAllCondVar(cv) /* * Include jsscope.h so JS_LOCK_OBJ macro callers don't have to include it. * Since there is a JSThinLock member in JSScope, we can't nest this include * much earlier (see JSThinLock's typedef, above). Yes, that means there is * an #include cycle between jslock.h and jsscope.h: moderate-sized XXX here, * to be fixed by moving JS_LOCK_SCOPE to jsscope.h, JS_LOCK_OBJ to jsobj.h, * and so on. * * We also need jsscope.h #ifdef DEBUG for SET_OBJ_INFO and SET_SCOPE_INFO, * but we do not want any nested includes that depend on DEBUG. Those lead * to build bustage when someone makes a change that depends in a subtle way * on jsscope.h being included directly or indirectly, but does not test by * building optimized as well as DEBUG. */ #include "jsscope.h" #ifdef DEBUG #define SET_OBJ_INFO(obj_,file_,line_) \ SET_SCOPE_INFO(OBJ_SCOPE(obj_),file_,line_) #define SET_SCOPE_INFO(scope_,file_,line_) \ ((scope_)->ownercx ? (void)0 : \ (JS_ASSERT((scope_)->u.count > 0 && (scope_)->u.count <= 4), \ (void)((scope_)->file[(scope_)->u.count-1] = (file_), \ (scope_)->line[(scope_)->u.count-1] = (line_)))) #endif /* DEBUG */ #define JS_LOCK_RUNTIME(rt) js_LockRuntime(rt) #define JS_UNLOCK_RUNTIME(rt) js_UnlockRuntime(rt) /* * NB: The JS_LOCK_OBJ and JS_UNLOCK_OBJ macros work *only* on native objects * (objects for which OBJ_IS_NATIVE returns true). All uses of these macros in * the engine are predicated on OBJ_IS_NATIVE or equivalent checks. These uses * are for optimizations above the JSObjectOps layer, under which object locks * normally hide. */ #define JS_LOCK_OBJ(cx,obj) ((OBJ_SCOPE(obj)->ownercx == (cx)) \ ? (void)0 \ : (js_LockObj(cx, obj), \ SET_OBJ_INFO(obj,__FILE__,__LINE__))) #define JS_UNLOCK_OBJ(cx,obj) ((OBJ_SCOPE(obj)->ownercx == (cx)) \ ? (void)0 : js_UnlockObj(cx, obj)) #define JS_LOCK_SCOPE(cx,scope) ((scope)->ownercx == (cx) ? (void)0 : \ (js_LockScope(cx, scope), \ SET_SCOPE_INFO(scope,__FILE__,__LINE__))) #define JS_UNLOCK_SCOPE(cx,scope) ((scope)->ownercx == (cx) ? (void)0 : \ js_UnlockScope(cx, scope)) #define JS_TRANSFER_SCOPE_LOCK(cx, scope, newscope) \ js_TransferScopeLock(cx, scope, newscope) extern jsword js_CurrentThreadId(); extern void js_LockRuntime(JSRuntime *rt); extern void js_UnlockRuntime(JSRuntime *rt); extern void js_LockObj(JSContext *cx, JSObject *obj); extern void js_UnlockObj(JSContext *cx, JSObject *obj); extern void js_LockScope(JSContext *cx, JSScope *scope); extern void js_UnlockScope(JSContext *cx, JSScope *scope); extern int js_SetupLocks(int,int); extern void js_CleanupLocks(); extern void js_InitContextForLocking(JSContext *); extern void js_TransferScopeLock(JSContext *, JSScope *, JSScope *); extern JS_FRIEND_API(jsval) js_GetSlotThreadSafe(JSContext *, JSObject *, uint32); extern void js_SetSlotThreadSafe(JSContext *, JSObject *, uint32, jsval); extern void js_InitLock(JSThinLock *); extern void js_FinishLock(JSThinLock *); extern void js_FinishSharingScope(JSRuntime *rt, JSScope *scope); #ifdef DEBUG #define JS_IS_RUNTIME_LOCKED(rt) js_IsRuntimeLocked(rt) #define JS_IS_OBJ_LOCKED(obj) js_IsObjLocked(obj) #define JS_IS_SCOPE_LOCKED(scope) js_IsScopeLocked(scope) extern JSBool js_IsRuntimeLocked(JSRuntime *rt); extern JSBool js_IsObjLocked(JSObject *obj); extern JSBool js_IsScopeLocked(JSScope *scope); #else #define JS_IS_RUNTIME_LOCKED(rt) 0 #define JS_IS_OBJ_LOCKED(obj) 1 #define JS_IS_SCOPE_LOCKED(scope) 1 #endif /* DEBUG */ #define JS_LOCK_OBJ_VOID(cx, obj, e) \ JS_BEGIN_MACRO \ JS_LOCK_OBJ(cx, obj); \ e; \ JS_UNLOCK_OBJ(cx, obj); \ JS_END_MACRO #define JS_LOCK_VOID(cx, e) \ JS_BEGIN_MACRO \ JSRuntime *_rt = (cx)->runtime; \ JS_LOCK_RUNTIME_VOID(_rt, e); \ JS_END_MACRO #if defined(JS_USE_ONLY_NSPR_LOCKS) || \ !( (defined(_WIN32) && defined(_M_IX86)) || \ (defined(__GNUC__) && defined(__i386__)) || \ (defined(SOLARIS) && defined(sparc) && defined(ULTRA_SPARC)) || \ defined(AIX) || defined(XP_OS2_VACPP) ) #define NSPR_LOCK 1 #undef JS_LOCK0 #undef JS_UNLOCK0 #define JS_LOCK0(P,M) (JS_ACQUIRE_LOCK(((JSLock*)(P)->fat)), (P)->owner = (M)) #define JS_UNLOCK0(P,M) ((P)->owner = 0, JS_RELEASE_LOCK(((JSLock*)(P)->fat))) #else /* arch-tests */ #undef NSPR_LOCK extern JS_INLINE void js_Lock(JSThinLock *tl, jsword me); extern JS_INLINE void js_Unlock(JSThinLock *tl, jsword me); #endif /* arch-tests */ #else /* !JS_THREADSAFE */ #define JS_ATOMIC_INCREMENT(p) (++*(p)) #define JS_ATOMIC_DECREMENT(p) (--*(p)) #define JS_CurrentThreadId() 0 #define JS_NEW_LOCK() NULL #define JS_DESTROY_LOCK(l) ((void)0) #define JS_ACQUIRE_LOCK(l) ((void)0) #define JS_RELEASE_LOCK(l) ((void)0) #define JS_LOCK0(P,M) ((void)0) #define JS_UNLOCK0(P,M) ((void)0) #define JS_NEW_CONDVAR(l) NULL #define JS_DESTROY_CONDVAR(cv) ((void)0) #define JS_WAIT_CONDVAR(cv,to) ((void)0) #define JS_NOTIFY_CONDVAR(cv) ((void)0) #define JS_NOTIFY_ALL_CONDVAR(cv) ((void)0) #define JS_LOCK_RUNTIME(rt) ((void)0) #define JS_UNLOCK_RUNTIME(rt) ((void)0) #define JS_LOCK_OBJ(cx,obj) ((void)0) #define JS_UNLOCK_OBJ(cx,obj) ((void)0) #define JS_LOCK_OBJ_VOID(cx,obj,e) (e) #define JS_LOCK_SCOPE(cx,scope) ((void)0) #define JS_UNLOCK_SCOPE(cx,scope) ((void)0) #define JS_TRANSFER_SCOPE_LOCK(c,o,n) ((void)0) #define JS_IS_RUNTIME_LOCKED(rt) 1 #define JS_IS_OBJ_LOCKED(obj) 1 #define JS_IS_SCOPE_LOCKED(scope) 1 #define JS_LOCK_VOID(cx, e) JS_LOCK_RUNTIME_VOID((cx)->runtime, e) #endif /* !JS_THREADSAFE */ #define JS_LOCK_RUNTIME_VOID(rt,e) \ JS_BEGIN_MACRO \ JS_LOCK_RUNTIME(rt); \ e; \ JS_UNLOCK_RUNTIME(rt); \ JS_END_MACRO #define JS_LOCK_GC(rt) JS_ACQUIRE_LOCK((rt)->gcLock) #define JS_UNLOCK_GC(rt) JS_RELEASE_LOCK((rt)->gcLock) #define JS_LOCK_GC_VOID(rt,e) (JS_LOCK_GC(rt), (e), JS_UNLOCK_GC(rt)) #define JS_AWAIT_GC_DONE(rt) JS_WAIT_CONDVAR((rt)->gcDone, JS_NO_TIMEOUT) #define JS_NOTIFY_GC_DONE(rt) JS_NOTIFY_ALL_CONDVAR((rt)->gcDone) #define JS_AWAIT_REQUEST_DONE(rt) JS_WAIT_CONDVAR((rt)->requestDone, \ JS_NO_TIMEOUT) #define JS_NOTIFY_REQUEST_DONE(rt) JS_NOTIFY_CONDVAR((rt)->requestDone) #define JS_LOCK(P,CX) JS_LOCK0(P,(CX)->thread) #define JS_UNLOCK(P,CX) JS_UNLOCK0(P,(CX)->thread) #ifndef SET_OBJ_INFO #define SET_OBJ_INFO(obj,f,l) ((void)0) #endif #ifndef SET_SCOPE_INFO #define SET_SCOPE_INFO(scope,f,l) ((void)0) #endif #endif /* jslock_h___ */ .