/* * Copyright (c) 1997 Adrian Sun (asun@zoology.washington.edu) * All rights reserved. */ #ifndef _ATALK_SERVER_CHILD_H #define _ATALK_SERVER_CHILD_H 1 #include #include #include /* useful stuff for child processes. most of this is hidden in * server_child.c to ease changes in implementation */ #define CHILD_NFORKS 2 #define CHILD_ASPFORK 0 #define CHILD_PAPFORK 0 #define CHILD_DSIFORK 1 typedef struct server_child { void *fork; int count, nsessions, nforks; } server_child; /* server_child.c */ extern server_child *server_child_alloc __P((const int, const int)); extern int server_child_add __P((server_child *, const int, const pid_t)); extern int server_child_remove __P((server_child *, const int, const pid_t)); extern void server_child_free __P((server_child *)); extern void server_child_kill __P((server_child *, const int, const int)); extern void server_child_setup __P((server_child *, const int, void (*)())); extern void server_child_handler __P((server_child *)); #endif .