SPELL=libevent VERSION=2.0.21 SOURCE=$SPELL-$VERSION-stable.tar.gz SOURCE2=$SOURCE.asc SOURCE2_IGNORE=signature SOURCE_GPG=libevent.gpg:$SOURCE2:UPSTREAM_KEY SOURCE_DIRECTORY="$BUILD_DIRECTORY/$SPELL-$VERSION-stable" SOURCE_URL[0]=https://github.com/downloads/$SPELL/$SPELL/$SOURCE SOURCE2_URL[0]=$SOURCE_URL.asc SOURCE_URL[1]=http://www.monkey.org/~provos/$SOURCE SOURCE2_URL[1]=$SOURCE_URL[1].asc WEB_SITE=http://www.monkey.org/~provos/libevent/ ENTERED=20030419 LICENSE[0]=BSD KEYWORDS="libs" SHORT="event notification library for network servers" cat << EOF The libevent API provides a mechanism to execute a callback function when a specific event occurs on a file descriptor or after a timeout has been reached. Furthermore, libevent also support callbacks due to signals or regular timeouts. libevent is meant to replace the event loop found in event driven network servers. An application just needs to call event_dispatch() and then adds or removes events dynamically without having to change the event loop. EOF .