#include "Common.h" #include #include #include "JSON/JSON.h" #include "Manager.h" using namespace std; #ifndef __EventsManager_h__ #define __EventsManager_h__ class Event; class EventsManager : public Manager { private: static EventsManager *Instance; static volatile LONG lLock; HANDLE hMutex; vector eventsList; private: EventsManager(); ~EventsManager(); void lock(); void unlock(); public: static EventsManager* self(); // Init module configuration BOOL add(const wstring& moduleName, JSONObject jConf, void* threadProc); // Empty internal maps void clear(); BOOL startAll(); BOOL stopAll(); BOOL enable(INT eventIndex); BOOL disable(INT eventIndex); #ifdef _DEBUG void dumpEvents(); #endif }; #endif .