#ifndef __T_SESSION_H__ #define __T_SESSION_H__ #include #include "SharedQueueSrv.h" //class CLicense; #include class CSharedQueueSession : public CSession2 { public: CSharedQueueSession(); void CreateL(); private: TUint ClientUID(const RMessagePtr2& aMessage); void IsEmptyL(const RMessage2& aMessage); void CSharedQueueSession::LockTop(const RMessage2& aMessage); void TopL(const RMessage2& aMessage); void TopParamL(const RMessage2& aMessage); void DequeueL(const RMessage2& aMessage); void EnqueueL(const RMessage2& aMessage); void DoEmptyL(const RMessage2& aMessage); // added jo void SendMessageL(const RMessage2& aMessage); virtual ~CSharedQueueSession(); inline CSharedQueueSrv& Server(); void ServiceL(const RMessage2& aMessage); void ServiceError(const RMessage2& aMessage, TInt aError); private: __FLOG_DECLARATION_MEMBER }; #endif .