Posts by w84death@fosstodon.org
 (DIR) Post #AYpXuXT7g99NHJ3YDQ by w84death@fosstodon.org
       2023-08-16T15:55:36Z
       
       1 likes, 0 repeats
       
       30 years! ๐ŸŽ‰ ๐Ÿ’— I learned using Linux some 10 years ago. I distro hopped a lot but always landed on Debian for longest time.#GNU #Linux #Debian
       
 (DIR) Post #Ab2LvqdduhRkhYaJ8a by w84death@fosstodon.org
       2023-10-22T18:40:52Z
       
       1 likes, 0 repeats
       
       Compiling 32bit Turbo Rascal SE on my smol notebook!#retrocomputing #demoscene #TRSE #debian
       
 (DIR) Post #AcrbYCiAJHqQKv3MHI by w84death@fosstodon.org
       2023-06-24T11:10:04Z
       
       0 likes, 1 repeats
       
       Real time Raspberry Pi AI saying hi!#raspberrypi #llamacpp #selfhosting
       
 (DIR) Post #AhseZCtiEmICydU7KC by w84death@fosstodon.org
       2024-05-04T22:13:47Z
       
       0 likes, 0 repeats
       
       My latest engine with entities, sprites, no flickering and just 323 bytes.Next will be collision checking, lives, collecting flowers.#ASM #assembly #BareMetal #x86 #BootSector #512bytes
       
 (DIR) Post #AhseZEOwe8rzdn6Ze4 by w84death@fosstodon.org
       2024-05-05T20:16:10Z
       
       0 likes, 0 repeats
       
       Updated sprites, randomization.#ASM #assembly #BareMetal #x86 #BootSector #512bytes
       
 (DIR) Post #AjYJSYeFEgccOLvRhY by w84death@fosstodon.org
       2024-07-03T11:45:30Z
       
       0 likes, 0 repeats
       
       @protonprivacy That is an awesome news! Very useful feature. Solves one of my workflows for doing secure notes/writings easily.
       
 (DIR) Post #AkYdGUfjEk7M69uIm8 by w84death@fosstodon.org
       2024-08-02T13:01:18Z
       
       1 likes, 0 repeats
       
       FYI: The assembly, DOS, 512 bytes, games I'm developing are available to download on official page and the pouet.- https://smol.p1x.in/assembly/- https://www.pouet.net/groups.php?which=16010#DemoScene #IndieGameDev #GameDev #ASM #512bytes #512b
       
 (DIR) Post #Ao7WCwN2zLG4WlRcga by w84death@fosstodon.org
       2024-11-15T19:05:51Z
       
       0 likes, 1 repeats
       
       Booting my game from a floppy on an IBM PC with a CRT.Size: 3592 bytes at this moment#Assembly #ASM #GameDev #IndieDev #RetroGameDev #PixelArt
       
 (DIR) Post #Ao7WCylE6PmtwKlxeS by w84death@fosstodon.org
       2024-11-15T19:16:43Z
       
       0 likes, 0 repeats
       
       Gamepaly
       
 (DIR) Post #Ao7WD0wzxcOOjQIOHI by w84death@fosstodon.org
       2024-11-15T19:22:19Z
       
       0 likes, 0 repeats
       
       You can play this version via browser emulation here: https://smol.p1x.in/assembly/game10/game10.html
       
 (DIR) Post #AqopRXhoPGE2ahsG7E by w84death@fosstodon.org
       2025-02-05T20:03:28Z
       
       1 likes, 0 repeats
       
       Qmmp has everything I need in a slick UI.
       
 (DIR) Post #At1SOT39hAYxtc0M1g by w84death@fosstodon.org
       2025-04-12T17:34:04Z
       
       0 likes, 1 repeats
       
       Decimated Utah Teapod on Flipper Zero.Now with ~20fps (without capturing)Code: https://github.com/w84death/smol-teapot#FlipperZero
       
 (DIR) Post #AtjU0RxZwnibBGx3GC by w84death@fosstodon.org
       2025-05-03T23:44:11Z
       
       0 likes, 1 repeats
       
       "dancing people in a computer room" ๐Ÿงต
       
 (DIR) Post #AutzwI32eEylvkKRFI by w84death@fosstodon.org
       2025-06-07T21:46:20Z
       
       1 likes, 0 repeats
       
       Terrain generator rules set tweaked for new sprites.Using 9 tiles, 4 colors each.#GameDev #indiedev #PixelArt #Assembly #MSDOS
       
 (DIR) Post #AutzwNMisUh2QEZj7I by w84death@fosstodon.org
       2025-06-07T22:41:05Z
       
       0 likes, 0 repeats
       
       Rules set.The map generator takes 40 lines. Still waiting to be golf coded.
       
 (DIR) Post #AvATCYc4EGIqxSu51E by w84death@fosstodon.org
       2025-06-15T14:26:34Z
       
       1 likes, 0 repeats
       
       Coding assembly in the wild. #x86 #Assembly #GaneDev #Thinkpad
       
 (DIR) Post #AvATCeAzXqD6DEHXeK by w84death@fosstodon.org
       2025-06-15T14:59:13Z
       
       0 likes, 0 repeats
       
       The screen passes "sun test". Battery 100% and 48% (I have two) after ~30min. Full brightness, balanced performance.EDiT: lasted 2h. Good for a third owner :)
       
 (DIR) Post #AwIrV09YyHr6coNUBs by w84death@fosstodon.org
       2025-07-19T18:12:34Z
       
       1 likes, 0 repeats
       
       Building rails restored in my latest refactored engine code!My big refactor is all about making this engine as fast as possible.Now only 5 recalculations are done after placing new rail-track. Correct sprites are saved in level data. That way rendering is just placing correct sprites. Before refactoring it was done on each tile each time...#PixelArt #16colors #GameDev #MSDOS #BareMetal #Assembly #ASM #RetroComputing
       
 (DIR) Post #AxAK2fAolgUfUwUzmy by w84death@fosstodon.org
       2025-08-14T16:05:35Z
       
       1 likes, 0 repeats
       
       I've updated my personal website. Not much of change, just different wording and organization. Small update to the content.Now 30.5kB in size.https://krzysztofjankowski.com/
       
 (DIR) Post #B21m4Gj5yhGKbWLJSq by w84death@fosstodon.org
       2026-01-06T11:21:00Z
       
       4 likes, 5 repeats
       
       After 24h+ test on Windows 10 and Linux Arch:- no crashes- ~6MB memory usageApp is 30KB in size.#ZigLang #PixelArt #GameDev