Posts by vacuumbeef@layer8.space
(DIR) Post #AjYq0huCWLTFTwiTmC by vacuumbeef@layer8.space
2024-07-03T14:56:09Z
1 likes, 0 repeats
I bought a very cool used e-ink reader, Tolino Shine 3. At least two people were making fun of me like "uuugh i. must. install. linooox". But it was not my plan at all. This is how it end up, though.#postmarketOS
(DIR) Post #AmuGyzxylNzvYxRBhI by vacuumbeef@layer8.space
2024-10-10T17:04:53Z
1 likes, 0 repeats
Completely unmixed WIP snippet of my #Orca + #SunVox track for my second EP.Yeah I'm really working on the ep finally
(DIR) Post #AmuGz2M9sSWkyWlWfA by vacuumbeef@layer8.space
2024-10-11T19:22:00Z
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By the way, I realized that I unconsciously plagiarized a song I listened to a long time ago. Don't know how it happened. I've already changed the melody, and it's even better now.
(DIR) Post #AxLC3aZggqYKd7cZw8 by vacuumbeef@layer8.space
2025-08-19T22:00:19Z
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Just finished watching first Terminator, I think I properly saw it only once a long time ago. What a fucking awesome movie.
(DIR) Post #B0RX2KzAOhfeopSY3k by vacuumbeef@layer8.space
2025-11-20T17:00:00Z
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@neauoire @rek Congrats, never stop! literally if not your software I would probably never end up here and start making music again
(DIR) Post #B0RZXIkUxkqKleUV7Y by vacuumbeef@layer8.space
2025-11-20T17:28:17Z
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@neauoire @rek damn thats so nice to read
(DIR) Post #B0VtQqkiunPPusdYR6 by vacuumbeef@layer8.space
2025-11-22T19:30:01Z
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@neauoire every time I feel brave enough to continue working on my orca tetris game update I end up playing it for half a hour, every time.
(DIR) Post #B0dDLNxDCtDYQrkPCK by vacuumbeef@layer8.space
2025-05-02T07:54:05Z
0 likes, 1 repeats
Recently I finished my 3 EP series of #music composed in #Orca esoteric programming language with #SunVox virtual modular synthesizer. If you find it interesting - https://xsodect.bandcamp.com/musicAnd if you're enjoying it - today is #BandcampFriday so its the perfect time to support my work, while I'm already preparing something new.Attaching a favorite track from the last EP
(DIR) Post #B0uXIK08kQyY4hFhjs by vacuumbeef@layer8.space
2025-12-04T16:49:42Z
0 likes, 1 repeats
@neauoire I continued
(DIR) Post #B0ubIyELZoG0eySjA0 by vacuumbeef@layer8.space
2025-12-04T17:34:38Z
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@neauoire its probably possible, but I don't completely understand what you mean
(DIR) Post #B10et7SUD4CmW3lRBo by vacuumbeef@layer8.space
2025-12-07T15:37:06Z
0 likes, 1 repeats
#BadApple !! video and my rudimentary music cover played by #Orca livecoding environment.I spent a lot of time trying to sync the video with the music, I think I did a pretty good job, but it may still be a little out of sync closer to the end.https://www.youtube.com/watch?v=fVzx_36gep4
(DIR) Post #B10fEbTbnYYPhGX8ro by vacuumbeef@layer8.space
2025-12-07T15:46:58Z
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@neauoire haha thank you.I ended up using this rust implementation of uxn - https://github.com/mkeeter/ravenIt said its 10-20% more performant and it seems it was enough to play the thing more or less stable.
(DIR) Post #B10g0SBReVxqm7r1yi by vacuumbeef@layer8.space
2025-12-07T15:55:42Z
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@neauoire oh cool, thanks @mjk
(DIR) Post #B10jsS7iOMPs5YYA1g by vacuumbeef@layer8.space
2025-12-07T16:39:04Z
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@neauoire oooooooh damn I was planning to make it hahaha
(DIR) Post #B10kJZTp9FvEiup3Mu by vacuumbeef@layer8.space
2025-12-07T16:43:56Z
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@neauoire yeah wait I'll look into my patches, I get stuck with this problem a lot of times and every time I invent the same solution and then forgetting how I did it.
(DIR) Post #B12ugnJLHMBq8aYHCa by vacuumbeef@layer8.space
2025-12-08T16:11:59Z
0 likes, 1 repeats
It's not finished yet, but I wanted to show it very much. I guess racing game in #orca? Not exactly racing, but anyway, cars.You will also need to pick up gasoline, which will constantly run out(and I know it does not fit but some of my rough wip music stuff playing in background. Well let's say the driver has very high stakes, so it's a very dramatic moment)
(DIR) Post #B2BHCj9T1Toe59pYPI by vacuumbeef@layer8.space
2026-01-11T15:31:24Z
0 likes, 2 repeats
I made a new version of the Snake game in #Orca I used to draw each body segment with it's own X operator, but suddenly I realized that I need only 2 - X for printing the char and X for erasing it. The tip of the tail receives the coordinates of the head with a delay, and this delay = the length of the snake.Using enough Q operators I can make the maximum length of the snake as long as I want without worrying that Orca can only count to 35, it feels like cheating.https://youtu.be/xYS3tytVll8
(DIR) Post #B2BHCqZbQhsh6F71cG by vacuumbeef@layer8.space
2026-01-11T15:41:59Z
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A good chunk of the patch is off screen, because no way I could fit it on video. Though the Offsets construction is too big, it makes the tail much longer than I can handle.
(DIR) Post #B2BZMZYRMGv2O6M7HM by vacuumbeef@layer8.space
2026-01-11T18:47:05Z
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@bytex64 you can use X operator to write a character at max distance of 35 cells to the right and to the bottom, since you can't use bigger numbers. Maybe using bunch of X's to draw another bunch of X's and so on, but not sure where it could be usefulWith this particular example with delays - this long construction works from right to left, so it's not applicable there. Though the point is - I can manually make it as long as I possibly need to, so roughly speaking already infinite.
(DIR) Post #B2BZMhAz1MuQ1fRUpM by vacuumbeef@layer8.space
2026-01-11T18:54:58Z
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@bytex64 on the other hand, after some thought, yeah actually I can probably do it even with this construction. And JS orca can write at arbitrary cells, so it's probably doable there. But only there.