Posts by stan@framapiaf.org
 (DIR) Post #9wHGersRXM5gbMgZrk by stan@framapiaf.org
       2020-06-20T14:51:01Z
       
       0 likes, 1 repeats
       
       @pair2jeux Hey, je voulais créer un compte pour @play0ad mais après un certains nombre de soucis (erreur 503) j'ai un problème de quotat de vidéo, est-ce qu'il faut faire un truc spécial pour avoir le droit d'uploader des vidéos?
       
 (DIR) Post #9wHz04ng4Xls87BP6G by stan@framapiaf.org
       2020-06-20T23:07:56Z
       
       0 likes, 1 repeats
       
       @pair2jeux Ah ça explique pourquoi X) Bon courage pour le debugging je suppose que ça doit pas être un bug évident!
       
 (DIR) Post #9wHz2YauGn3l76ONZg by stan@framapiaf.org
       2020-06-20T23:08:23Z
       
       0 likes, 1 repeats
       
       @pair2jeux Nickel j'uploaderai quelques vidéos demain :)
       
 (DIR) Post #9wIt90AkryF1Lhj1pw by stan@framapiaf.org
       2020-06-21T09:37:03Z
       
       0 likes, 1 repeats
       
       @pair2jeux Ping @play0ad  :)
       
 (DIR) Post #APZgTMwwJ7su6dvw92 by stan@framapiaf.org
       2022-11-10T13:28:01Z
       
       2 likes, 1 repeats
       
       #IntroductionHey, I'm Stan` I am 28 and I am the project leader of the FLOSS game @play0ad and Wildfire Games  I enjoy doing 3D art and spreading the word about the game. I'm currently working as a Full Stack software engineer for a french IT consulting company. You can meet me at open source events like the @capitoledulibre in two weeks :)#opensource #gamedev #freesoftware
       
 (DIR) Post #AaWnBvfEhMQSnu7PYu by stan@framapiaf.org
       2023-10-07T09:45:53Z
       
       0 likes, 1 repeats
       
       Made a new game using the @godotengine  for @ludumdare 54 with my friends. It was really interesting to test a new engine from an artist POV as I'm mostly used to Unity and Pyrogenesis (@play0ad ). Too bad the 4.2 wasn't out shadows would have really helped sell the vibe. Ran into a few bugs with shaders and some with the way animations work, but overall went fine.You can play it here https://froissant.itch.io/the-purraformer#gamedev #indiedev #gamejam #Godot4 #godotengine
       
 (DIR) Post #AbVsaSdECgz2Vel6mW by stan@framapiaf.org
       2023-11-05T21:43:04Z
       
       0 likes, 1 repeats
       
       Made my first attempt at Nodevember. Wee late, but not sure I can keep up with it. Might make another one if I feel inspired.Made with #MaterialMaker.Grab CC-BY source file here: https://materialmaker.org/material?id=851#nodevember2023
       
 (DIR) Post #Adb9PGmuD47E20WEro by stan@framapiaf.org
       2024-01-06T21:15:23Z
       
       1 likes, 1 repeats
       
       Made some tweaks for the @play0ad   persian palace. Added some pillars for the statues made by @wltonlopesThis “new” building might be used as civic center the old one becoming the “Tachara” the palace of Darius The Great at Persepolis.#0ad #opensource #creativecommons #gamedev
       
 (DIR) Post #AhnuDKNWN1nRHeDVgW by stan@framapiaf.org
       2024-05-11T15:34:24Z
       
       1 likes, 0 repeats
       
       Playing a bit with Portals in @godotengine It's nice to be able to enter your previous game's worlds :) #screenshotsaturday #indiedev #gamedev
       
 (DIR) Post #AzjAnjgujIJ4UIa9bc by stan@framapiaf.org
       2025-10-29T21:38:36Z
       
       1 likes, 1 repeats
       
       After 21 years since it was modelled, finally got around to getting @play0ad 's easter egg dragon some anims using @scottpetrovic 's mesh2motion Took me three attempts (kept pressing the back button accidentally)Probably too many bones for a RTS though :D#gamedev #OpenSource
       
 (DIR) Post #B0Qqa52ts64bCQ372W by stan@framapiaf.org
       2025-11-20T09:04:11Z
       
       0 likes, 0 repeats
       
       @davidrevoy Wonder what it would look like in your colours. :DOn a sidenote would be nice to have a mascot for @play0ad