Posts by pseudoriemann@mastodon.gamedev.place
 (DIR) Post #AOK35eUZhsxO1uljKC by pseudoriemann@mastodon.gamedev.place
       2022-10-07T11:22:00Z
       
       0 likes, 0 repeats
       
       @wolf480pl Not today but being under the sky is sufficient
       
 (DIR) Post #AOd4kW4cTiDrjTsuvI by pseudoriemann@mastodon.gamedev.place
       2022-10-16T15:38:08Z
       
       0 likes, 1 repeats
       
       I _could_ work on animations or, you know, gameplay... but I could also work on a very complicated system that will require extending both Blender and Godot with plugins and whose effect is mostly just cosmetic.
       
 (DIR) Post #AOd4pacV0BtdHU9PKC by pseudoriemann@mastodon.gamedev.place
       2022-10-16T15:41:02Z
       
       0 likes, 0 repeats
       
       @wolf480pl (I'm halfway done with it in fact)
       
 (DIR) Post #AOgqmGgM3JMTqmJe52 by pseudoriemann@mastodon.gamedev.place
       2022-10-12T10:58:43Z
       
       0 likes, 1 repeats
       
       when you can't wait for a game to come out but it's your own game
       
 (DIR) Post #AOgqoCk3fncsD0yIVs by pseudoriemann@mastodon.gamedev.place
       2022-10-07T22:17:24Z
       
       0 likes, 1 repeats
       
       Second release of my #Godot 4 plugin, now renamed to MultiAudioStreamPlayer!It adds versions of the AudioStreamPlayer nodes that have a simple built-in AudioStream manager. Just point the node towards a directory in your project and you'll be able to play a specific sound (similar to how AnimationPlayer works) or even play a random sound from a certain category. Great for adding some diversity to the soundscape of your game without cluttering the scene tree with nodes!https://git.dira.cc/pseudoriemann/MultiAudioStreamPlayer
       
 (DIR) Post #AOgqoEu3daoSubfJNQ by pseudoriemann@mastodon.gamedev.place
       2022-10-07T22:19:55Z
       
       0 likes, 0 repeats
       
       I'll be very grateful for any feedback, bug report, or just a quick confirmation that it works! I'll wait a bit to see if anything catastrophic comes up or if I get ideas for important changes, then I'll submit it to the Asset Library. #devtober
       
 (DIR) Post #AOpyepkkK9CSMMyWqe by pseudoriemann@mastodon.gamedev.place
       2022-10-22T21:00:15Z
       
       1 likes, 0 repeats
       
       Today I implemented a debug/cheat console à la Skyrim instead of doing my homework :D #devtober #GodotI also ran into this annoying bug that has been around since 2017 apparently: https://github.com/godotengine/godot/issues/15071
       
 (DIR) Post #AOpympTtDcQlpiu4R6 by pseudoriemann@mastodon.gamedev.place
       2022-10-22T21:04:34Z
       
       0 likes, 0 repeats
       
       @wolf480pl just a bad texture with bad UV mapping
       
 (DIR) Post #AOv8bI43nglnzZ2M1g by pseudoriemann@mastodon.gamedev.place
       2022-10-24T20:35:41Z
       
       0 likes, 1 repeats
       
       I kind of want to follow a structured course on Blender again for gamedev stuff (mainly character modelling and animation at the moment). Paid is fine as long as it's not super expensive. Any recommendations? Blender Studio seems nice.
       
 (DIR) Post #APSLEdAUGcYqv3gKWm by pseudoriemann@mastodon.gamedev.place
       2022-07-01T09:08:26Z
       
       0 likes, 0 repeats
       
       #introduction Hi, I'm Rie! I'm a beginner at game development and hope to learn more techniques from all of you who are more experienced. I use #Godot and recently participated with my team in the Go Godot 3 game jam: https://itch.io/jam/go-godot-jam-3/rate/1553409My very realistic and achievable goal is to create an indie game that surpasses Elden Ring in scope and complexity!
       
 (DIR) Post #AQX8gT0nIysGdgEf0C by pseudoriemann@mastodon.gamedev.place
       2022-12-12T14:39:27Z
       
       0 likes, 0 repeats
       
       Making great progress on the world building of my game. Just wrote down in my idea notepad: Weather, but for bones.
       
 (DIR) Post #AUhl1yJK2R0o01XjRw by pseudoriemann@mastodon.gamedev.place
       2023-04-16T08:03:57Z
       
       0 likes, 0 repeats
       
       Pre-order the season pass to the demo of my early access release yesterday
       
 (DIR) Post #AUhl1z80zxYsXFGDSq by pseudoriemann@mastodon.gamedev.place
       2023-04-16T08:17:50Z
       
       0 likes, 0 repeats
       
       @wolf480pl no samples! only pre-orders!
       
 (DIR) Post #AUhl209TC2Jri2wtN2 by pseudoriemann@mastodon.gamedev.place
       2023-04-16T08:23:46Z
       
       0 likes, 0 repeats
       
       @wolf480pl what game? all I have is a sale on pre-orders :P
       
 (DIR) Post #AUm3rJ3SuJEkx1JYrA by pseudoriemann@mastodon.gamedev.place
       2023-04-18T10:52:48Z
       
       2 likes, 0 repeats
       
       This is how you hold swords right?
       
 (DIR) Post #AWRR1l5tiAj0jlvJ2m by pseudoriemann@mastodon.gamedev.place
       2023-06-07T07:48:54Z
       
       1 likes, 0 repeats
       
       Had a dream about a game and thought "Ah, too bad I can't just rip this game off too much, it's really good".Then I woke up and realized all the cool ideas I wanted to steal were my own!Then I realized I forgot most of them already.
       
 (DIR) Post #Aa4IbpOjWF9ZpsX8NM by pseudoriemann@mastodon.gamedev.place
       2023-09-23T19:12:23Z
       
       0 likes, 0 repeats
       
       Implemented poison water before regular water 😎
       
 (DIR) Post #AaQuv5hpBKV3eTC5c8 by pseudoriemann@mastodon.gamedev.place
       2023-10-04T17:04:01Z
       
       0 likes, 0 repeats
       
       @Wortex17 If no term exists, I propose something like "snowball procrastination"
       
 (DIR) Post #AanY1eq7VuWKKOk1xY by pseudoriemann@mastodon.gamedev.place
       2023-10-14T11:44:23Z
       
       0 likes, 0 repeats
       
       I think there are two types of player characters I enjoy most in games.1) Fully customizable, a medium for the player to express themselves through, no official backstory or personality given.2) The complete opposite: A character with a unique personality and strong personal ambitions, who is not necessarily meant to be relatable.Many games go the middle road, but I think I prefer the extreme ends of the spectrum. How about you?
       
 (DIR) Post #AdJA6Cwyr809jiQYC0 by pseudoriemann@mastodon.gamedev.place
       2023-12-28T23:20:44Z
       
       0 likes, 1 repeats
       
       If you write a technical book, please don't just unceremoniously end the last chapter like any other. Give me a few sententces reflecting on the journey with been through, and pat me on the back for getting through it all.