Posts by jacobcoffin@writing.exchange
 (DIR) Post #AsHfkVb5sZvgsPN6O0 by jacobcoffin@writing.exchange
       2025-03-19T21:13:16Z
       
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       @alxd @FullyAutomatedRPG @patryk @Farbs @susankayequinn @Tom_ofB @happyjacksrpg I don't expect this to sink in at this point but in actual gameplay, well over 90% of play time I've seen was spent with that 'single dice roll' mechanic. It works remarkably well for a narrative-and-roleplay-heavy game. This thinking that the number of rules somehow sets the most common gameplay rather than that the most streamline one is the most used seems like it comes from just skimming the rulebook to me.
       
 (DIR) Post #AsHfkWjzcydsQIXitc by jacobcoffin@writing.exchange
       2025-03-19T21:17:31Z
       
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       @alxd @FullyAutomatedRPG @patryk @Farbs @susankayequinn @Tom_ofB @happyjacksrpg In the games I've run the players were focused primarily on investigation, conversation/negotiation, and exploration. When I threw unreasonable people and complex situations where they didn't have all the information at them, they did me proud by roleplaying them as reasonable people who talked first and built community, and because this seems to be important to you, THAT's what they were mechanically rewarded for.
       
 (DIR) Post #AsHfkXcaM0JL9c5JzM by jacobcoffin@writing.exchange
       2025-03-19T21:28:12Z
       
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       @alxd @FullyAutomatedRPG @patryk @Farbs @susankayequinn @Tom_ofB @happyjacksrpg I think you and I fundamentally disagree on the role and utility of violence in media and especially in solarpunk. We've both written about it elsewhere - current events as they are I'm sure as hell not going to try to expunge violence and conflict from any genre claiming to be punk.But I also think you're misinforming people about the nature of this game.