Posts by ignaloidas@mastodon.gamedev.place
 (DIR) Post #A9k04vmlaRxzShE5E8 by ignaloidas@mastodon.gamedev.place
       2021-07-28T07:49:04Z
       
       1 likes, 0 repeats
       
       @chjara The number of T-34's available is quite stupid, you can get a fully working one for 100k https://mortarinvestments.eu/catalog/item/t-34-85
       
 (DIR) Post #A9k0gg5oNfaVnO8Kmm by ignaloidas@mastodon.gamedev.place
       2021-07-28T07:55:55Z
       
       1 likes, 0 repeats
       
       @chjara sadly, it has no stupidly powerful transmitter, so we no longer have a good planetary radar.
       
 (DIR) Post #A9lknz4ofE2IBcXgBs by ignaloidas@mastodon.gamedev.place
       2021-07-29T03:55:31Z
       
       0 likes, 0 repeats
       
       @rin could be the russian encryption import laws
       
 (DIR) Post #A9n26aI4w1hbC8A1Ee by ignaloidas@mastodon.gamedev.place
       2021-07-29T18:55:52Z
       
       1 likes, 0 repeats
       
       @nosleep any possible context?
       
 (DIR) Post #A9n65PwyIKBgeRzG40 by ignaloidas@mastodon.gamedev.place
       2021-07-29T19:40:30Z
       
       1 likes, 0 repeats
       
       @nosleep hope of good posts coming back
       
 (DIR) Post #A9n6EMCjafyPdlcfY0 by ignaloidas@mastodon.gamedev.place
       2021-07-29T19:41:16Z
       
       1 likes, 0 repeats
       
       @nosleep You can't destroy our hope
       
 (DIR) Post #A9oGFfCKcPMR0rjHTE by ignaloidas@mastodon.gamedev.place
       2021-07-30T09:09:11Z
       
       1 likes, 0 repeats
       
       @chjara @lupyuen SPIR-V is very low level, you want something compiling into it. But Vulkan compute does look very good and I'd like to see more support for it in scientific fields, for which a language that compiles to SPIR-V (like hopefully Triton will?) would be a great help.
       
 (DIR) Post #A9oqpZ7qX2XqCM3Cy0 by ignaloidas@mastodon.gamedev.place
       2021-07-30T15:59:01Z
       
       1 likes, 0 repeats
       
       @hj @Mitsu @lanodan You can still bring trolleybuses back, we recently got some nice new ones here in Kaunas.
       
 (DIR) Post #A9osph2zHNUEfuxzrk by ignaloidas@mastodon.gamedev.place
       2021-07-30T16:20:50Z
       
       1 likes, 0 repeats
       
       @chjara It's trivial enough that I've seen several mechanical calculators for it.
       
 (DIR) Post #A9osvuYVy4SwJBg6xU by ignaloidas@mastodon.gamedev.place
       2021-07-30T16:22:09Z
       
       1 likes, 0 repeats
       
       @chjara found an image
       
 (DIR) Post #A9uOeoAsbmYxuzJMqO by ignaloidas@mastodon.gamedev.place
       2021-08-02T07:55:04Z
       
       1 likes, 0 repeats
       
       @nosleep a magnet implant might be a lot more annoying to explain. And a lot more annoying (and possibly dangerous?) to go through the scanner.
       
 (DIR) Post #A9uwmc8OGV0b9iAsdc by ignaloidas@mastodon.gamedev.place
       2021-08-02T14:20:06Z
       
       1 likes, 0 repeats
       
       @allison @chjara I feel like this is the reason that only Infinifactory of all Zachtronincs games utilizes 3D. 2D really helps to get the complexity under control.
       
 (DIR) Post #A9wkoyb8uExiGru2zY by ignaloidas@mastodon.gamedev.place
       2021-08-03T11:28:10Z
       
       0 likes, 0 repeats
       
       @hj @izaya @quad AMD very explicitly say in their implementation docs to not use both.
       
 (DIR) Post #A9wkyJKrAsxzC1jiUa by ignaloidas@mastodon.gamedev.place
       2021-08-03T11:31:05Z
       
       1 likes, 0 repeats
       
       @hj @izaya @quad Yeah, RCAS is quite different from CAS, and it is quite explicitly discouraged from standalone use in developer documentation. See also: my other reply to @quad
       
 (DIR) Post #A9wrqbuquM0GBLqf0C by ignaloidas@mastodon.gamedev.place
       2021-08-03T12:42:58Z
       
       0 likes, 0 repeats
       
       @Moon So, a double ended queue?
       
 (DIR) Post #A9wrxcGU0dBHI7J3yK by ignaloidas@mastodon.gamedev.place
       2021-08-03T12:49:26Z
       
       1 likes, 0 repeats
       
       @Moon I usually go with "de queueueueueueueueue" out of dislike of the word queue
       
 (DIR) Post #A9x5xcEnVcMGZ6PbsW by ignaloidas@mastodon.gamedev.place
       2021-08-03T15:25:58Z
       
       1 likes, 0 repeats
       
       @chjara @cell @xj9 Nah, direct nuclear turbofans for that efficiency.
       
 (DIR) Post #A9x6Ra7xv2sshxVOBU by ignaloidas@mastodon.gamedev.place
       2021-08-03T15:31:24Z
       
       1 likes, 0 repeats
       
       @chjara @cell @xj9 Imagine using multipart shock absorbers. Soft iron rods have enough elasticity in them to absorb the impact.
       
 (DIR) Post #A9y1gVmy1kRKyzwXpY by ignaloidas@mastodon.gamedev.place
       2021-08-03T15:50:15Z
       
       1 likes, 0 repeats
       
       @cell
       
 (DIR) Post #ACjYwpKh0dUnuPL8Rk by ignaloidas@mastodon.gamedev.place
       2021-07-12T00:37:01Z
       
       0 likes, 0 repeats
       
       @lupyuen gone now?