Posts by ezhevita@masto.ezhevita.dev
 (DIR) Post #AddAUdQdT5Kyb0RFDM by ezhevita@masto.ezhevita.dev
       2024-01-08T07:17:26Z
       
       0 likes, 0 repeats
       
       i may have fucked something up because i’ve pruned all of the profiles avatars and headers using tootctl media remove --prune-profiles --include-follows --days 0 hoping that they would load dynamically after thatapparently, this is not the case and now i have to do tootctl accounts refresh --all with the ETA of 10 hoursthanks mastodon very cool
       
 (DIR) Post #AhvX2qI6dV01OOOX68 by ezhevita@masto.ezhevita.dev
       2024-04-12T14:56:28Z
       
       0 likes, 0 repeats
       
       Also a poll for “own site/blog” options
       
 (DIR) Post #AhvwTU49sEN18Tffjk by ezhevita@masto.ezhevita.dev
       2024-04-12T15:17:05Z
       
       0 likes, 0 repeats
       
       @rodrigo thanks, I'll check it out!
       
 (DIR) Post #Ahy9igHcQ8015fSonA by ezhevita@masto.ezhevita.dev
       2024-04-30T19:25:27Z
       
       0 likes, 0 repeats
       
       what would be easier
       
 (DIR) Post #Ahy9ijGfK81GLa2bDs by ezhevita@masto.ezhevita.dev
       2024-05-01T12:35:50Z
       
       0 likes, 0 repeats
       
       @IngaLovinde telegram bots don’t come close to the thing i want to implement, which is one channel per user (and also not rely on Telegram at all, I just want that convenient UI they are using)
       
 (DIR) Post #AhyNrlF0krxoQpT4vQ by ezhevita@masto.ezhevita.dev
       2024-04-15T15:37:04Z
       
       0 likes, 0 repeats
       
       I am trying to contact anyone who was involved in the #Aquaria game development (Alec Holowka was the composer for it) to ask whether it’s possible to publish OST for it on the streaming services (or at least get any idea who currently owns copyright rights for it); however it’s pretty much impossible to contact anyone related due to both age of that game and events before and after passing of Alec Holowka. So if you know anyone who can answer that please let me know!#gamedev
       
 (DIR) Post #AhyNrniVYAkM6tHfBA by ezhevita@masto.ezhevita.dev
       2024-04-15T22:06:34Z
       
       0 likes, 0 repeats
       
       so, I've been researching for the last few hours and… is this too privacy invasive?
       
 (DIR) Post #AhyNrnn7H2QuLBRLMW by ezhevita@masto.ezhevita.dev
       2024-04-16T08:36:33Z
       
       0 likes, 0 repeats
       
       I've got a response from Ian Holowka!“Don't think there are any plans to put it out on mainstream streaming services, but it still does exist for free (or purchase) on bandcamp”well, still worth a try; thanks everyone who tried to help!
       
 (DIR) Post #AhyNrpia6rzgJhKkZU by ezhevita@masto.ezhevita.dev
       2024-04-15T23:44:22Z
       
       0 likes, 0 repeats
       
       i might have overdone it
       
 (DIR) Post #AhyNrsKaOXaAQ9885Q by ezhevita@masto.ezhevita.dev
       2024-04-15T23:54:04Z
       
       0 likes, 0 repeats
       
       “my sister in christ, you’ve done all that because you just want that OST in spotify?”yes. that’s called hyperfixation
       
 (DIR) Post #Ai3utFZ3ldXV2rxlWC by ezhevita@masto.ezhevita.dev
       2024-05-01T12:37:05Z
       
       0 likes, 0 repeats
       
       @hkc yeah, that is how I would implement it anywayIt’s just I have completely none experience of UI or mobile development, that’s why second option is still there
       
 (DIR) Post #AjHwuGWG5IM0KrgkiW by ezhevita@masto.ezhevita.dev
       2024-06-25T14:11:00Z
       
       0 likes, 1 repeats
       
       ok i've stumbled upon my old #dotnet benchmark with hand-written algorithm vectorization, apparently .NET 9 finally vectorizes Vector128<byte>.Sum, which makes Vector128 version at least somewhat comparable to SSE4.1 versionhowever there are still some issues with these cross-platform vector intrinsics, it's time to dig into JIT code
       
 (DIR) Post #AjHwuJUx0c5fZg6Fay by ezhevita@masto.ezhevita.dev
       2024-06-25T14:13:12Z
       
       0 likes, 0 repeats
       
       development experience of JIT on macOS apparently sucks immensely; had to set up development environment on my gaming windows pc
       
 (DIR) Post #AmZUROJTCPwCSqsHuS by ezhevita@masto.ezhevita.dev
       2024-10-01T16:14:42Z
       
       0 likes, 1 repeats
       
       #Ryujinx (#Nintendo #Switch emulator) Github repository and the organization have disappeared and their pages show 404 (that is different from DMCA takedowns): https://github.com/Ryujinx/UPD: Ryujinx is dead, follow the thread for more info
       
 (DIR) Post #AmZURQ64ZCPRzsccIy by ezhevita@masto.ezhevita.dev
       2024-10-01T16:30:00Z
       
       1 likes, 0 repeats
       
       Due to how Github forks work (in case of removal of the origin repository, the first fork is assigned to be the origin), all the source code is still available for download: https://github.com/emmauss/Ryujinx/tree/a2c003501371463fd1f98d2e5a7602ae19c21d7c#Ryujinx #Nintendo #Switch
       
 (DIR) Post #AmZURSCWkAlEWTendw by ezhevita@masto.ezhevita.dev
       2024-10-01T17:02:32Z
       
       1 likes, 0 repeats
       
       Something is really weird here: Github GraphQL API still shows organization but it doesn't exist in the REST API.#Ryujinx #Nintendo #Switch
       
 (DIR) Post #AmZURUE1Db8sngN1FI by ezhevita@masto.ezhevita.dev
       2024-10-01T17:06:31Z
       
       1 likes, 0 repeats
       
       Discord moderators announced that it is not DMCA and not Github technical issues and asked to wait for further news. #Ryujinx #Nintendo #Switch
       
 (DIR) Post #AmZURWDNovp2yI5XX6 by ezhevita@masto.ezhevita.dev
       2024-10-01T18:38:26Z
       
       1 likes, 0 repeats
       
       RIP #Ryujinx, here is an announcement from the discord server:“Yesterday, gdkchan was contacted by Nintendo and offered an agreement to stop working on the project, remove the organization and all related assets he's in control of. While awaiting confirmation on whether he would take this agreement, the organization has been removed, so I think it's safe to say what the outcome is. Rather than leave you with only panic and speculation, I decided to write this short message to give some closure.These words are my own. I don't want to speak for anyone else here, so just remember that while reading.Thank you to @everyone who has contributed code, documentation or issue reports to the project. Thank you all for following us throughout the development. I was able to learn a lot of really neat things about games that I love, enjoy them with renewed qualities and in unique circumstances, and I'm sure you all have experiences that are similarly special. I'm extending my own massive thanks to our moderation team, who have been here through some rough circumstances and always found ways to make light of it.” -riperiperi, Ryujinx developerfuck #Nintendo.
       
 (DIR) Post #Ambm6yVjbmqK8iwgxU by ezhevita@masto.ezhevita.dev
       2024-10-01T23:21:35Z
       
       0 likes, 3 repeats
       
       I am currently hosting a fork with a full original history (only the last commit hash is different from origin) here: https://github.com/ezhevita/Ryujinxfeel free to clone or host it yourself!And also I'm working on preserving Ryujinx games compatibility database, probably will be available in the coming days (I have to scrape all archival Github events data to reconstruct it)#Ryujinx #Nintendo
       
 (DIR) Post #Ambm6zVPuSBPE1nx6O by ezhevita@masto.ezhevita.dev
       2024-10-02T20:03:22Z
       
       0 likes, 2 repeats
       
       I have finished reconstructing #Ryujinx game compatibility database, you can download it here: https://gist.github.com/ezhevita/b41ed3bf64d0cc01269cab036e884f3dthere might be some invalid/removed github issues since there is no way to recognize them, but I did my best to clean up the data